Wind Sickles: Difference between revisions

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|japanese = かまいたち  
|japanese = かまいたち  
|romaji = Kamai-tachi
|romaji = Kamai-tachi
|old = Wind Slash<br>Wind Beast
|old = Wind Slash<br>WindBeast
|type = Skill
|type = Skill
}}
}}
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===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Wind sickles functions identically as it did in the previous game, and is learned in the same manner.
Wind Sickles functions identically as it did in the previous game, however it is learned by mastering the Martial Artist vocation.


===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
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[[Category:Skills]]
[[Category:Skills]]
[[Category: Wind akills]]
[[Category:Wind akills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]

Revision as of 01:18, 13 August 2019

Wind Sickles is a recurring ability in the franchise. When used, the performer strikes a single enemy with a wave of chi-infused wind that ignores defence.

Appearances

Dragon Quest VI

Wind Sickles deals whoosh-damage calculated as ((Level x 3 +10)+/-15%), capping at level 57. It is obtained by advancing to rank 3 of the Martial Artist vocation.

Dragon Quest VII

Wind Sickles functions identically as it did in the previous game, however it is learned by mastering the Martial Artist vocation.

Dragon Quest VIII

Yangus can use Wind Sickles as a scythe technique after allocating 32 skill points into the associated skill. Damage is calculated in the same method as before.

Dragon Quest IX

This ability is learned with 12 skill points invested into Fisticuffs skill. In this installment, Wind Sickles is treated as a normal attack that deals an extra 50% of damage to elemental-family monsters. All other monster families receive no bonus damage.