Malroth: Difference between revisions
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Revision as of 20:06, 4 February 2021
Malroth | |
Dragon Quest II | |
Japanese name | シドー |
Romaji | Shidō |
Old localization | Sidoh (GBC era) |
Race | Destruction Deity |
"...Malroth! Lord and Master of Destruction! Receive of me my flesh in willing sacrifice...! Nnngh!"
—Hargon's last words
Malroth, also known as the Master of Destruction, is the final boss of the video game Dragon Quest II. Malroth is not mentioned in his debut game until the finale, except for a false idol bearing his likeness which is found in a cave and is needed to uncover the Cave to Rendarak. Malroth can use the spell of Fullheal in his original appearance, leading to infamy amongst fans and adding to the already considerable challenge of DQII.
Malroth reappears in Dragon Quest Builders 2 as a central figure, but as an amnesiac young man instead of a hideous demon. The circumstances to his sudden change of appearance, as well as his forgotten past, are crucial to the game's story.
Appearance and personality
Malroth is a large, chimeric abomination covered mostly in blue scales (green in the original NES sprite) and wearing only a necklace with a skull on it. He has six limbs, four of which appear to be arms, a massive pair of demonic wings and a serpent for a tail. His mouth is always shown as being a wide-opened grin, fangs clearly visible.
Being a god of destruction, Malroth is immensely powerful and more than capable of living up to his title. In all of his appearances Malroth has almost never spoken beyond primitive roars, preferring annihilation over conversation. At the start of Dragon Quest II, Malroth is only alluded to and rarely by his name. All that is first hinted to is his penchant for destruction and the fact that the Children of Hargon threatens all of Alefgard by trying to summon him. In the original NES version the False Idol is known as the Eye of Malroth; this marks the only time he is slightly referenced but there still exist statues in several dungeons that depict his likeness. In contemporary remakes such as the Android/iOS versions, summoning a deity of destruction is mentioned to be Hargon's ultimate goal but never referred to with its name until the end.
Being the cult's object of worship, Malroth is highly esteemed by his devotees--not that this matters to him, as his description in IX states that he doesn't mind where his sacrifices come from. It is revealed in Dragon Quest Builders 2 that his name is known only in the highest ranks among the Children of Hargon, this was presumably thought up by Hargon himself so that only he could address the deity and, by this tactic, it could only be directed personally by his nihilist pleas.
Human Malroth
"Malroth is a fine warrior, I warrant, but I fear his recklessness could get us all killed. I trust you will do all in your power to restrain his... darker impulses"
As aforementioned, the vast majority of his appearances Malroth has little discernible personality outside of being a god of destruction who demands sacrifices. The major exception to this is his appearance in Builders 2, where he is one of the game's main characters.
Malroth appears as a mostly human young lad who wears an open purple shirt, saffron pants that tuck into his red and black boots, matching red gloves, and a fang necklace. Hints to his demonic nature include wild hair that parts along his temples into horn-esque spikes, pointed ears, and bright red eyes. Illustrations alternate between depicting him with a spiked club or a large hammer.
In his humanoid form he initially has no inkling of his true nature as the Master of Destruction. His amnesia and severely weakened state appear to be what allow him to begin to form attachments to others. Regardless, Malroth retains a violent disposition and defaults to casually threatening those that annoy him; though he refrains from actually harming helpless nuisances. He has a particular habit of threatening to kill Lulu as a sacrifice to himself, though he does so jokingly (probably). His tastes stray from what could be considered normal: he expresses his approval of the architecture used by the Children of Hargon, enjoys dark and subterranean areas, thinks that False Idols are "cool", and likes Lulu's cooking.
Malroth demonstrates a lack of knowledge on many concepts, with an almost childlike ignorance at times. During his adventure with the Builder, three concepts in particular catch his interest: "dreams", "love", and "conviction". When Lulu arranges a party for him and the Builder he is not sure how to act and thinks it is a pointless gesture, but appreciates it anyway.
Malroth does not understand typical social graces and is often prone to outbursts and bluntness, leading to some humorous exchanges early on and frightening conflicts later. He quickly develops a habit of using a high-five with the Builder as a celebratory gesture, but he is unsure of what inspired him to start doing so. Over the course of their adventure, he becomes close friends with the Builder.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
The player's party does not come face-to-face with the mighty demon until after Hargon is slain. When the party tries to move away from Hargon's throne their path will be blocked by flames and the floor will begin to break apart, heralding Malroth's return. Though successful in defeating Hargon, the sorcerer summoned the god of destruction in death, leaving the heroes to contend with him in the final battle.
Sprite | HP | MP | Attack |
250 | Infinite | 255 | |
Defense | Agility | Experience | Gold |
255 | 110 | 0 | 0 |
Abilities | Blazing Fire (49~91) Fullheal |
Location(s) | Hall of Hargon |
Item Dropped | None |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
7⁄64 | 7⁄7 | 4⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
7⁄7 | 7⁄7 | 2⁄7 |
Sprites | HP | MP | Attack |
1750 | Infinite | 235 | |
Defense | Agility | Experience | Gold |
240 | 110 | 0 | 0 |
Abilities | Belch blistering flames 90~110 Kasap Kabuff |
Location(s) | Hall of Hargon |
Item Dropped | None |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄32 | 0⁄7 | 5⁄7 | 6⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
7⁄7 | 7⁄7 | 0⁄7 |
Dragon Quest IX: Sentinels of the Starry Skies
Malroth appears as a Legacy Boss, obtained after completing Quest #151 (only available through Wi-Fi or received at special events). He will become enraged once his health drops to orange range.
