Rain of Pain
Rain of Pain | |
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Japanese | さみだれうち |
Rōmaji | Samidare uchi |
Type | Skill |
Older names | Multishot |
Rain of Pain is a recurring bow technique in the Dragon Quest series. It launches 3-4 arrows at random targets, with each hit dealing 50% of a normal attack.
Appearances
Dragon Quest VIII
Known as Multishot in this game, it can be learned by investing 44 skill points into Angelo's Bow skill and costs 4 MP to use. It can also be used by Bodkin bowyers.
Dragon Quest IX
This ability is learned with 58 skill points allocated into Bow skill and costs 4 MP to use.
Dragon Quest X
This ability can be learned by Rangers, Armamentalists, Sages, and Item Masters by allocating 76 points into the Bow skill. It costs 6 MP to use.
Dragon Quest XI
Rain of Pain is an enemy-only skill that can be used by Bodkin bowyers and Overkilling machines.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Rain of Pain can be learned by Bianca by spending 6 skill points and costs 12 MP to use. It shoots several arrows charged with yellow energy that will track an enemy, even if they are in midair.
- Rain of Pain can be upgraded with the skill Rain of Pain Redux, which costs 8 skill points to learn. By holding the Triangle button when Rain of Pain is being performed, it will allow the attack to target multiple monsters instead of just one.
Descriptions
Game | Description |
A hail of blows directed randomly against one or more enemies. | |
Sends off several arrows that slam into a single enemy. |
Related skills