Sacred Slash: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Chilly Breath
|title = Sacred Slash
|image =  
|image =  
|japanese = ーリーラッシュ
|japanese = ホーリーラッシュ
|romaji = Holy Rush
|romaji = Hori Rasshu
|old =   
|old =  None
|type = Melee
|type = Melee
}}
}}


Sacred Slash is a skill in {{DQMJ}}. A stronger version of [[Hallowed Slash]], it costs 4 MP to use and strikes a single enemy with an attack using 130% of the user's normal attack. A monster can learn this skill from several skill trees.
'''Sacred Slash''' is a skill introduced in {{DQMJ}}. A stronger version of [[Hallowed Slash]], it costs 4 {{MP}} to use and strikes a single enemy with an Light-element attack using 120% of the user's normal attack.


* [[Bang & Zap | Bang & Zap III]] (37 points)
==Appearances==
* [[Darklight Slashes]] (80 points)
==={{DQMJ}}===
* [[Frizz & Zap | Frizz & Zap III]] (40 points)
Sacred Slash can be learned from:
* [[Iceplosion Slashes]] (80 points)
*[[Bang & Zap]] III (37 points)
* [[Über Blessed Blizzardier]] (31 points)
*[[Darklight Slashes]] (80 points)
* [[Über Knight]] (48 points)
*[[Frizz & Zap]] III (40 points)
* [[White Knight]] (75 points)
*[[Iceplosion Slashes]] (80 points)
* [[Woosh & Zap | Woosh & Zap III]] (39 points)
*[[Über Blessed Blizzardier]] (31 points)
*[[Über Knight]] (48 points)
*[[White Knight]] (75 points)
*[[Woosh & Zap]] III (39 points)
 
==={{DQMJ2}}===
Sacred Slash can be learned from all the skills it could be previously, though the point requirements for [[Darklight Slashes]] and [[Iceplosion Slashes]] have changed. It can now be learned from:
*[[Darklight Slashes]] (65 points)
*[[Iceplosion Slashes]] (65 points)
*[[Sizz & Zap]] III (40 points)
*[[Über Zapologist]] (22 points)
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQTreasures}}===
Sacred Slash inflicts Light-element damage to one enemy, with a chance to stun the target. It is learned by [[jade slime]]s, [[king she-slime]]s, and [[ultra marine]]s.
 
==Related skills==
*'''[[Brightsplitter]]'''
*'''[[Hallowed Slash]]'''
*'''[[Sunrise Slash]]'''
*[[Aqua Slash]]
*[[Bomb Slash]]
*[[Flame Slash]]
*[[Frost Slash]]
*[[Gravity Slash]]
*[[Gust Slash]]
*[[Kacrackle Slash]]
*[[Lightning Slash]]
*[[Rock Slash]]
*[[Shade Slash]]
*[[Sundown Slash]]
{{DQSkills}}
[[Category:Skills]]
[[Category:Light skills]]
[[Category:Stun skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Treasures skills]]

Latest revision as of 02:35, 25 February 2024

Sacred Slash is a skill introduced in Dragon Quest Monsters: Joker. A stronger version of Hallowed Slash, it costs 4 MP to use and strikes a single enemy with an Light-element attack using 120% of the user's normal attack.

Appearances[edit]

Dragon Quest Monsters: Joker[edit]

Sacred Slash can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Sacred Slash can be learned from all the skills it could be previously, though the point requirements for Darklight Slashes and Iceplosion Slashes have changed. It can now be learned from:

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Treasures[edit]

Sacred Slash inflicts Light-element damage to one enemy, with a chance to stun the target. It is learned by jade slimes, king she-slimes, and ultra marines.

Related skills[edit]