Malroth | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Mini medal (common, 100%) Red Orb (rare, 5%-10%) | ||||||||||||||||||||||||||||||||||||||||||
Locations | Grotto | ||||||||||||||||||||||||||||||||||||||||||
Family | ??? | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Description | "Brings about destruction by breathing both fire and ice, and disruption with Disruptive Wave. Hard to harm with darkness. This deity of the damned enjoys nothing more than the sacrificed souls of his most sincere followers. Mmmmm!" |
Additional Attributes | ||||||
---|---|---|---|---|---|---|
Fire | Ice | Wind | Earth | Light | Dark | |
100 | 100 | 150 | 100 | 100 | 50 | |
Blast | Dazzle | Sleep | Death | Drain MP | Confusion | |
100 | 0 | 0 | 0 | 100 | 0 | |
Fizzle | Inaction | Paralyze | Poison | Charm | Magic Res | |
0 | 0 | 0 | 0 | 0 | 50 | |
Blunt | Sap | Decelerate | ||||
5 | 25 | 75 |
Treasure
|
Skills
|
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
70 | 3/5 | 5/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 2/5 | 5/5 | 5/5 |
Family | ??? |
In-game description | An evil dragon lord, ruler of all destruction |
Abilities | FireAir, FrigidAir, HellBlast |
Habitat | Gate of Demolition |
Breeding chart | Jamirus x Rosevine |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | None | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | Strong |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | Weak | Weak | Immune |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Immune | Immune |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Immune | Immune | Immune |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Immune | Immune | Immune | Immune |
Decelerate Resistance * | Curse Resistance | ||
Immune | Immune |
Sidoh appears as the boss of the Gate of Demolition, though only on the second time through: players must first defeat Hargon and then go through the gate again to confront Malroth, whose presence is noted by Watabou when Hargon is defeated. It is interesting to note that this is the only time Malroth speaks in person, talking with pauses between words and occasionally syllables.
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
70 | 7/10 | 9/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
7/10 | 6/10 | 7/10 | 7/10 |
Family | ??? |
In-game description | |
Abilities | FireAir, FrigidAir, HellBlast |
Habitat | |
Breeding chart | Jamirus x Rosevine |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | None | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | Strong |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Weak | Weak | Weak |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Immune | Immune | Immune | Immune |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Immune | Immune | Immune | Immune |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Immune | Immune | Immune | Immune |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Immune | Immune | Immune |
Malroth (Sidoh at the time) is present. Like several other boss characters, Sidoh was given an additional form called Genosidoh, a far more fearsome looking form than that of his original.
Dragon Quest Monsters: Joker
Malroth | |
---|---|
Family | Demon |
Rank | S |
Description | A god of destruction who plans to usher death unto all living beings. |
Weapons | Swords, Spears, Claws, Staves |
Traits | Artful Dodger, Psycho |
Resistances | Healed by Zam, Whackproof, Confusionproof |
Skill | Über Wisdom Boost |
Location | - |
Breeding chart | Demon-at-arms x Living statue or Buffalogre |
Dragon Quest Monsters: Joker 2
Malroth | |
---|---|
Family | Demon |
Rank | S |
Size | M |
Weapons | Swords, Spears, Claws, Staves |
Traits | Hit Squad, Big Hitter, Health Professional, Sleepy Touch |
Resistances | Vulnerable to Woosh, Immune to Whack, Poison, Confusion, Inaction, Paralysis, and Sleep, Healed by Zam |
Skill | Healer |
Location | - |
Breeding chart | Hargon x Khalamari, Buffalogre, or Living statue |
Dragon Quest Monsters: Joker 2 Professional
Malroth has the same synthesis recipe here as in the previous game.
Dragon Quest: Shōnen Yangus to Fushigi no Dungeon
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Dragon Quest Heroes II: Twin Kings and the Prophecy's End
This article is a stub. You can help by expanding it. |
Dragon Quest Builders 2
Malroth is a major character appearing in Dragon Quest Builders 2. He accompanies the player as a helpful NPC for the majority of the game.
Malroth initially appears as an amnesiac humanoid, differing from true humans by his elongated pointed ears and bright red eyes, on the Isle of Awakening. Malroth decides to accompany the Builder after being intrigued by the Builder's power to create items and materials, an ability he distinctly lacks. He also decides he has nothing better to do as he is unable to remember anything. During the course of his adventure with the Builder a friendship forms between the two. He also begins to hear an unidentified voice in his head attempting to guide his actions, similarly to how the original Builder in Dragon Quest Builders heard the voice of Rubiss.
Trivia
- Malroth appears to be inspired by Shiva, the Hindu god of destruction and one of the three principle deities of Hinduism. Shiva is commonly depicted as having blue skin and multiple arms and is known as the Destroyer. However, Shiva is also known as the Creator as well, as new creation couldn't take place without first having destruction, and Shiva does not take part in blind, needless destruction.
- It is speculated that the gauntlet of bosses in Hargon's castle (Atlas, Pazuzu, Belial) were, worst case scenario, at least meant to stall the heroes while Hargon performed the ritual to summon Malroth. Since Hargon was defeated before the ritual was finished, he sacrificed what little life he had left as a last ditch effort to summon the God of Destruction. This raises the question of how more powerful Malroth's avatar would be if the ritual was completed properly.
- His human form in Dragon Quest Builders 2 is voiced by Kenjiro Tsuda, though he doesn't talk and only makes various sounds to indicate his mood. In Dragon Quest Rivals, he can be heard speaking for the first time.
- The splitting of Malroth into good and bad halves is reminiscent of the characters Kami and Piccolo from Akira Toriyama's Dragon Ball manga. The two were originally an unnamed being whose expelled inner darkness manifested as a violent doppelganger.
Gallery
Special metallic version from the Dragon Quest Sofubi Monster series.
Appearance in Stars.