Tap Dance: Difference between revisions
From Dragon Quest Wiki
Line 19: | Line 19: | ||
===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns. | This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns. | ||
==={{DQMJ2}}=== | |||
Tap Dance can be learned from: | |||
* [[Green Finger]] (84 points) | |||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] |
Revision as of 21:32, 7 November 2020
Tap Dance | |
---|---|
Japanese | マホトラおどり |
Rōmaji | Mahotora dance, Tap dance |
Type | Dance |
Tap Dance is a name for two distinct abilities in the Dragon Quest series. In most titles it is the skill equivalent of Drain Magic, where as in games developed by Level-5 it is a Minstrel skill unrelated to magic.
Appearances
Dragon Quest VI
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the Dancer vocation. The amount of MP absorbed is dependant on the user's level, and calculated as Lvl/4+5.
Dragon Quest VII
Tap Dance is learned by Aishe, and Amateurs (rank 5 of the Dancer vocation). The skill is also learned by Wigglys (rank 2 of the Slime vocation). The absorption algorithm is the same as before.
- In the 3DS version the skill has been nerfed to only drain 5~12 MP. regardless of level.
Dragon Quest IX
This ability is learned with 55 skill points allocated into Litheness skill. It increases evasion by 50% for 6~9 turns.
Dragon Quest Monsters: Joker 2
Tap Dance can be learned from:
- Green Finger (84 points)