Wave of Relief: Difference between revisions

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===''[[Dragon Quest Monsters]]''===
===''[[Dragon Quest Monsters]]''===
Called Surge in this game, it requires the monster to reach level 23 with 130 MP and 170 intelligence. It is naturally learned by the [[Balhib | GoldGolem]], [[GoldSlime]] and [[RainHawk]]. It can also be learned by monsters with [[Squelch | Antidote]], [[NumbOff]], [[DeChaos]] and [[CurseOff]].
Called Surge in this game, it requires the monster to reach level 23 with 130 MP and 170 intelligence. It is naturally learned by the [[DracoLord]] (Dragon form) [[Balhib | GoldGolem]], [[GoldSlime]] and [[RainHawk]]. It can also be learned by monsters with [[Squelch | Antidote]], [[NumbOff]], [[DeChaos]] and [[CurseOff]].


===''[[Dragon Quest Monsters 2]]''===
===''[[Dragon Quest Monsters 2]]''===

Revision as of 14:15, 27 May 2020

Wave of Relief is an ability in the Dragon Quest series. It purges negative status effects from the whole party.

Appearances

Dragon Quest IX

Wave of Relief costs 10 MP to cast, and can be used by any character that has the 'Priest's Primer' (quest #94) item in their inventory.

Dragon Quest Monsters

Called Surge in this game, it requires the monster to reach level 23 with 130 MP and 170 intelligence. It is naturally learned by the DracoLord (Dragon form) GoldGolem, GoldSlime and RainHawk. It can also be learned by monsters with Antidote, NumbOff, DeChaos and CurseOff.

Dragon Quest Monsters 2

Surge now requires 306 intelligence to learn.

Dragon Quest Monsters: Joker 2