Blackmar
Blackmar | |
Dragon Quest VI | |
Japanese name | アクバー |
Romaji | Akubar |
Old localization | Akubar |
Race | Demon |
Blackmar is one of the antagonists in Dragon Quest VI, and serves as Mortamor's right-hand demon. Blackmar is not a dread fiend, who had all been dispatched to the earth; instead he lords over the Gallows Moor prisoners with an iron fist and harvests misery for his master.
Characteristics
Blackmar appears as a yellow demon with massive dragonic purple wings. Able to breath a a fearsome fiery breath, as well as drain the defences of able bodied attackers, this black hearted Dread Fiend is a frightening foe to face. The battle against him can rage on for a long time since the fiend is capable of casting Kazing, reviving any of the his dark knight companions, the Dragooners. They are also capable of calling on a Cureslime for back up, which can cast Fullheal on Blackmar, bringing the beast back up to full health. The Dread Fiend can also bring the bothersome slimes back to life, meaning multi-target skills are a must have in this battle.
Appearances
Dragon Quest VI: Realms of Revelation
Sprite | HP * | MP | Attack | Defense |
3,300 | 255 | 270 | 230 | |
Agility | Experience * | Gold | Tame Rate | |
130 | 8,500 | 900 | N/A |
Bestiary No. | Unnumbered boss |
Spell(s) | Kasap Kazing |
Skill(s) | Attacks twice per round Dragon Slash Flame Slash Inferno Stomp |
Location(s) | Gallows Moor |
Item(s) Dropped | Silk tuxedo (100%) |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 25% | 25% | 25% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
25% | 25% | 25% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
60% | 25% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
100% | 100% | 50% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 50% | 100% |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
70 | 3/5 | 5/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 2/5 | 4/5 | 5/5 |
Family | Devil |
In-game description | Combined evil power with superhuman strength |
Abilities | FrigidAir, Bang, Focus |
Habitat | Gate of Judgment |
Breeding chart | ArcDemon x GateGuard Grendal x Grendal |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | Strong | Immune |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Strong | Weak | Strong | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Strong | None | None | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | None | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Strong | Strong | Weak | Immune |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
None | None | Weak | Weak |
Decelerate Resistance * | Curse Resistance | ||
Weak | None |
Dragon Quest Monsters 2
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