Mist Me: Difference between revisions

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|title = Mist Me
|title = Mist Me
|image =  
|image =  
|japanese =  
|japanese = まもりのきり
|romaji =  
|romaji = Mamori no Kiri
|old =  
|old = None
|type = Skill
|type = Skill
}}
}}
'''Mist Me''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It sets up a fog that absorbs the next attack.
'''Mist Me''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It sets up a fog that allows the user to either dodge or absorb the next attack, with the exact properties varying between titles
==Appearances==
==Appearances==
===[[Dragon Quest IX]]===
==={{DQ9}}===
This ability is learned with 55 skill points allocated into [[List of ruggedness skills in Dragon Quest IX|Ruggedness skill]].
This ability is learned with 55 skill points allocated into the [[Ranger]]'s [[List of ruggedness skills in Dragon Quest IX|Ruggedness skillset]]. Mist me covers every type of attack that can be blocked with a shield, and costs 5 MP to perform.
 
==={{DQ10}}===
Mist me is learned by placing 68 points into the Ruggedness skillset as before, only now the ability cancels out all damage from [[Breath attack]]s once and applies to all members of the party. This makes mist me a direct upgrade to the [[Backdraft]] skill of older games.
 
==={{DQMJ2}} & {{DQMJ3}}===
Mist me functions almost identically to the way it did in ''IX'', only as there is no shield blocking feature in the game the skill cancels out nearly every kind of physical attack instead. It is learned via the Bolsterer, Barricade, Aquapothecary, Uber Healer skillsets.
 
==={{DQM3D}}===
{{Stub}}
 
==Origins==
Mist me is based on the traditional ninja technique of using a smoke bomb to escape pursuing foes in close proximity.
 
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]

Revision as of 21:02, 6 August 2020

Mist Me is an ability in the Dragon Quest series. It sets up a fog that allows the user to either dodge or absorb the next attack, with the exact properties varying between titles

Appearances

Dragon Quest IX: Sentinels of the Starry Skies

This ability is learned with 55 skill points allocated into the Ranger's Ruggedness skillset. Mist me covers every type of attack that can be blocked with a shield, and costs 5 MP to perform.

Dragon Quest X

Mist me is learned by placing 68 points into the Ruggedness skillset as before, only now the ability cancels out all damage from Breath attacks once and applies to all members of the party. This makes mist me a direct upgrade to the Backdraft skill of older games.

Dragon Quest Monsters: Joker 2 & Dragon Quest Monsters: Joker 3

Mist me functions almost identically to the way it did in IX, only as there is no shield blocking feature in the game the skill cancels out nearly every kind of physical attack instead. It is learned via the Bolsterer, Barricade, Aquapothecary, Uber Healer skillsets.

Dragon Quest Monsters: Terry's Wonderland 3D

Origins

Mist me is based on the traditional ninja technique of using a smoke bomb to escape pursuing foes in close proximity.