Martial Artist: Difference between revisions

From Dragon Quest Wiki
No edit summary
No edit summary
 
(23 intermediate revisions by 5 users not shown)
Line 2: Line 2:


<center>''A fighter well versed in hand-to-hand techniques that turn hands and feet into lethal weapons.''
<center>''A fighter well versed in hand-to-hand techniques that turn hands and feet into lethal weapons.''
--Description from ''[[Dragon Quest VII]]''</center>
--Description from {{Dragon Quest VII}}</center>


The '''Martial Artist''' (武闘家, ''Budouka'') is a class in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Practitioners of the way of the fist possess high Agility, Strength, and Resilience, but low magical capability.
The '''Martial Artist''' (武闘家, ''Butouka'') is a class in the {{DQSeries}}. Practitioners of the way of the fist possess high {{Agility}}, {{Resilience}}, and {{Strength}}, but zilch for magical capability.


==Characteristics==
==Characteristics==
Martial artists have a great amount of agility and strength. They can deal devastating amounts of damage from a single strike, and can be equipped with a variety of weapons. However, if equipped with any weapon other than a claw in ''DQIII'', a Martial Artist's abilities will actually decrease as his or her attack power will lower considerably. Compared to other vocations, Martial Artists have a very limited armor selection, particularly when it comes to shields and headwear. This can be a boon to the party's finances as unlike [[Warrior]]s, it is not necessary to continuously upgrade the Martial Artist's equipment. Most of their armor consists of lightweight vests and other clothing designed for ease of movement.
Martial artists have a great amount of {{Agility}} and {{Strength}}, as befitting a life dedicated to physical fitness. They can deal devastating amounts of damage from a single strike, but their equipment pool is much more limited than that of a [[Warrior]]'s. For example, if equipped with any weapon other than a claw in {{III}} a Martial Artist's abilities will actually decrease as his or her {{Attack}} power will lower considerably. Compared to other vocations, Martial Artists have a very limited armor selection, particularly when it comes to shields and headwear. This can be a boon to the party's finances as unlike Warriors, it is not necessary to continuously upgrade the Martial Artist's equipment. Most of their armour consists of lightweight vests and other clothing designed for ease of movement, as heavier armour would interfere with their mobility and hamper their fighting style.


===[[Critical Hit|Critical hits]]===
A pugilist has a higher chance of scoring a [[Critical Hit|critical hit]] on an enemy than other vocations, with their ratio being dependent on their level instead of staying at the standard fixed {{fraction|1|64}} chance that is common throughout the series. In all versions of {{III}} the formula is '''LvL/256''', capping once the martial artist reaches level 64 (25%). For {{VI}} and {{VII}} the formula is dependent on the character's rank in the vocation, capping at {{fraction|1|8}} when the vocation is mastered. Critical hits utilize a character's [[Deftness]] in {{IX}} and subsequent titles, with Martial Artists receiving no special treatment other than a high aptitude for the stat.
A pugilist has a higher chance of scoring a critical hit on an enemy than other vocations, with their ratio being dependent on their level instead of staying at a fixed {{fraction|1|64}} chance throughout the game. In all versions of ''III'' the formula is '''LvL/256''', capping once the martial artist reaches level 64 (25%). For ''VI'' and ''VII'' the formula is dependent on the character's rank in the vocation, capping at {{fraction|1|8}} when the vocation is mastered. Critical hits utilize a character's [[Deftness]] in ''Dragon Quest IX'' and subsequent titles, with martial artists receiving no special treatment other than a high aptitude for the stat.


=={{DQ3}}==
==Appearances==
===Stats===
==={{DQ3}}===
''NES version''
====Stats====
''{{NES}} version''
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
Line 21: Line 21:
| Level || 1 || 99
| Level || 1 || 99
|-
|-
| HP || 12 || 432
| {{HP}} || 12 || 432
|-
|-
| MP || 0 || 0
| {{MP}} || 0 || 0
|-
|-
| Strength || 15 || 255
| {{Strength}} || 15 || 255
|-
|-
| Agility || 10 || 255
| {{Agility}} || 10 || 255
|-
|-
| Resilience || 5 || 216
| {{Resilience}} || 5 || 216
|-
|-
| Wisdom || 4 || 73
| {{Wisdom}} || 4 || 73
|-
|-
|Luck || 1 || 218
| {{Luck}} || 1 || 218
|}
|}
===Equipment===
 
