Inferno Slash: Difference between revisions

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|title = Inferno Slash
|title = Inferno Slash
|image = [[Image:DQH Inferno Slash.jpg|300px]]
|image = [[Image:DQH Inferno Slash.jpg|300px]]
|japanese = れんごくぎり (Joker only)<br>れんごく斬り (Joker 2 onwards)
|japanese = れんごくぎり (''Joker'' only)<br>れんごく斬り (''Joker 2'' onwards)
|romaji = Rengokugiri (Joker only)<br>{{tt|Rengoku kiri|Purgatory slash}} (Joker 2 onwards)
|romaji = {{tt|Rengokugiri|Purgatory slash}}
|old =  
|old =  
|type = Melee
|type = Melee
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==Appearances==
==Appearances==
==={{DQ11}}===
Inferno Slash makes its main series debut as an enemy-only skill that can be used by [[Indignus]] and [[Loss leader]]s. It deals fire damage to a single character.
==={{DQMJ}}===
==={{DQMJ}}===
Inferno Slash is a stronger version of [[Flame Slash]]. It costs 4 MP to use and strikes a single enemy with an attack using 130% of the user's normal attack, inflicting [[Frizz]]-element damage. It can be learned from:
Inferno Slash is a stronger version of [[Flame Slash]]. It costs 4 MP to use and strikes a single enemy with an attack using 130% of the user's normal attack, inflicting [[Frizz]]-element damage. It can be learned from:
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{{Descriptions
{{Descriptions
|DQH=Summons a fiery tornado that sweeps enemies skyward.
|DQH=Summons a fiery tornado that sweeps enemies skyward.<ref>Sony PlayStation 4 and Steam versions.</ref>
}}
}}


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|name=Hellfire Slash
|name=Hellfire Slash
|kanji=れんごく斬り
|kanji=れんごく斬り
|romanji=Rengoku kiri
|romanji=Rengoku giri
|role=Attack
|role=Attack
|type=Physical
|type=Physical
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|range=[[Image:DQTact_Range1.png|48px]]<br>1
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=None
|status=None
|description=Deals 180% potency Frizz-type physical dmage to 1 enemy
|description=Deals Frizz-type physical damage (180% potency) to 1 enemy
|monsters=Hellion, Mandrake marauder
|monsters=Hellion, Mandrake marauder
}}
}}
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*[[Crimson Slash]]
*[[Crimson Slash]]
*[[Searing Slash]]
*[[Searing Slash]]
==References==
<references/>


{{clear}}
{{clear}}
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[[Category:Fire skills]]
[[Category:Fire skills]]
[[Category:Sword skills]]
[[Category:Sword skills]]
[[Category:Dragon Quest XI enemy skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]

Latest revision as of 17:26, 20 February 2023

Inferno Slash is a recurring skill in the Dragon Quest series, first introduced in Dragon Quest Monsters: Joker. It imbues a melee strike with the power of raging hellfire.

Appearances[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Inferno Slash makes its main series debut as an enemy-only skill that can be used by Indignus and Loss leaders. It deals fire damage to a single character.

Dragon Quest Monsters: Joker[edit]

Inferno Slash is a stronger version of Flame Slash. It costs 4 MP to use and strikes a single enemy with an attack using 130% of the user's normal attack, inflicting Frizz-element damage. It can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Inferno Slash now deals a combination of Frizz and Fire Breath-element damage. It can be learned from all the skillsets it could be in the previous game, though the point requirements for Fire Fighter and Firewind Slashes have changed. It can now be learned from:

Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key[edit]

Inferno Slash now costs 20 MP to use.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Inferno Slash is known initially by Luceus and costs 5 MP to use. When he uses it, Luceus unleashes a fiery tornado in front of him, damaging any enemies caught in the vortex.

  • Inferno Slash can be upgraded with the skill Inferno Slash Extender, which extends the attack's area of effect. It costs 5 skill points to learn.
GameDescription
DQH Logo.png
Summons a fiery tornado that sweeps enemies skyward.[1]

Dragon Quest Tact[edit]

Known as Hellfire Slash in this game, it can be learned by Hellion at level 22 and Mandrake marauder at level 36. It costs 17 MP to use and inflicts 180% potency Frizz-type physical damage to a single enemy. Hellfire Slash can also be taught to any unit by using an ability scroll.

Hellfire Slash (れんごく斬り Rengoku giri)Tactlogo.png
Ability information
Hellfire Slash
Role * Type * Element MP cost
Attack Physical DQTact Frizz.png 17
Range Additional effects
DQTact Range1.png
1
None
Description
Deals Frizz-type physical damage (180% potency) to 1 enemy
Naturally learnt by
Hellion, Mandrake marauder


Related skills[edit]

References[edit]

  1. Sony PlayStation 4 and Steam versions.