Deliverance: Difference between revisions

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|type = Skill
|type = Skill
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'''Deliverance''' is a technique in the [[Dragon Quest (series)|Dragon Quest]] series. It deals 50% more damage to [[Zombie family|undead adversaries]].
'''Deliverance''' is a technique in the {{DQSeries}}. It deals 50% more damage to [[Undead family|undead adversaries]].
 
==Appearances==
==Appearances==
==={{DQ9}}===
==={{DQ9}}===
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==={{DQ11}}===
==={{DQ11}}===
[[Serena (XI)|Serena]] and [[Jade]] learn Deliverance through their ''Spears'' section on the character builder, unlocking it for 7 points. It costs 2 MP to perform and adds more 5 points of damage after the +50% calculation.
{{Serena 11}} and [[Jade]] learn Deliverance through their ''{{Spear}}s'' section on the character builder, unlocking it for 7 points. It costs 2 {{MP}} to perform and adds more 5 points of damage after the +50% calculation.


===''[[Dragon Quest Heroes]]'' & ''[[Dragon Quest Heroes II]]''===
==={{Dragon Quest Heroes}} & {{Dragon Quest Heroes II}}===
Deliverance is a crowd control skill that sets a magic circle on the ground and pulls in surrounding enemies before blasting them away. It costs 10 MP and is one of [[Doric|King Doric]]'s signature abilities.
Deliverance is a crowd control skill that sets a magic circle on the ground and pulls in surrounding enemies before blasting them away. It costs 10 {{MP}} and is one of [[Doric|King Doric]]'s signature abilities.


In the second game the attack power of Deliverance has been nerfed slightly but vacuum power has increased and remains effective for crowd control. It can be learned by [[Lazarel]] & [[Teresa]] for 10 skill points.
In the second game the {{Attack}} power of Deliverance has been nerfed slightly but vacuum power has increased and remains effective for crowd control. It can be learned by [[Lazarel]] & [[Teresa]] for 10 skill points.


==={{DQStars}}===
==={{DQStars}}===
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<center>
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Deliverance Serena.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGalleryXL/Item|image=[[File:Deliverance Serena.gif]]|game={{DQ11}}|platform={{PS4}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Deliverance Jade.gif]]|game={{DQ11}}|platform={{PS4}}}}
{{ScreenshotGalleryXL/End}}
{{ScreenshotGalleryXL/End}}
</center>
</center>
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]

Latest revision as of 18:38, 22 March 2024

Deliverance is a technique in the Dragon Quest series. It deals 50% more damage to undead adversaries.

Appearances[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

This ability is learned with 22 skill points allocated into Staff skill.

Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Serena and Jade learn Deliverance through their Spears section on the character builder, unlocking it for 7 points. It costs 2 MP to perform and adds more 5 points of damage after the +50% calculation.

Dragon Quest Heroes & Dragon Quest Heroes II[edit]

Deliverance is a crowd control skill that sets a magic circle on the ground and pulls in surrounding enemies before blasting them away. It costs 10 MP and is one of King Doric's signature abilities.

In the second game the Attack power of Deliverance has been nerfed slightly but vacuum power has increased and remains effective for crowd control. It can be learned by Lazarel & Teresa for 10 skill points.

Dragon Quest of the Stars[edit]

Battle Visuals[edit]