====Equipment====
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}}
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}}
{{CharacterEquipmentList|entry|item=[[Iron Lance]]|statModifier=Attack -20}}
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack -20}}
{{CharacterEquipmentList|entry|item=[[Steel Broadsword]]|statModifier=Attack -16}}
{{CharacterEquipmentList|entry|item=[[Steel broadsword]]|statModifier=Attack -16}}
{{CharacterEquipmentList|entry|item=[[Chain Sickle]]|statModifier=Attack -12}}
{{CharacterEquipmentList|entry|item=[[Chain sickle]]|statModifier=Attack -12}}
{{CharacterEquipmentList|entry|item=[[Divine Dagger]]|statModifier=Attack -7}}
{{CharacterEquipmentList|entry|item=[[Divine dagger]]|statModifier=Attack -7}}
{{CharacterEquipmentList|entry|item=[[Copper Sword]]|statModifier=Attack -6}}
{{CharacterEquipmentList|entry|item=[[Copper sword]]|statModifier=Attack -6}}
{{CharacterEquipmentList|entry|item=[[Oaken Club]]|statModifier=Attack -3}}
{{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack -3}}
{{CharacterEquipmentList|entry|item=[[Cypress Stick]]|statModifier=Attack -1}}
{{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack -1}}
{{CharacterEquipmentList|entry|item=[[Iron Claws]]|statModifier=Attack +25}}
{{CharacterEquipmentList|entry|item=[[Iron claw]]|statModifier=Attack +25}}
{{CharacterEquipmentList|entry|item=[[Knuckledusters]]|statModifier=Attack +40}}
{{CharacterEquipmentList|entry|item=[[Knuckledusters]]|statModifier=Attack +40}}
{{CharacterEquipmentList|entry|item=[[Golden Claws]]|statModifier=Attack +50}}
{{CharacterEquipmentList|entry|item=[[Golden claws]]|statModifier=Attack +50}}
{{CharacterEquipmentList|entry|item=[[Dragon Claws]]|statModifier=Attack +85}}
{{CharacterEquipmentList|entry|item=[[Dragon claws]]|statModifier=Attack +85}}
{{CharacterEquipmentList|entry|item=[[Beast Claws]]|statModifier=Attack +95}}
{{CharacterEquipmentList|entry|item=[[Beast claws]]|statModifier=Attack +95}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Helmets|
{{CharacterEquipmentList|footer}}|Helmets|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}}
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}}
{{CharacterEquipmentList|entry|item=[[Fur Hood]]♥|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Fur hood]]♥|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Black Bandana]]|statModifier=Defense +18}}
{{CharacterEquipmentList|entry|item=[[Black bandana]]|statModifier=Defense +18}}
{{CharacterEquipmentList|entry|item=[[Silver Tiara]]♥|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Silver tiara]]♥|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Armor|
{{CharacterEquipmentList|footer}}|Armor|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}
{{CharacterEquipmentList|entry|item=[[Scandalous Swimsuit]]♥|statModifier=Defense+1}}
{{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}}
{{CharacterEquipmentList|entry|item=[[Plain Clothes]]|statModifier=Defense+4}}
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}}
{{CharacterEquipmentList|entry|item=[[Wayfarer's Clothes]]|statModifier=Defense+8}}
{{CharacterEquipmentList|entry|item=[[Wayfarer's clothes]]|statModifier=Defense+8}}
{{CharacterEquipmentList|entry|item=[[Training Togs]]|statModifier=Defense+10}}
{{CharacterEquipmentList|entry|item=[[Training togs]]|statModifier=Defense+10}}
{{CharacterEquipmentList|entry|item=[[Leather Dress]]♥|statModifier=Defense+15}}
{{CharacterEquipmentList|entry|item=[[Leather dress]]♥|statModifier=Defense+15}}
{{CharacterEquipmentList|entry|item=[[Silk Robe]]♥|statModifier=Defense+20}}
{{CharacterEquipmentList|entry|item=[[Silk robe]]♥|statModifier=Defense+20}}
{{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Sparring Suit]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Sparring suit]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Magical Skirt]]♥|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Magical skirt]]♥|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Black Pyjamas]]|statModifier=Defense+29}}
{{CharacterEquipmentList|entry|item=[[Black pyjamas]]|statModifier=Defense+29}}
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Cat Suit]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Cat suit]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Stealth Suit]]|statModifier=Defense+58}}
{{CharacterEquipmentList|entry|item=[[Stealth suit]]|statModifier=Defense+58}}
{{CharacterEquipmentList|entry|item=[[Magic Bikini]]♥|statModifier=Defense+65}}
{{CharacterEquipmentList|entry|item=[[Magic bikini]]♥|statModifier=Defense+65}}
{{CharacterEquipmentList|entry|item=[[Dark Robe]]|statModifier=Defense+78}}
{{CharacterEquipmentList|entry|item=[[Dark robe]]|statModifier=Defense+78}}
{{CharacterEquipmentList|entry|item=[[Blessed Bikini]]♥|statModifier=Defense+88}}
{{CharacterEquipmentList|entry|item=[[Blessed bikini]]♥|statModifier=Defense+88}}
{{CharacterEquipmentList|entry|item=[[Shimmering Dress]]♥|statModifier=Defense+90}}
{{CharacterEquipmentList|entry|item=[[Shimmering dress]]♥|statModifier=Defense+90}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Shields|
{{CharacterEquipmentList|footer}}|Shields|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}}
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}}
{{CharacterEquipmentList|entry|item=[[Pot Lid]]|statModifier=Defense+2}}
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}}
{{CharacterEquipmentList|entry|item=[[Tempest Shield]]|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Tempest shield]]|statModifier=Defense+35}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Accessories|
{{CharacterEquipmentList|footer}}|Accessories|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}
{{CharacterEquipmentList|entry|item=[[Strength Ring]]|statModifier=Strength+7}}
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Strength+7}}
{{CharacterEquipmentList|entry|item=[[Tough Guy Tattoo]]|statModifier=Strength+8}}
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Strength+8}}
{{CharacterEquipmentList|entry|item=[[Mighty Armlet]]|statModifier=Strength+15}}
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Strength+15}}
{{CharacterEquipmentList|entry|item=[[Doh-Hican]]|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Doh-hican]]|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Gold Rosary]]|statModifier=Defence+4}}
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}}
{{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}}
{{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}}
{{CharacterEquipmentList|entry|item=[[Ten Ton Toupee]]|statModifier=Defence+15}}
{{CharacterEquipmentList|entry|item=[[Ten ton toupee]]|statModifier=Defence+15}}
{{CharacterEquipmentList|entry|item=[[Cower Ring]]|statModifier=Agility+7}}
{{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+7}}
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility+10}}
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+10}}
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility+`5}}
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility+`5}}
{{CharacterEquipmentList|entry|item=[[Mercury's Bandana]]|statModifier=Agility+30}}
{{CharacterEquipmentList|entry|item=[[Mercury's bandana]]|statModifier=Agility+30}}
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agilityx2}}
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agilityx2}}
{{CharacterEquipmentList|entry|item=[[Restless Heart]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Gold Chain]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Gold chain]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Weightlifter's Belt]]|statModifier=Resilience+15}}
{{CharacterEquipmentList|entry|item=[[Weightlifter's belt]]|statModifier=Resilience+15}}
{{CharacterEquipmentList|entry|item=[[Recovery Ring]]|statModifier=Resilience+25}}
{{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Resilience+25}}
{{CharacterEquipmentList|entry|item=[[Care Ring]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Care ring]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Scholar's Specs]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Scholar's specs]]|statModifier=Wisdom+15}}
{{CharacterEquipmentList|entry|item=[[Goddess Ring]]♥|statModifier=Wisdom+33}}
{{CharacterEquipmentList|entry|item=[[Goddess ring]]♥|statModifier=Wisdom+33}}
{{CharacterEquipmentList|entry|item=[[Bunny Tail]]♥|statModifier=Luck+8}}
{{CharacterEquipmentList|entry|item=[[Bunny tail]]♥|statModifier=Luck+8}}
{{CharacterEquipmentList|entry|item=[[Golden Tiara]]♥|statModifier=Luck+13}}
{{CharacterEquipmentList|entry|item=[[Golden tiara]]♥|statModifier=Luck+13}}
{{CharacterEquipmentList|entry|item=[[Hen's Tooth]]|statModifier=Luck+20}}
{{CharacterEquipmentList|entry|item=[[Hen's tooth]]|statModifier=Luck+20}}
{{CharacterEquipmentList|entry|item=[[Sacred Amulet]]|statModifier=Luck+30}}
{{CharacterEquipmentList|entry|item=[[Sacred amulet]]|statModifier=Luck+30}}
{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Luck+50}}
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Luck+50}}
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Slime Earrings]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Ruby wristband]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Ruby wristband]]|statModifier=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
Line 116: Line 117:
*♥ denotes female only equipment.
*♥ denotes female only equipment.


