Deliverance
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Revision as of 09:31, 17 April 2023 by Follower of Light (talk | contribs)
Deliverance | |
---|---|
Japanese | 黄泉送り |
Rōmaji | Yomiokuri |
Type | Skill |
Older names | None |
Deliverance is a technique in the Dragon Quest series. It deals 50% more damage to undead adversaries.
Contents
Appearances
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 22 skill points allocated into Staff skill.
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Serena and Jade learn Deliverance through their Spears section on the character builder, unlocking it for 7 points. It costs 2 MP to perform and adds more 5 points of damage after the +50% calculation.
Dragon Quest Heroes & Dragon Quest Heroes II
Deliverance is a crowd control skill that sets a magic circle on the ground and pulls in surrounding enemies before blasting them away. It costs 10 MP and is one of King Doric's signature abilities.
In the second game the attack power of Deliverance has been nerfed slightly but vacuum power has increased. It can be learned by Lazarel & Teresa for 10 skill points.
Dragon Quest of the Stars
This article is a stub. You can help by expanding it. |
Battle Visuals
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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