Roundhouse Kick: Difference between revisions

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==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3HD}}===
Roundhouse Kick was retroactively added to the 2024 remake, where it's learned by the [[Martial Artist]] at level 34.
Roundhouse Kick was retroactively added to the 2024 remake, where it's learned by [[Martial Artist]]s at level 34 if their wisdom exceeds 97 points. It costs 7 {{MP}} and from left-to-right deals 100, 80, 70, 50, 30, and 20% Strike-element damage to all enemies.
 
==={{DQ4}}===
==={{DQ4}}===
Roundhouse Kick appears as an enemy-only skill used by [[Chow Mein]] in remake versions of the game.
Roundhouse Kick appears as an enemy-only skill used by [[Chow Mein]] in remake versions of the game.


==={{DQ6}}===
==={{DQ6}}===
Roundhouse Kick is obtained by advancing to rank 2 of the [[Martial Artist]] vocation. On the enemy side, it can be used by [[Jackal ripper]]s, [[Commander Brutus]], [[Zozagel]], and [[Mortamor]] in his second form.
Roundhouse Kick is obtained by advancing to rank 2 of the [[Martial Artist]] vocation. On the enemy side, it can be used by [[jackal ripper]]s, [[Commander Brutus]], [[Zozagel]], and [[Mortamor]] in his second form.


==={{DQ7}}===
==={{DQ7}}===
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==Related skills==
==Related skills==
*[[Multislash]]
*[[Multislice]]
*[[Multislice]]


{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Strike skills]]
[[Category:Fisticuffs skills]]
[[Category:Fisticuffs skills]]
[[Category:Dragon Quest III HD-2D Remake skills]]
[[Category:Dragon Quest IV enemy skills]]
[[Category:Dragon Quest IV enemy skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]

Latest revision as of 00:35, 24 December 2024

Roundhouse Kick is a recurring martial arts ability in the Dragon Quest series. It damages a group of enemies from left to right with a kick, weakening with each blow. From left to right, the damage modifiers are 100%, 80%, 70%, 50%, 30%, and 20% for the sixth target onwards.

Appearances[edit]

Dragon Quest III HD-2D Remake[edit]

Roundhouse Kick was retroactively added to the 2024 remake, where it's learned by Martial Artists at level 34 if their wisdom exceeds 97 points. It costs 7 MP and from left-to-right deals 100, 80, 70, 50, 30, and 20% Strike-element damage to all enemies.

Dragon Quest IV: Chapters of the Chosen[edit]

Roundhouse Kick appears as an enemy-only skill used by Chow Mein in remake versions of the game.

Dragon Quest VI: Realms of Revelation[edit]

Roundhouse Kick is obtained by advancing to rank 2 of the Martial Artist vocation. On the enemy side, it can be used by jackal rippers, Commander Brutus, Zozagel, and Mortamor in his second form.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

The skill is learned by advancing to rank 4 as a Martial Artist. On the enemy side, it can be used by Wyatt.

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Roundhouse Kick costs 8 MP and ignores the defence of all enemies, with monsters from left-to-right taking 20%, 15%, 10%, and 5% damage compared to a normal attack. It is learned through the Barbarus, Fighter, Martial Maven, Nelgel the Netherfiend, Razerburn, and Warmonger talents.

Dragon Quest of the Stars[edit]

Dragon Quest Rivals[edit]

Roundhouse Kick appeared in the standard card pack as a normal card for Martial Artist leaders. It cost 3 MP to use and would deal 4 damage to all enemy units in the front row.

Dragon Quest Walk[edit]

Roundhouse Kick costs 8 MP to use and inflicts 110% physical damage to all enemies. It can be learned by Martial Artists and Champions at level 25 and can also be learned from various weapons.

Related skills[edit]