===Starting equipment===
====Starting equipment====
*[[Plain clothes]]
*[[Plain clothes]]


=={{DQ6}}==
==={{DQ3HD}}===
Th martial artist is one of the basic classes available.  It is one of the prerequisites for the [[Gladiator]] vocation (along with [[Warrior]]), and for the [[Paladin]] vocation (along with [[Priest]]).
{{Stub}}
 
==={{DQ6}}===
Th Martial Artist is one of the basic classes available.  It is one of the prerequisites for the [[Gladiator]] {{Vocation}} (along with [[Warrior]]), and for the [[Paladin]] vocation along with [[Priest]].


===Vocation trait===
====Vocation trait====
As mentioned above, martial artists get higher critical hit rates as their vocation rank rises.
As mentioned above, Martial Artists get higher critical hit rates as their vocation rank rises.
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 144: Line 148:
| 8 || 1/8
| 8 || 1/8
|}
|}
===Stat Changes===
====Stat Changes====
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
Line 152: Line 156:
|200
|200
|-
|-
|Strength
|{{Strength}}
|Null
|Null
|-
|-
|Agility
|{{Agility}}
| +15%
| +15%
|-
|-
|Resilience
|{{Resilience}}
| -10%
| -10%
|-
|-
|Wisdom
|{{Wisdom}}
|Null
|Null
|-
|-
|Style
|{{Style}}
|Null
|Null
|-
|-
|Max HP
|Max {{HP}}
|Null
|Null
|-
|-
|Max MP
|Max {{MP}}
| -50%
| -50%
|-
|-
|Trait
|Trait
| Increased critical hit rate
| Increased [[Critical Hit]] rate
|}
|}


===Abilities===
====Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
Line 240: Line 244:
|158
|158
|One enemy
|One enemy
|Ejects enemy from battle
|Ejects enemy from battle.
|0
|0
|-
|-
Line 252: Line 256:
|}
|}


=={{DQ7}}==
==={{DQ7}}===
[[Image:DQVII_Martial_Artist_male.png|right|border|190px]][[Image:DQVII_Martial_Artist_female.png|right|border|190px]]
[[Image:DQVII_Martial_Artist_male.png|right|border|190px]][[Image:DQVII_Martial_Artist_female.png|right|border|190px]]
Martial artist is one of the basic classes available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is a prerequisite for the Gladiator and Paladin vocations, which in turn are necessary for the [[Champion]] advanced vocation.
Martial artist is one of the basic classes available at {{Alltrades Abbey 7}}. It is a prerequisite for the [[Gladiator]] and [[Paladin]] vocations, which in turn are necessary for the [[Champion]] advanced vocation.


===Vocation trait===
====Vocation trait====
The critical hit rate has been changed slightly from ''VI'', but the cap is still 1/8th.
The [[Critical Hit]] rate has been changed slightly from {{VI}}, but the cap is still 1/8th.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Rank !! Critical Hit Rate
! Rank !! [[Critical Hit]] Rate
|-
|-
| 1 || 1/64
| 1 || 1/64
Line 278: Line 282:
| 8 || 1/8
| 8 || 1/8
|}
|}
===Stat Changes===
 
====Stat Changes====
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
Line 286: Line 291:
|160
|160
|-
|-
|Strength
|{{Strength}}
| Null
| Null
|-
|-
|Agility
|{{Agility}}
| +15%
| +15%
|-
|-
|Resilience
|{{Resilience}}
| -10%
| -10%
|-
|-
|Wisdom
|{{Wisdom}}
| -20%
| -20%
|-
|-
|Style
|{{Style}}
| Null
| Null
|-
|-
|Max HP
|Max {{HP}}
| Null
| Null
|-
|-
|Max MP
|Max {{MP}}
| -50%
| -50%
|}
|}


