Psyche Up
Psyche Up | |
---|---|
Japanese | ためる |
Rōmaji | Tameru |
Type | Skill |
Older names | None |
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Psyche Up is a recurring skill in the Dragon Quest series.
It first appeared in Dragon Quest VIII: Journey of the Cursed King, where it increases Tension by one level.
Note that this is an entirely different skill than the PsycheUp featured in Dragon Quest Monsters and Dragon Quest Monsters 2, having different effects and a different name in Japanese. It is also a seperate skill from the skill "PsycheUp" that appeared in the PlayStation Version of Dragon Quest VII, which is now known as Focus Strength in the modern English localization.
Appearances
Dragon Quest VIII: Journey of the Cursed King
All six player characters have Psyche Up as one of their basic commands. Psyche up will increase tension without fail to 50, but will then drop to only a 1⁄3rd chance to raise a character to 100 tension. For this reason, it is strongly advised to use the Timbrel of Tension in conjunction with this move during the end-game.
- Many monsters are capable of psyching themselves up in battle, as well, although most are not capable of reaching Super High Tension. Brownies, Ice queens, Sirens, Captain Crow, and some of the forms of the Lord of the Dragovians have variations where they are capable of gaining two levels of tension in a single turn. Sirens and Ice queens can also psyche themselves up to the third level of tension in one turn. Brownies and the Golden dragon are even capable of reaching a state of Super High Tension in a single turn.
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 16 skill points invested into their Focus skill.
Dragon Quest Tact
Psyche Up is already known by Yangus, Jessica, and Angelo at level 1 and costs 10 MP to use. It raises the user's Tension for 1 turn. Upgrading the skill reduces the amount of MP it costs to use, costing 0 MP at max rank.
Psyche Up | |||
Role * | Type * | Element | MP cost |
Support | Martial | 10 | |
Range | Additional effects | ||
Self |
Tension Up |
||
Description | |||
Raises the user's Tension for 1 turn | |||
Naturally learnt by | |||
Yangus, Jessica, Angelo |
Super Smash Bros. Ultimate
Psyche Up appears as one of the Hero's down special moves in Super Smash Bros. Ultimate, selectable from the Command Selection. When activated, it increases the Hero's knockback for his next attack and raises damage by 20%. Like in the main games, this bonus will only apply to a single move per use.
See also