Nimzo: Difference between revisions

From Dragon Quest Wiki
(Included Nimzo's "role" in Your Story.)
(*/ Doing the usual template add ons, plus spoiler tag for movie twist. */)
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==Backstory==
==Backstory==
In the original [[Super Nintendo Entertainment System|Super Famicom]] version, Nimzo was given no back story, though most players assumed he was a demon. In the [[Nintendo DS]] and [[Sony PlayStation#PlayStation|PS2]] remakes, 2 monsters, 1 soldier and one book revealed he was in fact a human.
In the original {{Super Famicom}} version, Nimzo was given no back story, though most players assumed he was a demon. In the [[Nintendo DS]] and [[Sony PlayStation#PlayStation|PS2]] remakes, 2 monsters, 1 soldier and one book revealed he was in fact a human.


A book in [[Lofty Peak]] called ''The Will Of Our Leader'' revealed he is a deity born of "lowly disciples" implying he was born of poverty.  The book also reveals he soon became the Monarch of Lofty Peak and was wiser than wisdom itself.  Unfortunately he took the [[Secret of Evolution]] and turned himself into a monster.
A book in [[Lofty Peak]] called ''The Will Of Our Leader'' revealed he is a deity born of "lowly disciples" implying he was born of poverty.  The book also reveals he soon became the Monarch of Lofty Peak and was wiser than wisdom itself.  Unfortunately he took the [[Secret of Evolution]] and turned himself into a monster.
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|ds-mobile-sprites=[[File:Nimzo humanoid ds.png]]
|ds-mobile-sprites=[[File:Nimzo humanoid ds.png]]
}}
}}
Nimzo is immune to [[crack]], ice breath, [[woosh]], and '''all''' status ailments when in this form. Additionally, he has a 20% resistance to [[frizz]], [[sizz]], [[bang]], and fire breath.  He periodically summons [[killing machine]]s and [[wrecktor]]s to assist him, and will regenerate 50 HP per round. Though he has no resistance at all to [[zap]], it is better to conserve MP for the second part of the battle.
Nimzo is immune to [[Crack]], Ice breath, [[Woosh]], and '''all''' status ailments when in this form. Additionally, he has a 20% resistance to [[Frizz]], [[Sizz]], [[Bang]], and fire breath.  He periodically summons [[Killing machine]]s and [[Wrecktor]]s to assist him, and will regenerate 50 HP per round. Though he has no resistance at all to [[zap]], it is better to conserve MP for the second part of the battle.
{{Clear}}
{{Clear}}


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{{Clear}}
{{Clear}}


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
{{DQ9Enemy
{{DQ9Enemy
|image=[[Image:Nimzo.gif|150px]]
|image=[[Image:Nimzo.gif|150px]]
|name=Nimzo
|name=Nimzo
|game=''[[Dragon Quest IX]]''
|game={{Dragon Quest IX}}
|console=DS
|console=DS
|romanji=
|romanji=
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|}
|}


===''[[Dragon Quest Monsters]]''===
==={{DQM}}===
First official appearance outside of Japan. Called Mirudraas at the time.
First official appearance outside of Japan. Called Mirudraas at the time.


===''[[Dragon Quest Monsters 2]]''===
==={{DQM2}}===
{{Stub}}
{{Stub}}
===''[[Dragon Quest Monsters: Joker]]''===
 
==={{DQMJ}}===


Appears as an S-rank member of the [[Beast family]] and has his current name; he appears as his monstrous, true form. One combination for obtaining one is by synthesizing a [[Drakulard]] with a [[Malroth]].
Appears as an S-rank member of the [[Beast family]] and has his current name; he appears as his monstrous, true form. One combination for obtaining one is by synthesizing a [[Drakulard]] with a [[Malroth]].


===''[[Dragon Quest Monsters: Joker 2]]''===
==={{DQMJ2}}===
Nimzo is a Rank X monster in ''Dragon Quest Monsters: Joker 2''. One can be synthesized by mixing a [[Drakulard]] with [[Baramos]].
Nimzo is a Rank X monster in this game. One can be synthesized by mixing a [[Drakulard]] with [[Baramos]].


