Parallax: Difference between revisions
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[[category:Skills]] | [[category:Skills]] | ||
[[Category: Axe skills]] | [[Category: Axe skills]] | ||
[[Category:Paralysis skills]] | |||
[[Category:Dragon Quest VIII skills]] | [[Category:Dragon Quest VIII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] |
Revision as of 21:42, 28 April 2024
Parallax | |
---|---|
Japanese | 蒼天魔斬 |
Rōmaji | Sōten mazan |
Type | Skill |
Older names | None |
Parallax is a recurring ability in the franchise. It is a powerful axe swing that may paralyze the enemy.
Appearances
Dragon Quest VIII: Journey of the Cursed King
Yangus can use Parallax as an axe technique after allocating 42 skill points into the associated skill. The swing has a 1/8th chance to paralyze an enemy, but will deal 30% more damage upon contact.
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 13 skill points invested into Axe skill. It functions identically as its previous appearance.
Dragon Quest X
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Dragon Quest XI: Echoes of an Elusive Age
Hendrik learns parallax through his axe skill tree for 9 points. It costs 10 MP to use and deals 300% damage with a 25% chance to paralyze a foe.
Dragon Quest Monsters: The Dark Prince
Parallax costs 20 MP and deals 30% more damage than an normal attack on top of attempting to confuse the target for 2~5 turns. It is learned through the Anaesthetist, Maniac, Outlaw, Slayer, Überkilling Machine, and Warmonger talents.
Dragon Quest Monsters: Super Light
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Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Yangus learns to use Parallax for 8 skill points, and it costs 6 MP.
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
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Dragon Quest Keshi Keshi
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