Bad Hand
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Revision as of 20:03, 28 February 2024 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Bad Hand |image = |japanese = アビスハンド |romaji = Abisuhando |old = None |type = Skill }} '''Bad Hand''' is the Dark-elemental counterpart to Hand of God, smashing foes with an infernal fist. ==Appearances== ===''Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key'' SP=== Bad Hand was added to the SP version of the game in 2018, and inflicts slashing damage instead of darkness and explosive. ===''Dragon Quest Mon...")
Bad Hand | |
---|---|
Japanese | アビスハンド |
Rōmaji | Abisuhando |
Type | Skill |
Older names | None |
Bad Hand is the Dark-elemental counterpart to Hand of God, smashing foes with an infernal fist.
Appearances
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key SP
Bad Hand was added to the SP version of the game in 2018, and inflicts slashing damage instead of darkness and explosive.
Dragon Quest Monsters: Joker 3
Bad Hand makes its first appearance as a physical skill that inflicts a heavy amount of darkness and explosive element damage to all enemies for 52 MP. It can be learned from various skill sets.
Dragon Quest Monsters: The Dark Prince
Bad Hand costs 52 MP and crushes all foes with darkness. The power is calculated as (Level x 1.5) + 150, and it is learned through the Dark Horse, Walking Disaster, and Wyrmhole Dragon talents.
Etymology
- Bad Hand is derived from the idiom dealt a bad hand, which refers to a person experiencing misfortune via an analogy to a card game.