===''[[Dragon Quest: Your Story]]''===
==={{Your Story}}===
While Nimzo is frequently alluded to in the film, he does not make an actual appearance. Instead, his role is taken by a virus, appearing as a black humanoid figure with a white mask-like face. The presence of the virus results in a twist ending where Luca is shown as a fan of ''Dragon Quest V'' playing a virtual reality remake of the game. The virus was injected into the virtual reality game's code to take Nimzo's role, reminding Luca that once he is defeated, it is time to return to the real world. The virus attempts to further break Luca by telling him that everything in the world does not exist and will cease existing once he is defeated. Luca fights back by telling him that even though he knows that he is a player, he grew up playing both the original Super Famicom and Play Station 2 versions of the game, and that they were his realities that he came to love. Luca's Slime companion Goodred appears one last time, revealing himself to be an anti-virus program and changing his own code into a sword used to defeat the virus. After the virus is defeated, Luca contemplates that his adventure is almost over, but his allies and enemies will live on in his memories. Despite this different character, the virus is still credited as Nimzo.
{{spoiler|start}}
While Nimzo is frequently alluded to in the film, he does not make an actual appearance. Instead, his role is taken by a virus, appearing as a black humanoid figure with a white mask-like face. The presence of the virus results in a twist ending where Luca is shown as a fan of {{Dragon Quest V}} playing a virtual reality remake of the game. The virus was injected into the virtual reality game's code to take Nimzo's role, reminding Luca that once he is defeated, it is time to return to the real world. The virus attempts to further break Luca by telling him that everything in the world does not exist and will cease existing once he is defeated. Luca fights back by telling him that even though he knows that he is a player, he grew up playing both the original {{Super Famicom}} and [[Sony PlayStation#PlayStation 2|PlayStation 2]] versions of the game, and that they were his realities that he came to love. Luca's Slime companion Goodred appears one last time, revealing himself to be an anti-virus program and changing his own code into a sword used to defeat the virus. After the virus is defeated, Luca contemplates that his adventure is almost over, but his allies and enemies will live on in his memories. Despite this different character, the virus is still credited as Nimzo.
{{spoiler|end}}


==Etymology==
==Etymology==
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Nimzo Demon Super Famicom.png|Second form Super Famicom art
File:Nimzo Demon Super Famicom.png|Second form Super Famicom art.
Image:Nimzo_Demon.png|Second form modern art
Image:Nimzo_Demon.png|Second form modern art.
Image:Mirudraas1.png|DQM 1 sprite
Image:Mirudraas1.png|''DQM 1'' sprite.
Image:Mirudraas.png|DQM 2 sprite
Image:Mirudraas.png|''DQM 2'' sprite.
Image:Mirudraas2.png|DQM sprite
Image:Mirudraas2.png|''DQM sprite.
Image:Mirudraas.gif|DQM I+II
Image:Mirudraas.gif|''DQM I+II''.
Image:Mirudraas2.gif|DQM I+II
Image:Mirudraas2.gif|''DQM I+II''.
Image:Nimzo2 DQMJ DS.png|DQM Joker model
Image:Nimzo2 DQMJ DS.png|''DQM Joker'' model.
File:Nimzo joker 2.png|DQM Joker 2 model
File:Nimzo joker 2.png|''DQM Joker 2'' model.
Image:Mildrath-sofubi.jpg|[[Dragon Quest Sofubi Monster]] merchandise series
Image:Mildrath-sofubi.jpg|''[[Dragon Quest Sofubi Monster]]'' merchandise series.
Image:Metalnimzosofubi.jpg|Metalic sheen sofubi  
Image:Metalnimzosofubi.jpg|''Metalic sheen sofubi''.
</gallery></center>
</gallery></center>



Revision as of 13:53, 25 February 2020

Nimzo
Dragon Quest V: Hand of the Heavenly Bride
DQV Grandmaster Nimzo.png
Japanese name ミルドラース
Romaji Mirudorāsu
Old localization Mirudaas
Title Grandmaster of Nadiria
Voice actor Arata Iura (Your Story, Japanese)
Paul Guyet (Your Story, English)

Nimzo is the source of conflict and final boss of Dragon Quest V: Hand of the Heavenly Bride. As is the case with most of the series' villains, Nimzo is mostly referred to and not actually encountered until the very end of the game, though his pawns and powerful influence do well to wreak havoc throughout the game. He resides in the sinister fortress at Mt. Zugzwang, where Madalena is held captive.

Characteristics

Nimzo initially appears to be an elderly, green-skinned demon. He is capable of performing devastating spells and breath attacks in either form and can also call upon Wrecktors and Killing Machines to assist him while in his initial form. He also possess an ultimate, grotesque form: a bloated, red demon with massive, wrinkled wings, four arms, and a spike-ended tail. It is said that he was once a human long ago, but has since transformed into a monster.