===PS1 Abilities===
===={{PS1}} Abilities====
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
Line 328: Line 333:
|2
|2
|Novice
|Novice
|[[Leg Sweep]]
|[[Leg Sweep|LegSweep]]
|16
|16
|One Enemy
|One Enemy
|Trips an enemy, preventing it from attacking the next turn
|Trips an enemy, preventing it from attacking the next turn.
|0
|0
|-
|-
|3
|3
|Grappler
|Grappler
|[[Flying Knee]]
|[[Flying Knee|JumpKick]]
|32
|32
|One Enemy
|One Enemy
|Performs a jump kick with low damage but higher accuracy
|Deals 50% more damage to [[Floating "family"|floating monsters]]
|0
|0
|-
|-
|4
|4
|Black Belt
|Black Belt
|[[Roundhouse Kick]]
|[[Roundhouse Kick|Roundhous]]
|50
|50
|One Group
|One Group
|Attacks one group of enemies with decreasing damage
|Attacks one group of enemies with decreasing damage from left to right.
|0
|0
|-
|-
|5
|5
|Assassin
|Assassin
|[[Heave-Ho]]
|[[Heave-Ho|Suplex]]
|70
|70
|One Enemy
|One Enemy
|Banishes a single enemy from battle. (Works like Poof)
|Chucks a single enemy out of battle. (Works like [[Poof]])
|0
|0
|-
|-
|6
|6
|Ninja
|Ninja
|[[War Cry]]
|[[War Cry|WarCry]]
|105
|105
|All enemies
|All enemies
|If successful, will prevent all enemies from attacking the next turn
|If successful, will prevent all enemies from attacking the next turn.
|0
|0
|-
|-
|7
|7
|Sensei
|Sensei
|[[Knuckle Sandwich]]
|[[Knuckle Sandwich|Punch]]
|130
|130
|One Enemy
|One Enemy
|Does 50 Percent more damage than a regular attack
|Does 50% more damage than a regular attack.
|0
|0
|-
|-
|8
|8
|Master
|Master
|[[Wind Sickles]]
|[[Wind Sickles|WindBeast]]
|160
|160
|One Enemy
|One Enemy
|A wind based attack that becomes stronger the higher the level gained
|A wind based attack that becomes stronger the higher the user's level.
|0
|0
|}
|}


===3DS Abilities===
===={{3DS}} Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
Line 406: Line 411:
|8
|8
|One Enemy
|One Enemy
|Trips an enemy, preventing it from attacking the next turn
|Trips an enemy, preventing it from attacking the next turn.
|0
|0
|-
|-
Line 414: Line 419:
|16
|16
|One Enemy
|One Enemy
|Performs a jump kick with low damage but higher accuracy
|Deals 50% more damage to [[Floating "family"|floating monsters]]
|0
|0
|-
|-
Line 422: Line 427:
|24
|24
|One Group
|One Group
|Attacks one group of enemies with decreasing damage
|Attacks one group of enemies with decreasing damage from left to right.
|0
|0
|-
|-
Line 430: Line 435:
|33
|33
|One Enemy
|One Enemy
|Banishes a single enemy from battle. (Works like [[Poof]])
|Chucks a single enemy out of battle. (Works like [[Poof]])
|0
|0
|-
|-
Line 438: Line 443:
|43
|43
|One enemy
|One enemy
|Has the chance of killing a single enemy; if it fails, it inflicts 50% melee damage instead
|Has the chance of killing a single enemy; if it fails, it inflicts 50% melee damage instead.
|0
|0
|-
|-
Line 446: Line 451:
|53
|53
|One Enemy
|One Enemy
|Does 50 Percent more damage than a regular attack
|Does 50% more damage than a regular attack.
|2
|2
|-
|-
Line 454: Line 459:
|65
|65
|One Enemy
|One Enemy
|A wind based attack that becomes stronger the higher the level gained
|A wind based attack that becomes stronger the higher the user's level.
|0
|0
|}
|}


===Hybrid Abilities===
====Hybrid Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
Line 469: Line 474:
|[[Muscle Dance|Jock Dance]]
|[[Muscle Dance|Jock Dance]]
|One Group
|One Group
|Attacks one group of enemies with decreasing damage
|Attacks one group of enemies with decreasing damage.
|0
|0
|-
|-
|[[Jester]]
|[[Jester]]
|[[Retaliate]]
|[[Follow Suit|Retaliate]]
|Self
|Self
|Returns any attack against the caster back to the enemy
|Returns any attack against the user back to the enemy.
|0
|0
|-
|-
|[[Mage]]
|[[Mage]]
|[[Fire Air]]
|[[Fire Breath|Fire Air]]
|All Enemies
|All Enemies
|Does ~10HP in fire damage
|Does ~10{{HP}} in fire damage.
|0
|0
|-
|-
|[[Mariner]]
|[[Mariner]]
|[[Big Trip]]
|[[Mean Sweep|Big Trip]]
|One Enemy
|One Enemy
|Damages the enemy and prevents them from acting the next turn
|Damages the enemy and prevents them from acting the next turn.
|0
|0
|-
|-
|[[Shepherd]]
|[[Shepherd]]
|[[Ram Attack]]
|[[Body Slam|Ram Attack]]
|Self/One Enemy
|Self/One Enemy
|Reduces self and one enemy to 20% HP
|Reduces self and one enemy to 20% {{HP}}.
|0
|0
|-
|-
Line 499: Line 504:
|[[Pressure Pointer|K.O. Punch]]
|[[Pressure Pointer|K.O. Punch]]
|One Enemy
|One Enemy
|Has the chance of killing a single enemy
|Has the chance of killing a single enemy.
|0
|0
|}
|}


===Usefulness===
====Usefulness====
The M.A.'s skill Wind Sickles is worth learning as it grows in strength the higher the level. In terms of development, the M.A. is required in order to become a [[Gladiator]] and [[Paladin]]. The great thing about Martial Artists is that these two classes combine to make a [[Godhand]]. The Godhand is worth investing some time and battles in getting if the player is looking to go to the bonus dungeons.
The M.A.'s skill Wind Sickles is worth learning as it grows in strength the higher the level. In terms of development, the M.A. is required in order to become a [[Gladiator]] and [[Paladin]]. The great thing about Martial Artists is that these two classes combine to make a [[Champion|Godhand]]. The Godhand is worth investing some time and battles in getting if the player is looking to go to the []bonus dungeon]]s.


