Sacred Slash: Difference between revisions
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''Sacred Slash'' is a skill introduced in {{DQMJ}}. A stronger version of [[Hallowed Slash]], it costs 4 {{MP}} to use and strikes a single enemy with an | '''Sacred Slash''' is a skill introduced in {{DQMJ}}. A stronger version of [[Hallowed Slash]], it costs 4 {{MP}} to use and strikes a single enemy with an Light-element attack using 120% of the user's normal attack. | ||
==Appearances== | ==Appearances== | ||
| Line 23: | Line 23: | ||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Sacred Slash can be learned from all the skills it could be previously, though the point requirements for [[Darklight Slashes]] and [[Iceplosion | Sacred Slash can be learned from all the skills it could be previously, though the point requirements for [[Darklight Slashes]] and [[Iceplosion Slashes]] have changed. It can now be learned from: | ||
*[[Darklight Slashes]] (65 points) | *[[Darklight Slashes]] (65 points) | ||
*[[Iceplosion Slashes]] (65 points) | *[[Iceplosion Slashes]] (65 points) | ||
| Line 29: | Line 29: | ||
*[[Über Zapologist]] (22 points) | *[[Über Zapologist]] (22 points) | ||
==={{ | ==={{DQM3D}}=== | ||
{{Stub}} | {{Stub}} | ||
==={{ | ==={{DQM23D}}=== | ||
{{Stub}} | {{Stub}} | ||
==={{DQTreasures}}=== | ==={{DQTreasures}}=== | ||
Sacred | Sacred Slash inflicts Light-element damage to one enemy, with a chance to stun the target. It is learned by [[jade slime]]s, [[king she-slime]]s, and [[ultra marine]]s. | ||
==Related skills== | |||
*'''[[Brightsplitter]]''' | |||
*'''[[Hallowed Slash]]''' | *'''[[Hallowed Slash]]''' | ||
*'''[[Sunrise Slash]]''' | |||
*[[Aqua Slash]] | *[[Aqua Slash]] | ||
*[[Bomb Slash]] | *[[Bomb Slash]] | ||
*[[Flame Slash]] | *[[Flame Slash]] | ||
*[[Frost Slash]] | |||
*[[Gravity Slash]] | *[[Gravity Slash]] | ||
*[[Gust Slash]] | *[[Gust Slash]] | ||
| Line 50: | Line 53: | ||
*[[Shade Slash]] | *[[Shade Slash]] | ||
*[[Sundown Slash]] | *[[Sundown Slash]] | ||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
| Line 57: | Line 59: | ||
[[Category:Dragon Quest Monsters: Joker skills]] | [[Category:Dragon Quest Monsters: Joker skills]] | ||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | [[Category:Dragon Quest Monsters: Joker 2 skills]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | ||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Treasures skills]] | [[Category:Dragon Quest Treasures skills]] | ||
Latest revision as of 02:35, 25 February 2024
| Sacred Slash | |
|---|---|
| Japanese | ホーリーラッシュ |
| Rōmaji | Hori Rasshu |
| Type | Melee |
| Older names | None |
Sacred Slash is a skill introduced in Dragon Quest Monsters: Joker. A stronger version of Hallowed Slash, it costs 4 MP to use and strikes a single enemy with an Light-element attack using 120% of the user's normal attack.
Appearances[edit]
Dragon Quest Monsters: Joker[edit]
Sacred Slash can be learned from:
- Bang & Zap III (37 points)
- Darklight Slashes (80 points)
- Frizz & Zap III (40 points)
- Iceplosion Slashes (80 points)
- Über Blessed Blizzardier (31 points)
- Über Knight (48 points)
- White Knight (75 points)
- Woosh & Zap III (39 points)
Dragon Quest Monsters: Joker 2[edit]
Sacred Slash can be learned from all the skills it could be previously, though the point requirements for Darklight Slashes and Iceplosion Slashes have changed. It can now be learned from:
- Darklight Slashes (65 points)
- Iceplosion Slashes (65 points)
- Sizz & Zap III (40 points)
- Über Zapologist (22 points)
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest Treasures[edit]
Sacred Slash inflicts Light-element damage to one enemy, with a chance to stun the target. It is learned by jade slimes, king she-slimes, and ultra marines.