Gear Shift
From Dragon Quest Wiki
Revision as of 22:03, 4 September 2023 by 203.221.94.96 (talk)
Gear Shift | |
---|---|
Japanese | ギアチェンジ |
Rōmaji | Giachenji |
Type | Skill |
Gear Shift is a recurring skill in the Dragon Quest series. It is a skill commonly associated with monsters of the Machine family, giving them a boost to Agility and mobility when used.
Contents
Appearances
Dragon Quest Monsters: Super Light
Gear Shift is a passive skill known by Type G0 that increases its Agility by 50% at the start of even turns, its effect ending at the end of the action. It can stack with spells such as Acceleratle.
Dragon Quest Tact
Gear Shift is known by Überkilling machine, Gyldygga and Trauminator at level 1 and costs 24 MP to use. When used, it increases the user's AGL and Move for 3 turns.
Ability information
Gear Shift | |||
Role * | Type * | Element | MP cost |
Support | Martial | 24 | |
Range | Additional effects | ||
Self |
AGL Up Move Up |
||
Description | |||
Raises the user's AGL and Move for 3 turns | |||
Naturally learnt by | |||
Gyldygga, Überkilling machine |
Related skills
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
Retrieved from "https://dragon-quest.org/w/index.php?title=Gear_Shift&oldid=203755"