Shadow Slash: Difference between revisions

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|image =  
|image =  
|japanese = ダークマッシャー
|japanese = ダークマッシャー
|romaji = Dark masher
|romaji = {{tt|Dākumasshā|Dark masher}}
|old =   
|old =  None
|type = Melee
|type = Melee
}}
}}
'''Shadow Slash''' is a skill introduced in {{DQMJ}}. A stronger version of [[Shade Slash]], it costs 4 {{MP}} to use and strikes a single enemy with an attack using 130% of the user's normal attack.


'''Shadow Slash''', also known as '''Dark Masher''', is a recurring skill in the {{DQSeries}}, first introduced in {{DQMJ}}. It enchants the user's melee attack with abyssal darkness for a single strike.
==Appearances==
==={{DQMJ}}===
==={{DQMJ}}===
Shadow Slash can be learned from:
Shadow Slash is a stronger version of [[Shade Slash]], costing 4 {{MP}} to use. It strikes a single enemy with an attack using 130% of the user's normal attack, dealing damage based on the target's [[Zam]] resistance.
 
can be learned from:


* [[Bang & Zam|Bang & Zam III]] (37 points)
* [[Bang & Zam|Bang & Zam III]] (37 points)
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==={{DQMJ2}}===
==={{DQMJ2}}===
Shadow Slash can be learned from:
Shadow Slash now deals a combination of Zam and [[Donk]]-element damage. It can be learned from all the skills it could be previously, though the point requirements for [[Darklight Slashes]], [[Rhapthorne (skill) | Rhapthorne II]], and [[Thunderwind Slashes]] have changed. It can now be learned from:


* [[Darklight Slashes]] (80 points)
* [[Darklight Slashes]] (80 points)
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* [[Sizz & Zam|Sizz & Zam III]] (40 points)
* [[Sizz & Zam|Sizz & Zam III]] (40 points)
* [[Thunderwind Slashes]] (65 points)
* [[Thunderwind Slashes]] (65 points)
==={{DQTact}}===
'''Dark Masher''' can be learned by [[Dark skeleton]] through Talent Blossoming and costs 38 MP to use. It inflicts 270% potency Zam-type physical damage to a single enemy.
{{DQTactSkill
|name=Dark Masher
|kanji=ダークマッシャー
|romanji=Dākumasshā
|role=Attack
|type=Physical
|element=[[Image:DQTact Zam.png]]
|mp=38
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=None
|description=Deals 270% potency Zam-type physical damage to 1 enemy
|monsters=Dark skeleton
}}
==={{DQTreasures}}===
Shadow Slash imbunes the user with the power of the netherworld, dealing Dark-element slash damage to all enemies withing range for 8 MP, with a chance to seal their spells. It is learned by [[Amber dracky|Amber drackies]], [[Glyphic golem]]s, and [[Queen slime]]s.
==Related skills==
*[[Dark Blow]]
*[[Shade Slash]]
{{clear}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Darkness skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Treasures skills]]

Latest revision as of 12:35, 26 March 2023

Shadow Slash, also known as Dark Masher, is a recurring skill in the Dragon Quest series, first introduced in Dragon Quest Monsters: Joker. It enchants the user's melee attack with abyssal darkness for a single strike.

Appearances[edit]

Dragon Quest Monsters: Joker[edit]

Shadow Slash is a stronger version of Shade Slash, costing 4 MP to use. It strikes a single enemy with an attack using 130% of the user's normal attack, dealing damage based on the target's Zam resistance.

can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Shadow Slash now deals a combination of Zam and Donk-element damage. It can be learned from all the skills it could be previously, though the point requirements for Darklight Slashes, Rhapthorne II, and Thunderwind Slashes have changed. It can now be learned from:

Dragon Quest Tact[edit]

Dark Masher can be learned by Dark skeleton through Talent Blossoming and costs 38 MP to use. It inflicts 270% potency Zam-type physical damage to a single enemy.

Dark Masher (ダークマッシャー Dākumasshā)Tactlogo.png
Ability information
Dark Masher
Role * Type * Element MP cost
Attack Physical DQTact Zam.png 38
Range Additional effects
DQTact Range1.png
1
None
Description
Deals 270% potency Zam-type physical damage to 1 enemy
Naturally learnt by
Dark skeleton


Dragon Quest Treasures[edit]

Shadow Slash imbunes the user with the power of the netherworld, dealing Dark-element slash damage to all enemies withing range for 8 MP, with a chance to seal their spells. It is learned by Amber drackies, Glyphic golems, and Queen slimes.

Related skills[edit]