The M.A.'s hybrid skills are not very exciting except for Jock Dance. However, Roundhouse does the same thing and it doesn't require changing into a [[Dancer]] to do so.
The M.A.'s hybrid skills are not very exciting except for Jock Dance. However, Roundhouse does the same thing and it doesn't require changing into a [[Dancer]] to do so.


=={{DQ9}}==
==={{DQ9}}===
[[File:DQIX Martial Artist Male.png‎|right|border|185px]][[File:DQIX Martial Artist Female.png‎|right|border|190px]]
[[File:DQIX Martial Artist Male.png‎|right|border|185px]][[File:DQIX Martial Artist Female.png‎|right|border|190px]]
The '''Martial Artist''' (Monk) vocation is available at the start of the game and has the unique skill set "Focus". Martial Artists can also use skill points to learn [[Fan]], [[Staff]], [[Claw]], and [[Fisticuffs]] skills. Their [[Coup-de-Grace]] is "Roaring Tirade," which terrorizes all enemies and raises [[tension]] by one level.
The Martial Artist vocation is available at the start of the game and has the unique skill set "Focus". Martial Artists can also use skill points to learn {{Fan}}s, {{Staves}}, {{Claw}}s, and {{Fisticuff}} skills, having expanded their selection of weapons considerably from the days of ''III''. Their [[Coup-de-Grace]] is [[Roaring Tirade]], which terrorizes all enemies and raises [[tension]] by one level.
As mentioned above, a Martial Artist is no more likely to land a critical hit than a character with the same Deftness stat.
As mentioned above, a Martial Artist is no more likely to land a [[Critical Hit]] than a character with the same {{Deftness}} stat.


===Stats===
====Stats====
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:65%; height:100px; text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
Line 520: Line 525:
| Level || 1 || 99
| Level || 1 || 99
|-
|-
| HP || 24 || 540
| {{HP}} || 24 || 540
|-
|-
| MP || 2 || 38
| {{MP}} || 2 || 38
|-
|-
| Strength || 18 || 399
| {{Strength}} || 18 || 399
|-
|-
| Agility || 23 || 500
| {{Agility}} || 23 || 500
|-
|-
| Resilience || 11 || 245
| {{Resilience}} || 11 || 245
|-
|-
| Magical Might || 0 || 0
| {{Magical Might}} || 0 || 0
|-
|-
| Magical Mending || 0 || 0
| {{Magical Mending}} || 0 || 0
|-
|-
| Deftness || 11 || 255
| {{Deftness}} || 11 || 255
|-
|-
| Charm || 5 || 120
| {{Charm}} || 5 || 120
|}
|}


===[[Focus]]===
===={{Focus}}====
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color:white;"|Accolades
!style="background:#4682B4; color:white;"|Accolades
Line 548: Line 553:
|Energiser||4||[[Warcry]]||Intimidates a group of enemies.
|Energiser||4||[[Warcry]]||Intimidates a group of enemies.
|-
|-
|Surpriser||10||Natural Agility +10||Increases [[agility]] by 10
|Surpriser||10||Natural Agility +10||Increases {{Agility}} by 10.
|-
|-
|Chastiser||16||[[Psyche Up]]||Increases tension by one level  
|Chastiser||16||[[Psyche Up]]||Increases tension by one level.
|-
|-
|Galvaniser||22||Natural Strength +10||Increases [[strength]] by 10
|Galvaniser||22||Natural Strength +10||Increases {{Strength}} by 10.
|-
|-
|Pressuriser||32||[[Mens Sana]]||Removes negative status effects
|Pressuriser||32||[[Mens Sana]]||Removes negative status effects.
|-
|-
|Equaliser||42||Natural Max HP +30||Increases maximum HP by 30  
|Equaliser||42||Natural Max HP +30||Increases maximum {{HP}} by 30.
|-
|-
|Agoniser||55||[[Mind Over Matter]]||Protects against breath attack
|Agoniser||55||[[Mind Over Matter]]||Protects against breath attack
|-
|-
|Terroriser||68||Natural Agility +30||Increases agility by 30
|Terroriser||68||Natural Agility +30||Increases {{Agility}} by 30.
|-
|-
|Pulveriser||90||[[Meditation]]||Restores at least 80 HP
|Pulveriser||90||[[Meditation]]||Restores at least 80 {{HP}}..
|-
|-
|Atomiser||100||Natural Agility +60||Increases agility by 60
|Atomiser||100||Natural Agility +60||Increases {{Agility}} by 60.
|}
|}


===Revocation Award===
====Revocation Award====
*[[Mercury Prize]]
*[[Revocation Medals|Mercury Prize]]


==''[[Dragon Quest X]]''==
==={{DQ10}}===
{{Section-Stub}}
{{Section-Stub}}


==''[[Dragon Quest Walk]]''==
==={{DQTreasures}}===
[[File:Walk martial artists.jpg|right|thumb|Status screen for a character changing from a warrior to a martial artist in ''Walk'']]
The Martial Artists have been represented as [[List of treasures in Dragon Quest Treasures|statues]] with base values of 120,000.
The martial artist is available to players from the beginning of the game, and allows them to equip [[Claws]], [[Spears]], and [[Whips]].
 
