Crunch
Crunch | |
---|---|
Japanese | かみくだき |
Rōmaji | Kamikudaki |
Type | Skill |
Crunch is a recurring skill in the Dragon Quest series. It is an enhanced version of Bite that deals a high amount of damage and reduces the Attack and Defence of a single opponent by chewing them up with their sharp teeth.
Appearances[edit]
Dragon Quest Monsters: Super Light[edit]
Crunch can be learned by various monsters, including Dimensional dragon, Draguar, and Dreadful drackal. It costs 28 MP to use, inflicts 150% potency slashing damage to a single enemy and has a chance to greatly reduce their Attack and Defence.
Dragon Quest of the Stars[edit]
Crunch is a vocational skill for Monster Masters. As such, it can only be used by Monster Masters, who learn this skill at level 30.
It deals non-elemental damage and has a 40% chance to reduce attack and another 40% chance to reduce defense of the target.
Dragon Quest Tact[edit]
Crunch is an enemy-only skill that can be used by certain monsters in high-level stages and boss battles. It costs 50 MP to use and inflicts 290% potency physical damage to a single enemy.
Crunch | |||
Role * | Type * | Element | MP cost |
Attack | Physical | 50 | |
Range | Additional effects | ||
1 |
None | ||
Description | |||
Deals physical damage (290% potency) to 1 enemy | |||
Naturally learnt by | |||
Ashtaroth, Cannibox, Dimensional dragon, Dragstar, Draguar, Ethereal serpent, Great sabrecat, Green dragon, Halberdsaurus, Hellion, King hydra, Wyrtoise, Xenlon |
Related skills[edit]