Nimzo's speech in the English DS remake is composed of a font that replaces the English letters used in the rest of the game with Cyrillic letters that resemble them, such as replacing N with И. The overall effect makes Nimzo sound incredibly distinct and alien when compared to other characters and even the narration.

When the player talks to him, he reveals that even Bishop Ladja is not important and his minions were "mere" players in his masterminded evil plan.

Backstory

In the original Super Famicom version, Nimzo was given no back story, though most players assumed he was a demon. In the Nintendo DS and PS2 remakes, 2 monsters, 1 soldier and one book revealed he was in fact a human.

A book in Lofty Peak called The Will Of Our Leader revealed he is a deity born of "lowly disciples" implying he was born of poverty. The book also reveals he soon became the Monarch of Lofty Peak and was wiser than wisdom itself. Unfortunately he took the Secret of Evolution and turned himself into a monster.

The citizens tried, but failed, to take the evil out of him and "Even now, he waits, where no sun shall ever shine, for the Great one to arrive, the one true hero".

Appearances

Dragon Quest V: Hand of the Heavenly Bride

First form DQV Logo.png
Sprite HP MP Attack Defense
Nimzo humanoid snes.png 2,500 255 240 230
Agility Experience Gold Recruit Rate
80 0 0 N/A
Bestiary No. Unnumbered boss
Spell(s) Kafrizzle
Skill(s) C-c-cold Breath
Disruptive Wave
Recovers 50 HP per turn
Summons two reinforcements (Killing machine)
Summons two reinforcements (Wrecktor)
Location(s) Mt. Zugzwang
Item dropped None
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
0/64 20% 20% 20%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
20% 100% 100% 100%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% 100% 100% 100%
Poof resistance Dazzle resistance * Fizzle resistance Fuddle resistance
100% 100% 100% 100%
Poison resistance * Snooze resistance * Stun resistance * Sap resistance *
100% 100% 100% 100%
PS2 model DS & Mobile sprite
Nimzo DQV PS2.png Nimzo humanoid ds.png


Nimzo is immune to Crack, Ice breath, Woosh, and all status ailments when in this form. Additionally, he has a 20% resistance to Frizz, Sizz, Bang, and fire breath. He periodically summons Killing machines and Wrecktors to assist him, and will regenerate 50 HP per round. Though he has no resistance at all to zap, it is better to conserve MP for the second part of the battle.

Final battle

Second form, first phase DQV Logo.png
Sprite HP MP Attack Defense
Mildrath2.gif 2,500 255 375 245
Agility Experience Gold Recruit Rate
75 0 0 N/A
Bestiary No. Unnumbered boss
Spell(s) Bounce
Kaboom
Kasap
Skill(s) Occasionally acts twice per turn
Scorch
Location(s) Mt. Zugzwang
Item dropped None
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
0/64 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 0% 0% 0%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% 100% 100% 100%
Poof resistance Dazzle resistance * Fizzle resistance Fuddle resistance
100% 100% 100% 100%
Poison resistance * Snooze resistance * Stun resistance * Sap resistance *
100% 100% 100% 100%
PS2 model DS & Mobile sprite
Nimzo2 DQV PS2.png Nimzo2 ds.png



Second form, second phase DQV Logo.png
Sprite HP MP Attack Defense
2,000 255 375 245
Agility Experience Gold Recruit Rate
15 0 0 N/A
Bestiary No. Unnumbered boss monster
Spell(s) Kafrizzle
Kasap
Skill(s) Occasionally acts twice per turn
Disruptive Wave
Meditation
Scorch
Location(s) Mt. Zugzwang
Item dropped None
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
0/64 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 0% 0% 0%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% 100% 100% 100%
Poof resistance Dazzle resistance * Fizzle resistance Fuddle resistance
100% 100% 100% 100%
Poison resistance * Snooze resistance * Stun resistance * Sap resistance *
100% 100% 100% 100%
PS2 model DS & Mobile sprite