==={{DQWalk}}===
[[File:Walk martial artists.jpg|right|thumb|Status screen for a character changing from a warrior to a Martial Artist in {{Walk}}.]]
The Martial Artist is available to players from the beginning of the game, and allows them to equip {{Claw}}s, {{Spear}}s, and {{Whip}}s.
{{clear}}
{{clear}}
==''[[Super Smash Bros. Ultimate]]''==
 
The martial artist from ''Dragon Quest III'' appears as a special costume for the [https://www.ssbwiki.com/Mii_Brawler_(SSBU)| Mii Brawler].
==={{SSB5}}===
The Martial Artist from {{Dragon Quest III}} appears as a special costume for the [https://www.ssbwiki.com/Mii_Brawler_(SSBU)| Mii Brawler].


==Notable Martial Artists==
==Notable Martial Artists==
*[[Alena]]'s stats, equipment, and critical hits are derived from the vocation's depiction in ''III''.
*[[Alena]]'s stats, equipment, and sky-high critical hit chance are derived from the vocation's depiction in {{III}}.
*[[Carver]]'s childhood dream was to become a martial artist of great renown, and he naturally learns several bare-handed abilities.
*[[Carver]]'s childhood dream was to become a Martial Artist of great renown, and he naturally learns several bare-handed abilities.
*[[Morrie]] combines martial artist abilities with those of a [[Minstrel]] in the 3DS version of ''VIII''.
*[[Morrie]] combines Martial Artist abilities with those of a [[Minstrel]] in the {{3DS}} version of {{VIII}}.
*[[Jade]] takes several abilities from the vocation's depiction in ''IX'' and ''X'', and adds a sultry twist to more than a few.
*[[Mjoll]], a kind young [[Ogre (race)|Ogre]] woman who has been training as a Martial Artist from a young age.
*[[Rab]] has the qualities of a martial artist, along with those of a [[Sage]].
*[[Jade]] takes several abilities from the vocation's depiction in {{IX}} and {{X}}, and adds a sultry twist to more than a few.
*[[Rab]] has the qualities of a Martial Artist, along with those of a [[Sage]].
*[[Maam]], one of [[Dai]]'s companions and a Disciple of Avan. She trains as a Martial Artist under the tutelage of Brokeena, the Holy Fist.


==Trivia==
==Trivia==
*The male martial artist from ''Dragon Quest III'' has made cameo appearances as an NPC in other games in the series, including ''VII'' and ''VIII''.
*The male Martial Artist from {{Dragon Quest III}} has made cameo appearances as an {{NPC}} in other games in the series, including {{VII}} and {{VIII}}.


==See also==
*[[Bruiser's bracers]]
*[[Combat costume]]
*[[Combat top]]
*[[Combat trousers]]
*[[Dragon dress]]
*[[Fingerless gloves]]
*[[Riotous wristbands]]


==Gallery==
==Gallery==
<center><gallery captionalign="center">
<center><gallery captionalign="center">
Image:DQIII Martial Artist Male Famicom.png|Male martial artist, ''[[Dragon Quest III]]'' Famicom artwork
File:Martial_artist_concept_art_DQ_III.jpg|Martial artist concept art, circa 1987
Image:DQIII Martial Artist Female Famicom.png|Female martial artist, ''[[Dragon Quest III]]'' Famicom artwork
DQIII Martial Artist Male Famicom.png|Male Martial Artist, {{III}} {{Famicom}} artwork.
Image:DQIIIMartialArtistClass.png|Male martial artist and female martial artist, ''Dragon Quest III'' Famicom artwork
DQIII Martial Artist Female Famicom.png|Female Martial Artist, {{III}} {{Famicom}} artwork.
Image:DQIII Male Martial Artist Figure .jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series
DQIIIMartialArtistClass.png|Male Martial Artist and female Martial Artist, {{III}} {{Famicom}} artwork.
Image:DQIII Female Martial Artist Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series
DQIII_Characters.png|Setting out from [[Leiamland]] with Ramia, circa 1996
Image:DQ3 martial artists.png|''Dragon Quest III'' Super Famicom artwork
DQ3 martial artists.png|{{III}} {{Super Famicom}} artwork.
Image:DQIII Strength.png|[[List_of_character_statistics#Strength|Strength]]...
Dq3gbart07.jpg|Male Martial Artist, {{III}} {{Game Boy Color}} artwork.
Image:DQIII Agility.png|...and [[List_of_character_statistics#Agility|agility]]
Dragon_Quest_III_GBC_box_art.png|Riding on Ramia on the cover of the GBC version
Image:Dq3gbart07.jpg|Male martial artist, ''Dragon Quest III'' Gameboy Color artwork
Martial artist female III HD2D.png|Female Martial Artist, HD-2D artwork
Image:Cannibox_Attack.png|Being munched on by a [[Cannibox]]
Martial artist male III HD2D.png|Male Martial Artist, HD-2D artwork
Image:SSBU MartialArtists.jpg|''Super Smash Bros. Ultimate''
Martial artist female IIIHD2-D.png|Female Martial Artist, HD-2D sprite
Image:DQ Heroines.png|Sparring with Alena
Martial artist male IIIHD2-D.png|Male Martial Artist, HD-2D sprite
DQIII Male Martial Artist Figure .jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
DQIII Female Martial Artist Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series.
DQIII Strength.png|{{Strength}}...
DQIII Agility.png|...and {{Agility}}.
Cannibox_Attack.png|Being munched on by a [[Cannibox]].
File:Martial_Artist_DQVI_official_guide_book_profile.jpg|[[Carver]] training drilling as a Martial Artist in the official guidebook for ''VI''
SSBU MartialArtists.jpg|''Super Smash Bros. Ultimate''.
DQ Heroines.png|Sparring with [[Alena]].
female martial artist statue treasures icon.jpg|The ''Treasures'' statue of the female karateka
male martial artist statue treasures icon.jpg|
</gallery></center>
</gallery></center>


Line 612: Line 641:
{{DQIXClasses}}
{{DQIXClasses}}
{{DQXClasses}}
{{DQXClasses}}
[[Category:Dragon Quest III vocations]]
[[Category:Dragon Quest III vocations]]
[[Category:Dragon Quest VI vocations]]
[[Category:Dragon Quest VI vocations]]

Latest revision as of 19:48, 12 November 2024

Fighter3male.png
Fighter3female.png
A fighter well versed in hand-to-hand techniques that turn hands and feet into lethal weapons. --Description from Dragon Quest VII

The Martial Artist (武闘家, Butouka) is a class in the Dragon Quest series. Practitioners of the way of the fist possess high Agility, Resilience, and Strength, but zilch for magical capability.

