Fissure: Difference between revisions
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|title = Fissure | |title = Fissure | ||
|image = | |image = | ||
|japanese = じわれ | |japanese = じわれ | ||
|romaji = | |romaji = | ||
|old = | |old = Crack | ||
|type = | |type = Skill | ||
}} | }} | ||
'''Fissure''' | '''Fissure''' is a recurring ability in the [[Dragon Quest (series)|''Dragon Quest'']] series. The skill attempt to open up a chasm to send enemies to their doom. It must be noted that the animation shows a sucking vortex pulling enemies into the gorge, which explains why the skill is effective against [[Floating family|flying foes]]. | ||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
Line 13: | Line 13: | ||
===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
In the original PSX version, fissure can only be learned by reaching rank 4 of the Golem vocation | In the original PSX version and the 3DS remake, fissure can only be learned by reaching rank 4 of the Golem vocation and it possesses the same aspects as in ''VI''. | ||
==={{DQ10}}=== | |||
{{Stub}} | |||
==See also== | |||
*[[King fissure]] | |||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Death skills]] | [[Category:Death skills]] | ||
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[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category:Dragon Quest X skills]] |
Revision as of 13:58, 8 September 2019
Fissure | |
---|---|
Japanese | じわれ |
Type | Skill |
Older names | Crack |
Fissure is a recurring ability in the Dragon Quest series. The skill attempt to open up a chasm to send enemies to their doom. It must be noted that the animation shows a sucking vortex pulling enemies into the gorge, which explains why the skill is effective against flying foes.
Appearances
Dragon Quest VI
Fissure is learned by advancing to Rank 5 of the Sage vocation. The skill is a free version of Kathwack, utilizing the same resistance table. It is useful for players that prefer to conserve MP, but there is a 33% chance for the skill to fail regardless of its target's vulnerability, and cannot be used while at sea.
Dragon Quest VII
In the original PSX version and the 3DS remake, fissure can only be learned by reaching rank 4 of the Golem vocation and it possesses the same aspects as in VI.
Dragon Quest X
This article is a stub. You can help by expanding it. |
See also