Second form, third phase DQV Logo.png
Sprite HP MP Attack Defense
2,500 255 43 245
Agility Experience Gold Recruit Rate
75 0 0 N/A
Bestiary No. Unnumbered boss
Spell(s) Kaboom
Kafrizzle
Kasap
Skill(s) Desperate attack
Disruptive Wave
Scorch
Location(s) Mt. Zugzwang
Item dropped None
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
0/64 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 0% 0% 0%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% 100% 100% 100%
Poof resistance Dazzle resistance * Fizzle resistance Fuddle resistance
100% 100% 100% 100%
Poison resistance * Snooze resistance * Stun resistance * Sap resistance *
100% 100% 100% 100%
PS2 model DS & Mobile sprite


After assuming this form, Nimzo will cast bounce at the start of battle. He has a tendency cast kasap on the party, but because he attacks physically at infrequent intervals the players can ignore this. Disruptive wave will remove the affects anyway, so it's better to concentrate on maximizing damage instead. His element resistance have vanished when the fight begins, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, he will alter his strategy and begin meditating more often. After another 2000 HP have been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become Desperate Attacks, dealing 500% more damage. If the party's healers are running low on MP, he is vulnerable to Drain Magic in this state.

He is considerably weaker in the SNES original version, but it is important to keep in mind that only three characters could be used in that version, (in contrast with the DS and PS2 remakes' four); also, he seems to Meditate much more frequently now.

Dragon Quest IX: Sentinels of the Starry Skies

#301 - Nimzo
Nimzo.gif
HP MP Experience Gold
7500
15066 (99)
255 66600 2490
Attack Defense Speed
690
1386 (99)
520
780 (99)
170
272 (99)
Family ???
Bestiary # 301
Game Dragon Quest IX
Console DS
Description "Likes to kick in with Kaboom after taking the edge off his enemies by casting Bounce and Kasap.

Some thought he could only command from afar, but he has more than enough mental and physical ability to rule the world."

Additional Attributes
Fire Ice Wind Earth Light Dark
100 100 150 50 100 100
Blast Dazzle Sleep Death Drain MP Confusion
100 0 0 0 100 0
Fizzle Inaction Paralyze Poison Charm Magic Res
0 0 0 0 5 25
Blunt Sap Decelerate
10 25 75


Nimzo appears as a Legacy Boss. His speech is written normally in this game, presumably because the Cyrillic alphabet is absent from this game's character set. His map can be dropped from Psaro at higher levels (and thus can be obtained multiple times).

Treasure

Level Range Secondary Drop Orb
1-3 Gothan wristband 15% Blue Orb 5%
4-8 Gothan wristband 20% Blue Orb 5%
9-15 Gothan wristband 25% Blue Orb 6%
16-25 Gothan turbin 20% Blue Orb 6%
26-40 Gothan turbin 25% Blue Orb 7%
41-56 Gothan gumboots 20% Blue Orb 7%
57-68 Gothan gumboots 25% Blue Orb 8%
69-80 Gothan robe 15% Blue Orb 8%
81-90 Gothan robe 20% Blue Orb 9%
91-99 Gothan robe 25% Blue Orb 10%

Skills

Level New abilities
Initial Kasap, Kafrizz, Kaboom, Scorch, critical attack, sometimes attacks twice per round
4 Bounce
8 Disruptive Wave
12 Hellfire
16 Meditation, stops using Scorch
28 Kafrizzle
41 Kaboomle, begins attacking 3 times per turn, stops using Kafrizz & Kaboom
57 Air Pollution

Dragon Quest Monsters

First official appearance outside of Japan. Called Mirudraas at the time.

Dragon Quest Monsters 2

Dragon Quest Monsters: Joker

Appears as an S-rank member of the Beast family and has his current name; he appears as his monstrous, true form. One combination for obtaining one is by synthesizing a Drakulard with a Malroth.

Dragon Quest Monsters: Joker 2

Nimzo is a Rank X monster in this game. One can be synthesized by mixing a Drakulard with Baramos.

Your Story

Warning: Spoilers!
Click expand to view content

Etymology

Grandmaster Nimzo is likely derived from Aron Nimzowitsch, a renowned chess writer and (unofficial) grandmaster. Nimzo's underlings are named after chess pieces, and Nimzo himself refers to his overall plan as a game with his underlings being the pawns, so the name was likely given to tie in with these characteristics.

Trivia

  • Nizmo is widely regarded as one of the easiest final bosses in the series by fans. Even in remakes, with considerable stat augmentation granted to him, he seems to have more intelligence than raw power and fighting ability.
  • Nimzo appears with his current name in Dragon Quest Monsters: Joker, a game that preceded the English release of Dragon Quest V.

Gallery