Characteristics[edit]

Martial artists have a great amount of Agility and Strength, as befitting a life dedicated to physical fitness. They can deal devastating amounts of damage from a single strike, but their equipment pool is much more limited than that of a Warrior's. For example, if equipped with any weapon other than a claw in III a Martial Artist's abilities will actually decrease as his or her Attack power will lower considerably. Compared to other vocations, Martial Artists have a very limited armor selection, particularly when it comes to shields and headwear. This can be a boon to the party's finances as unlike Warriors, it is not necessary to continuously upgrade the Martial Artist's equipment. Most of their armour consists of lightweight vests and other clothing designed for ease of movement, as heavier armour would interfere with their mobility and hamper their fighting style.

A pugilist has a higher chance of scoring a critical hit on an enemy than other vocations, with their ratio being dependent on their level instead of staying at the standard fixed 164 chance that is common throughout the series. In all versions of III the formula is LvL/256, capping once the martial artist reaches level 64 (25%). For VI and VII the formula is dependent on the character's rank in the vocation, capping at 18 when the vocation is mastered. Critical hits utilize a character's Deftness in IX and subsequent titles, with Martial Artists receiving no special treatment other than a high aptitude for the stat.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Stats[edit]

NES version

Attribute Starting Stats Maximum Stats
Level 1 99
HP 12 432
MP 0 0
Strength 15 255
Agility 10 255
Resilience 5 216
Wisdom 4 73
Luck 1 218

Equipment[edit]

Dragon Quest III (All) 
Accessories Modifier(s)
Strength ring Strength+7
Tough guy tattoo Strength+8
Mighty armlet Strength+15
Doh-hican Defence+3
Garter Defence+3
Gold rosary Defence+4
Leg Warmers Defence+5
Ten ton toupee Defence+15
Cower ring Agility+7
Skull ring Agility+10
Agility ring Agility+`5
Mercury's bandana Agility+30
Meteorite bracer Agilityx2
Restless heart Resilience+10
Gold chain Resilience+10
Weightlifter's belt Resilience+15
Recovery ring Resilience+25
Care ring Wisdom+15
Scholar's specs Wisdom+15
Goddess ring Wisdom+33
Bunny tail Luck+8
Golden tiara Luck+13
Hen's tooth Luck+20
Sacred amulet Luck+30
Elevating shoes Luck+50
Dummy
Slime earrings
Ruby wristband
  • ♥ denotes female only equipment.

Starting equipment[edit]

Dragon Quest III HD-2D Remake[edit]

Dragon Quest VI: Realms of Revelation[edit]

Th Martial Artist is one of the basic classes available. It is one of the prerequisites for the Gladiator Vocation (along with Warrior), and for the Paladin vocation along with Priest.

Vocation trait[edit]

As mentioned above, Martial Artists get higher critical hit rates as their vocation rank rises.

Rank Critical Hit Rate
1 1/256
2 1/256
3 1/64
4 1/48
5 1/32
6 1/24
7 1/16
8 1/8

Stat Changes[edit]

Statistics Change
Battles to Master 200
Strength Null
Agility +15%
Resilience -10%
Wisdom Null
Style Null
Max HP Null
Max MP -50%
Trait Increased Critical Hit rate

Abilities[edit]

Level Title Learns Battles Needed Target Info MP
1 White Belt Leg Sweep 1 One Enemy A martial arts technique that knocks foes to the ground. 0
2 Yellow Belt Roundhouse Kick 16 One group A circular kick that pummels a single group of enemies. 0
3 Green Belt Wind Sickles 32 One Enemy Sends a whirlwind of sickles pirouetting into the enemy. 0
4 Brown Belt Dodgy Dance 60 Self Fancy footwork that prepares the performer to take evasive maneuvers. 0
5 Black Belt Knuckle Sandwich 90 One Enemy A powerfully focused and damaging bare-fisted strike. 0
6 Instructor Pressure Pointer 125 One enemy Targets a vital spot to take down an enemy instantly. 0
7 Dojo Master Heave-Ho 158 One enemy Ejects enemy from battle. 0
8 Fist of Fate Multifists 200 Variable A vicious four-hit strike on a random enemy. 0

Dragon Quest VII: Fragments of the Forgotten Past[edit]

DQVII Martial Artist male.png
DQVII Martial Artist female.png

Martial artist is one of the basic classes available at Alltrades Abbey. It is a prerequisite for the Gladiator and Paladin vocations, which in turn are necessary for the Champion advanced vocation.

Vocation trait[edit]

The Critical Hit rate has been changed slightly from VI, but the cap is still 1/8th.

