Tackle: Difference between revisions

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{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Stun skills]]
[[Category:Dragon Quest X enemy skills]]
[[Category:Dragon Quest X enemy skills]]
[[Category:Dragon Quest XI enemy skills]]
[[Category:Dragon Quest XI enemy skills]]

Latest revision as of 22:43, 8 July 2025

Tackle is a recurring skill in the Dragon Quest series, first appearing in Dragon Quest X. The user launches their body full force at a distant enemy, moving themselves forward and inflicting damage.

Appearances[edit]

Dragon Quest X[edit]

Making its debut, it is used by by knight errants, knight aberrants, knight abhorrents, knights of the white rose, Magic Solider Hypnos, Prison Secretary Rosinaze, and Demon gate guard to damage 1 enemy while potentially stunning them, though it is rarely seen.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Acting the same as in X, it is used by knight errants, knight aberrants, and knight abhorrents once again. A Pep Power version of this skill, Spec-Tackle, makes its debut, being used by 2 knight aberrants when they are Pepped Up.

Dragon Quest Heroes and Dragon Quest Heroes II[edit]

Already learned by Yangus when he joins the party, it is used by pressing the R2 button (ZR in the Nintendo Switch version) to deal a small amount of damage to enemies and is useful in dropping a restless armour monster's guard. However, the invincibility time is short and it makes the user vulnerable to ranged attacks. In the sequel, it is also used by Torneko Taloon and Carver.

Dragon Quest Walk[edit]

Acting the same as in previous appearances, it is learned by recruited trolls at level 30 and recruited funghouls, living statues, and great sabrecubs at level 50, costing 24 MP to use.

Dragon Quest Tact[edit]

Tackle is known naturally by axolhotl, cactuar, grim rider, king squid, maulrus, and tiger jackal at level 1, costing 7 MP to use. It inflicts 110% potency physical damage to an enemy three squares in front of the user and moves forward two spaces, but only if there are no enemies or obstacles between the user and the target.

Tackle (タックル Takkuru)Tactlogo.png
Ability information
Tackle
Role * Type * Element MP cost
Attack Physical DQTact Non-elemental.png 7
Range Additional effects
DQTact RangeFront1.png
Front
None
Description
Deals 110% potency physical damage to an enemy, moves up to 2 spaces, only works if there are no enemies or obstacles between the user and target
Naturally learnt by
Axolhotl, Cactuar, Grim rider, King squid, Maulrus, Tiger jackal


Dragon Quest Keshi Keshi[edit]

Appearing as the skill for the Grim golem, it rushes its hard body and damages all enemies and erasers in a diamond-shaped range.

Dragon Quest Champions[edit]

Acting the same as in previous appearances once again, it is learned at level 20 when wielding the Bandit axe and costs 11 MP to use.

Related skills[edit]