Frenzy
Frenzy | |
---|---|
Japanese | みなごろし |
Rōmaji | mina-goroshi |
Type | Skill |
Older names | Massacre |
Frenzy is an ability in the Dragon Quest series. The attacker completely loses it and starts on a random (possibly allied) target for double damage.
Contents
Appearances
Dragon Quest V
Frenzy is used by monster companions such as the hoodlum. Note: if a target is immune to whack, then the skill will miss every time. Additionally, the user will never target themselves even if they are the only member of the party currently active. With proper defensive measures and set up, Frenzy can obliterate even the most powerful encounters.
Name | Level |
---|---|
Hoodlum | 7 |
Conkerer | 8 |
Rebjørn | 20 |
Dwight | 35 |
Dragon Quest VI
Frenzy deals double damage, but unfortunately the target is any random friend or foe. It is obtained by advancing to rank 6 of the Warrior vocation. It has lost the death attribute from V and can now strike metal slimes.
Dragon Quest VII
Frenzy was learned via reaching rank 5 of the Gladiator in the PSX version, but was removed outright in the 3DS remake.
Dragon Quest Monsters
Called Massacre in this game, it requires the monster to reach level 12 with 84 HP, 72 attack and 72 agility. It is naturally learned by the MadDragon.
Dragon Quest Monsters 2
The requirements to learn Massacre are unchanged. It is naturally learned by the WalrusMan, among others.