Sleep Attack: Difference between revisions

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|image =  
|image =  
|japanese = ねむりこうげき
|japanese = ねむりこうげき
|romaji = nemuri kōgeki
|romaji = {{tt|Nemuri kōgeki|Sleep attack/strike}}
|old =  
|old = NapAttack<br>Sleep Sock
|type = Skill
|type = Skill
}}
}}
'''Sleep Attack''' is an ability in the [[Dragon Quest]] series. It launches a melee attack that may knock the target unconcious.
 
'''Sleep Attack''' is a recurring skill in the {{DQSeries}}. It launches a melee attack that may knock the target [[Status effect|unconscious]]. Monsters first gained the ability to put characters to sleep with normal attacks in ''Dragon Quest II'', eventually becoming its own skill in ''Dragon Quest V''. The effect can be duplicated with weapons like the [[Dream blade]].


==Appearances==
==Appearances==
===[[Dragon Quest V]]===
===''[[Dragon Quest II]]''===
Sleep Attack can be used by [[Man o' war]]s, [[Merlusc]]s, [[Mummy|Mummies]], and [[Malroth]] himself.
 
===''[[Dragon Quest III]]''===
Sleep Attack can be used exclusively by the [[Morphean mushroom]].
 
===''[[Dragon Quest IV]]''===
Sleep Attack can be used by [[Bantamweight]]s, [[Bodkin bowyer]]s, [[Fat bat]]s, [[Vampire battler]]s, and [[Master Kung]].
 
===''[[Dragon Quest V]]''===
Sleep Attack is learned by the [[funghoul]] at level 5. It does not cost MP to use.
Sleep Attack is learned by the [[funghoul]] at level 5. It does not cost MP to use.
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|[[Fandagow/recruit|Fandangow]]||10
|[[Fandagow/recruit|Fandangow]]||10
|}
|}
On the enemy side, it can be used by [[Drooling ghoul]]s, [[Hula ghoul]]s, [[Morphean mollusc]]s, and [[Snake ch-arm-er]]s.
===''[[Dragon Quest VI]]''===
Sleep Attack returns to being an enemy-only skill that can be used by [[Hell gladiator]]s and [[Pot shot]]s.
===''[[Dragon Quest VII]]''===
Sleep Attack can be used by [[Decayurion]]s, [[Mousenap]]s, and [[Bagley]].
===''[[Dragon Quest VIII]]''===
Sleep Attack can be used by Bodkin bowyers, [[Dark skeleton]]s, Hell gladiators, Morphean mushrooms, Mummies, and [[Terror tabby|Terror tabbies]].


==={{DQM}}===
==={{DQM}}===
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==={{DQM2}}===
==={{DQM2}}===
NapAttack now requires 76 intelligence to learn. It is naturally learned by the [[Gamanian]]. It is no longer naturally learned by the [[Lipsy]].
NapAttack now requires 76 intelligence to learn. It is naturally learned by the [[Gamanian]]. It is no longer naturally learned by the [[Lipsy]].
==={{DQMJ}}===
Known as '''Sleep Sock''' in this game, it costs 2 MP to use and can be learned from:
* [[Assassin]] (10 points)
* [[Cold Sleep]] (22 points)
* [[Graveheart]] (22 points)
* [[Hive Mind]] (25 points)
* [[Huntsman]] (10 points)
* [[Nightmare (skill) | Nightmare]] (10 points)
==={{DQMJ2}}===
Sleep Sock can be learned from all the skills it could be previously.
==={{DQTact}}===
Sleep Attack is known naturally by [[Bobonga]], [[Carnivine]], [[Fandangow]], [[Gargoyle]], Mummy, and [[Mummy boy]] at level 1 and costs 12 MP to use. It inflicts 130% potency physical damage to a single enemy and has a chance to put them to sleep. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Sleep Attack
|kanji=ねむりこうげき
|romanji=Nemuri kogeki
|role=Debuff
|type=Physical
|element=[[Image:DQTact Non-elemental.png]]
|mp=12
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=[[Image:DQTact_Sleep.png]]<br>Sleep
|description=Deals 130% potency physical damage to 1 enemy, occasionally puts to sleep
|monsters=Bobonga, Carnivine, Fandangow, Gargoyle, Mummy, Mummy boy
}}
{{clear}}


{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Sleep skills]]
[[Category:Dragon Quest V skills]]
[[Category:Dragon Quest V skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Tact skills]]

Revision as of 14:58, 27 November 2021

Sleep Attack is a recurring skill in the Dragon Quest series. It launches a melee attack that may knock the target unconscious. Monsters first gained the ability to put characters to sleep with normal attacks in Dragon Quest II, eventually becoming its own skill in Dragon Quest V. The effect can be duplicated with weapons like the Dream blade.

Appearances

Dragon Quest II

Sleep Attack can be used by Man o' wars, Merluscs, Mummies, and Malroth himself.

Dragon Quest III

Sleep Attack can be used exclusively by the Morphean mushroom.

Dragon Quest IV

Sleep Attack can be used by Bantamweights, Bodkin bowyers, Fat bats, Vampire battlers, and Master Kung.

Dragon Quest V

Sleep Attack is learned by the funghoul at level 5. It does not cost MP to use.

Name Level
Bad apple --
Funghoul 5
Fandangow 10

On the enemy side, it can be used by Drooling ghouls, Hula ghouls, Morphean molluscs, and Snake ch-arm-ers.

Dragon Quest VI

Sleep Attack returns to being an enemy-only skill that can be used by Hell gladiators and Pot shots.

Dragon Quest VII

Sleep Attack can be used by Decayurions, Mousenaps, and Bagley.

Dragon Quest VIII

Sleep Attack can be used by Bodkin bowyers, Dark skeletons, Hell gladiators, Morphean mushrooms, Mummies, and Terror tabbies.

Dragon Quest Monsters

Called NapAttack in this game, it requires the monster to reach level 7 with 49 HP, 42 attack and 42 intelligence. It is naturally learned by the ArmyAnt, Gulpple, Lipsy, SpotKing, Toadstool and Tonguella.

Dragon Quest Monsters 2

NapAttack now requires 76 intelligence to learn. It is naturally learned by the Gamanian. It is no longer naturally learned by the Lipsy.

Dragon Quest Monsters: Joker

Known as Sleep Sock in this game, it costs 2 MP to use and can be learned from:

Dragon Quest Monsters: Joker 2

Sleep Sock can be learned from all the skills it could be previously.

Dragon Quest Tact

Sleep Attack is known naturally by Bobonga, Carnivine, Fandangow, Gargoyle, Mummy, and Mummy boy at level 1 and costs 12 MP to use. It inflicts 130% potency physical damage to a single enemy and has a chance to put them to sleep. It can also be taught to any unit by using an ability scroll.

Sleep Attack (ねむりこうげき Nemuri kogeki)Tactlogo.png
Ability information
Sleep Attack
Role * Type * Element MP cost
Debuff Physical DQTact Non-elemental.png 12
Range Additional effects
DQTact Range1.png
1
DQTact Sleep.png
Sleep
Description
Deals 130% potency physical damage to 1 enemy, occasionally puts to sleep
Naturally learnt by
Bobonga, Carnivine, Fandangow, Gargoyle, Mummy, Mummy boy