Bad Hand: Difference between revisions
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(Created page with "{{Spell Infobox |title = Bad Hand |image = |japanese = アビスハンド |romaji = Abisuhando |old = None |type = Skill }} '''Bad Hand''' is the Dark-elemental counterpart to Hand of God, smashing foes with an infernal fist. ==Appearances== ===''Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key'' SP=== Bad Hand was added to the SP version of the game in 2018, and inflicts slashing damage instead of darkness and explosive. ===''Dragon Quest Mon...") |
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[[Category:Dragon Quest Monsters: Joker 3 skills]] | [[Category:Dragon Quest Monsters: Joker 3 skills]] | ||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | [[Category:Dragon Quest Monsters: The Dark Prince skills]] |
Latest revision as of 20:05, 28 February 2024
Bad Hand | |
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Japanese | アビスハンド |
Rōmaji | Abisuhando |
Type | Skill |
Older names | None |
Bad Hand is the Dark-elemental counterpart to Hand of God, smashing foes with an infernal fist.
Appearances[edit]
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key SP[edit]
Bad Hand was added to the SP version of the game in 2018, and inflicts slashing damage instead of darkness and explosive.
Dragon Quest Monsters: Joker 3[edit]
Bad Hand makes its first appearance as a physical skill that inflicts a heavy amount of darkness and explosive element damage to all enemies for 52 MP. It can be learned from various skill sets.
Dragon Quest Monsters: The Dark Prince[edit]
Bad Hand costs 52 MP and crushes all foes with darkness. The power is calculated as (Level x 1.5) + 150, and it is learned through the Dark Horse, Walking Disaster, and Wyrmhole Dragon talents.
Etymology[edit]
- Bad Hand is derived from the idiom dealt a bad hand, which refers to a person experiencing misfortune via an analogy to a card game.