Lingering Malhaze: Difference between revisions
(Ability from Joker 2) |
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|title = Lingering Malhaze | |title = Lingering Malhaze | ||
|image = | |image = | ||
|japanese = | |japanese = くろいきり | ||
|romaji = | |romaji = Kuroikiri | ||
|old = | |old = ThickFog | ||
|type = | |type = Disruptive | ||
}} | }} | ||
* [[Antimagic (skill) | Antimagic II]] (81 points) | '''Lingering Malhaze''' is a disruptive ability that strips adventurers of buffs and prevents spells from being cast. | ||
==Localization history== | |||
くろいきり was translated as [[Fog of War]] in the 2024 release of {{DQ3HD}}. | |||
==Appearances== | |||
==={{DQ4}}=== | |||
Lingering Malhaze can be used by [[Night emperor]]s and [[Demonspawn]]s. | |||
==={{DQ5}}=== | |||
Lingering Malhaze is an enemy-only ability, used by the [[Soulspawn]]s in the final areas of the game. | |||
==={{DQM}}=== | |||
ThickFog requires 22 {{MP}}, 120 ATK, & 60 INT 160 to be learned by a monster. Once these requirements are met, then [[Killerpillar|Catapila]], [[Grim keeper (Dragon Quest IV)|GateGuard]]s, [[Soulspawn|MadSpirit]]s, [[Shadow]]s, & [[WhipBird]]s will learn how to perform it. | |||
==={{DQM2}}=== | |||
ThickFog is now also learned by [[Night emperor|NoctoKing]], [[Discombombulator|PomPomBom]], & [[Fright knight|Niteric]]. It has the same properties and requirements as before. | |||
==={{DQMJ2}}=== | |||
Lingering Malhaze costs 55 {{MP}} and removes most magical effects from enemies. For a short time afterwards, neither enemies nor allies will be able to use magic. It can be learned from: | |||
*[[Antimagic (skill)|Antimagic II]] (81 points) | |||
*[[Dual duellers (skill)|Dual duellers]] (73 points) | |||
*[[Khalamari (skill)|Khalamari]] (100 points) | |||
*[[Niflheim]] (56 points) | |||
*[[Vile Void]] (60 points) | |||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
==={{DQM3D}}=== | |||
{{Stub}} | |||
{{DQSkills}} | |||
[[Category:Skills]] | |||
[[Category:Dragon Quest Monsters skills]] | |||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] |
Latest revision as of 19:34, 9 March 2025
Lingering Malhaze | |
---|---|
Japanese | くろいきり |
Rōmaji | Kuroikiri |
Type | Disruptive |
Older names | ThickFog |
Lingering Malhaze is a disruptive ability that strips adventurers of buffs and prevents spells from being cast.
Localization history[edit]
くろいきり was translated as Fog of War in the 2024 release of Dragon Quest III HD-2D Remake.
Appearances[edit]
Dragon Quest IV: Chapters of the Chosen[edit]
Lingering Malhaze can be used by Night emperors and Demonspawns.
Dragon Quest V: Hand of the Heavenly Bride[edit]
Lingering Malhaze is an enemy-only ability, used by the Soulspawns in the final areas of the game.
Dragon Quest Monsters[edit]
ThickFog requires 22 MP, 120 ATK, & 60 INT 160 to be learned by a monster. Once these requirements are met, then Catapila, GateGuards, MadSpirits, Shadows, & WhipBirds will learn how to perform it.
Dragon Quest Monsters 2[edit]
ThickFog is now also learned by NoctoKing, PomPomBom, & Niteric. It has the same properties and requirements as before.
Dragon Quest Monsters: Joker 2[edit]
Lingering Malhaze costs 55 MP and removes most magical effects from enemies. For a short time afterwards, neither enemies nor allies will be able to use magic. It can be learned from:
- Antimagic II (81 points)
- Dual duellers (73 points)
- Khalamari (100 points)
- Niflheim (56 points)
- Vile Void (60 points)
Dragon Quest Monsters: Joker 3[edit]
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Dragon Quest Monsters: Terry's Wonderland 3D[edit]
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