Sobering Slap: Difference between revisions
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===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
This ability is learned with 32 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. | This ability is learned with 32 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. | ||
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[[category:Skills]] | [[category:Skills]] | ||
[[Category:Restorative skills]] | [[Category:Restorative skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] |
Revision as of 11:05, 19 February 2017
Sobering Slap | |
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Japanese | みねうち |
Type | Skill |
Older names | Mineuchi |
Sobering Slap is the name of two distinct abilities in the Dragon Quest series. One slaps an ally out of confusion or wakes them up and the other prepares the user to counter a physical attack when attacked. In the 3DS version of Dragon Quest VII, Sobering Slap is renamed to Rude Awakening.
Appearances
Dragon Quest VII
Mineuchi is a hybrid ability learned by advancing to rank 5 as a Warrior or Shepherd immediately after completing the other. In the 3DS version, hybrid abilities no longer exist and Rude Awakening is instead learned by advancing to rank 5 as a Warrior.
In the 3DS version, Sobering Slap is learned by advancing to rank 2 as a Jester. It prepares the user to launch a counter attack after being targeted by an enemy's physical attack. It is similar to Retaliate from the PS1 version.
Dragon Quest IX
This ability is learned with 32 skill points allocated into Litheness skill.