Rank Critical Hit Rate
1 1/64
2 1/64
3 1/64
4 1/32
5 1/16
6 1/16
7 25/256
8 1/8

Stat Changes[edit]

Statistics Change
Battles to Master 160
Strength Null
Agility +15%
Resilience -10%
Wisdom -20%
Style Null
Max HP Null
Max MP -50%

PS1 Abilities[edit]

Level Title Learns Battles Needed Target Info MP
1 Beginner Nothing 0
2 Novice LegSweep 16 One Enemy Trips an enemy, preventing it from attacking the next turn. 0
3 Grappler JumpKick 32 One Enemy Deals 50% more damage to floating monsters 0
4 Black Belt Roundhous 50 One Group Attacks one group of enemies with decreasing damage from left to right. 0
5 Assassin Suplex 70 One Enemy Chucks a single enemy out of battle. (Works like Poof) 0
6 Ninja WarCry 105 All enemies If successful, will prevent all enemies from attacking the next turn. 0
7 Sensei Punch 130 One Enemy Does 50% more damage than a regular attack. 0
8 Master WindBeast 160 One Enemy A wind based attack that becomes stronger the higher the user's level. 0

3DS Abilities[edit]

Level Title Learns Battles Needed Target Info MP
1 White Belt Nothing 0
2 Yellow Belt Leg Sweep 8 One Enemy Trips an enemy, preventing it from attacking the next turn. 0
3 Green Belt Flying Knee 16 One Enemy Deals 50% more damage to floating monsters 0
4 Brown Belt Roundhouse Kick 24 One Group Attacks one group of enemies with decreasing damage from left to right. 0
5 Black Belt Heave-Ho 33 One Enemy Chucks a single enemy out of battle. (Works like Poof) 0
6 Instructor Pressure Pointer 43 One enemy Has the chance of killing a single enemy; if it fails, it inflicts 50% melee damage instead. 0
7 Dojo Master Knuckle Sandwich 53 One Enemy Does 50% more damage than a regular attack. 2
8 Fist of Fate Wind Sickles 65 One Enemy A wind based attack that becomes stronger the higher the user's level. 0

Hybrid Abilities[edit]

Hybrid Learns Target Info MP
Dancer Jock Dance One Group Attacks one group of enemies with decreasing damage. 0
Jester Retaliate Self Returns any attack against the user back to the enemy. 0
Mage Fire Air All Enemies Does ~10HP in fire damage. 0
Mariner Big Trip One Enemy Damages the enemy and prevents them from acting the next turn. 0
Shepherd Ram Attack Self/One Enemy Reduces self and one enemy to 20% HP. 0
Thief K.O. Punch One Enemy Has the chance of killing a single enemy. 0

Usefulness[edit]

The M.A.'s skill Wind Sickles is worth learning as it grows in strength the higher the level. In terms of development, the M.A. is required in order to become a Gladiator and Paladin. The great thing about Martial Artists is that these two classes combine to make a Godhand. The Godhand is worth investing some time and battles in getting if the player is looking to go to the []bonus dungeon]]s.

The M.A.'s hybrid skills are not very exciting except for Jock Dance. However, Roundhouse does the same thing and it doesn't require changing into a Dancer to do so.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

DQIX Martial Artist Male.png
DQIX Martial Artist Female.png

The Martial Artist vocation is available at the start of the game and has the unique skill set "Focus". Martial Artists can also use skill points to learn Fans, Staves, Claws, and Fisticuff skills, having expanded their selection of weapons considerably from the days of III. Their Coup-de-Grace is Roaring Tirade, which terrorizes all enemies and raises tension by one level. As mentioned above, a Martial Artist is no more likely to land a Critical Hit than a character with the same Deftness stat.

Stats[edit]

Attribute Starting Stats Maximum Stats
Level 1 99
HP 24 540
MP 2 38
Strength 18 399
Agility 23 500
Resilience 11 245
Magical Might 0 0
Magical Mending 0 0
Deftness 11 255
Charm 5 120

Focus[edit]

Accolades Required points Name Effects
Energiser 4 Warcry Intimidates a group of enemies.
Surpriser 10 Natural Agility +10 Increases Agility by 10.
Chastiser 16 Psyche Up Increases tension by one level.
Galvaniser 22 Natural Strength +10 Increases Strength by 10.
Pressuriser 32 Mens Sana Removes negative status effects.
Equaliser 42 Natural Max HP +30 Increases maximum HP by 30.
Agoniser 55 Mind Over Matter Protects against breath attack
Terroriser 68 Natural Agility +30 Increases Agility by 30.
Pulveriser 90 Meditation Restores at least 80 HP..
Atomiser 100 Natural Agility +60 Increases Agility by 60.

Revocation Award[edit]

Dragon Quest X[edit]


Dragon Quest Treasures[edit]

The Martial Artists have been represented as statues with base values of 120,000.

Dragon Quest Walk[edit]

Status screen for a character changing from a warrior to a Martial Artist in Walk.

The Martial Artist is available to players from the beginning of the game, and allows them to equip Claws, Spears, and Whips.

Super Smash Bros. Ultimate[edit]

The Martial Artist from Dragon Quest III appears as a special costume for the Mii Brawler.

Notable Martial Artists[edit]

  • Alena's stats, equipment, and sky-high critical hit chance are derived from the vocation's depiction in III.
  • Carver's childhood dream was to become a Martial Artist of great renown, and he naturally learns several bare-handed abilities.
  • Morrie combines Martial Artist abilities with those of a Minstrel in the 3DS version of VIII.
  • Mjoll, a kind young Ogre woman who has been training as a Martial Artist from a young age.
  • Jade takes several abilities from the vocation's depiction in IX and X, and adds a sultry twist to more than a few.
  • Rab has the qualities of a Martial Artist, along with those of a Sage.
  • Maam, one of Dai's companions and a Disciple of Avan. She trains as a Martial Artist under the tutelage of Brokeena, the Holy Fist.

Trivia[edit]

  • The male Martial Artist from Dragon Quest III has made cameo appearances as an NPC in other games in the series, including VII and VIII.

See also[edit]

Gallery[edit]