Roundhouse Kick: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{ | ==={{DQ3HD}}=== | ||
Roundhouse Kick was retroactively added to the 2024 remake, where it's learned by | Roundhouse Kick was retroactively added to the 2024 remake, where it's learned by [[Martial Artist]]s at level 34 if their wisdom exceeds 97 points. It costs 7 {{MP}} and from left-to-right deals 100, 80, 70, 50, 30, and 20% Strike-element damage to all enemies. | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
Roundhouse Kick appears as an enemy-only skill used by [[Chow Mein]] in remake versions of the game. | Roundhouse Kick appears as an enemy-only skill used by [[Chow Mein]] in remake versions of the game. | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Roundhouse Kick is obtained by advancing to rank 2 of the [[Martial Artist]] vocation. On the enemy side, it can be used by [[ | Roundhouse Kick is obtained by advancing to rank 2 of the [[Martial Artist]] vocation. On the enemy side, it can be used by [[jackal ripper]]s, [[Commander Brutus]], [[Zozagel]], and [[Mortamor]] in his second form. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
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==Related skills== | ==Related skills== | ||
*[[Multislash]] | |||
*[[Multislice]] | *[[Multislice]] | ||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Strike skills]] | |||
[[Category:Fisticuffs skills]] | [[Category:Fisticuffs skills]] | ||
[[Category:Dragon Quest III HD-2D Remake skills]] | |||
[[Category:Dragon Quest IV enemy skills]] | [[Category:Dragon Quest IV enemy skills]] | ||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] |
Latest revision as of 00:35, 24 December 2024
Roundhouse Kick | |
---|---|
Japanese | まわしげり |
Rōmaji | Mawashi geri |
Type | Skill |
Older names | Roundhouse SpinKick |
Roundhouse Kick is a recurring martial arts ability in the Dragon Quest series. It damages a group of enemies from left to right with a kick, weakening with each blow. From left to right, the damage modifiers are 100%, 80%, 70%, 50%, 30%, and 20% for the sixth target onwards.
Appearances[edit]
Dragon Quest III HD-2D Remake[edit]
Roundhouse Kick was retroactively added to the 2024 remake, where it's learned by Martial Artists at level 34 if their wisdom exceeds 97 points. It costs 7 MP and from left-to-right deals 100, 80, 70, 50, 30, and 20% Strike-element damage to all enemies.
Dragon Quest IV: Chapters of the Chosen[edit]
Roundhouse Kick appears as an enemy-only skill used by Chow Mein in remake versions of the game.
Dragon Quest VI: Realms of Revelation[edit]
Roundhouse Kick is obtained by advancing to rank 2 of the Martial Artist vocation. On the enemy side, it can be used by jackal rippers, Commander Brutus, Zozagel, and Mortamor in his second form.
Dragon Quest VII: Fragments of the Forgotten Past[edit]
The skill is learned by advancing to rank 4 as a Martial Artist. On the enemy side, it can be used by Wyatt.
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Roundhouse Kick costs 8 MP and ignores the defence of all enemies, with monsters from left-to-right taking 20%, 15%, 10%, and 5% damage compared to a normal attack. It is learned through the Barbarus, Fighter, Martial Maven, Nelgel the Netherfiend, Razerburn, and Warmonger talents.
Dragon Quest of the Stars[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Rivals[edit]
Roundhouse Kick appeared in the standard card pack as a normal card for Martial Artist leaders. It cost 3 MP to use and would deal 4 damage to all enemy units in the front row.
Dragon Quest Walk[edit]
Roundhouse Kick costs 8 MP to use and inflicts 110% physical damage to all enemies. It can be learned by Martial Artists and Champions at level 25 and can also be learned from various weapons.