War Cry is a recurring ability in the Dragon Quest series. It tries to stun either all enemies or a single group with an intimidating scream.
Dragon Quest IV
War Cry makes its first appearance as an enemy-only skill that can be used by Bullions, Peepers, Scarewells, Weartigers, and Well wishers. Torneko is able to use a similar ability with his random antics when he shouts suddenly, having a chance to stun all enemies for a single turn.
Dragon Quest V
War Cry is used by monster companions such as the moosifer.
Dragon Quest VI
War Cry tries to scare all enemies for one turn. It is learned by advancing to rank 5 of the Merchant vocation.
Dragon Quest VII
War Cry can be learned by advancing to rank 6 as a Martial Artist or rank 2 as a Well wisher. On the enemy side, it can be used by Damned wells, Scarewells, Well wishers, and the first battle against the Fire Spirit.
- In the Nintendo 3DS version, it can no longer be learned by Martial Artists, instead being learned by advancing to rank 2 as a Troubadour. War Cry can also be used by Dreadful drackals.
Dragon Quest VIII
Yangus can use War Cry after allocating 32 skill points into his "Humanity" skill.
Dragon Quest IX
This ability is learned with 4 skill points allocated into Focus skill. War Cry is required to complete Quest #090: Cry Wolf, where the party will have to defeat 5 Scarewolves while they are frozen in fear.
Dragon Quest X
Martial Artists can once again learn the skill by investing 70 points into their Focus skill. It costs 3 MP to use and attempts to shock all enemies near the user into a state of inaction. The success rate is dependent on the user's Deftness attribute.
- In the Offline version of the game, War Cry can be learned by the Hero as a Martial Artist at level 35 and it can be used by all vocations. It can also be learned by Mjoll through the Powerful panel in her character builder for 3 skill points. It costs 3 MP to use and affects one group of enemies.
Dragon Quest XI
War Cry returns to being an enemy-only skill that can be used by several monsters, including the Auroral serpent, Black dragons, Fright bulbs, and Weartigers.
Dragon Quest Monsters
Called WarCry in this game, it requires the monster to reach level 14 with 120 HP. It is naturally learned by the EyeBall, FangSlime, GulpBeast and Trumpeter, among others.
Dragon Quest Monsters 2
The requirements to learn WarCry are unchanged. It is naturally learned by the Drygon, EvilWell and MerTiger.
Dragon Quest Monsters: Joker
War Cry can be learned from various skill trees.
- Boom Boxer (34 points)
- Dark Knight (27 points)
- Dhoulmagus (9 points)
- Dragon Lore (26 points)
- Dr. Snapped (10 points)
- Fire Fighter (62 points)
- Naturalist (45 points)
- Toughie (50 points)
Dragon Quest Monsters: Joker 2
War Cry can no longer be learned from Boom Boxer, Darklight Slashes, or Fire Fighter, and the point requirement for Dragon Lore has been changed. It can now be learned from:
- Bjorn (4 points)
- Dragon Lore (25 points)
- Leonyx (5 points)
- Orochi (18 points)
- Vile Void (11 points)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Although unusable by any of the playable characters, some of the more powerful monsters in the game such as Hacksauruses and Hellions are capable of unleashing a War Cry in battle, temporarily stunning any unfortunate characters standing near them.