Rhapthorne: Difference between revisions

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*Rhapthorne's diminutive first form bears a slight resemblance to real world [https://en.wikipedia.org/wiki/Sea_angel| Sea Angels]. Both feature prominent bio-luminescence in their abdomens, stubby appendages, and the Angel's antennae approximate with Rhapthorne's horns.  
*Rhapthorne's diminutive first form bears a slight resemblance to real world [https://en.wikipedia.org/wiki/Sea_angel| Sea Angels]. Both feature prominent bio-luminescence in their abdomens, stubby appendages, and the Angel's antennae approximate with Rhapthorne's horns.  
*When possessing both [[Dhoulmagus]] and [[Leopold]], both hosts developed large, black-feathered wings reminiscent of a bird of prey. Neither of Rhapthorne's actually bodies have these traits, with his petit form bearing no wings at all, and his larger form having smaller bat-like wings.
*When possessing both [[Dhoulmagus]] and [[Leopold]], both hosts developed large, black-feathered wings reminiscent of a bird of prey. Neither of Rhapthorne's actually bodies have these traits, with his petit form bearing no wings at all, and his larger form having smaller bat-like wings.
*In ''Dragon Quest Monsters: Joker 2'', the evil scepter is called Malevolence.
*In ''Dragon Quest Monsters: Joker 2'', the evil scepter is called [[Malevolence]].


==Gallery==
==Gallery==

Revision as of 12:57, 4 November 2016

Rhapthorne
Dragon Quest VIII
Rhapthorne Second Forme.png
Japanese name ラプソーン
Romaji Rapusōn
Title Lord of Darkness

Lord Rhapthorne is the central antagonist of Dragon Quest VIII. A demon of untold legend, Rhapthorne is the party's final opponent in their quest to rid the world of an evil curse.

Characteristics

Rhapthorne had power over the World of Darkness and planned to take control of the World of Light, but was stopped by the Seven Sages with the help of Empyrea, the Godbird. He returned centuries later to kill the heirs of Seven Sages and take over the World of Light.

In a break from the series' tradition of the Archfiend being a distant figure removed from much of the narrative, Rhapthorne is actually present from the very beginning of the game thanks to his possession of Dhoulmagus. He is aware of the party's actions against him from the start, and as such his loathing for them is significantly more personal than that of final foes past.

Abilities


#286 - Rhapthorne
HP MP Experience Gold
4850 255 0 0
Attack Defense Speed
346 186 115
Locations Black Citadel
Skills Desperate Attack
Disruptive Wave
Freezing Blizzard
Dazzleflash
Lullab-Eye
Attacks twice per round
Spells Kafrizzle
Kaboom
Family ???
Bestiary # 286
Game Dragon Quest VIII
Console PS2
Description The Lord of Darkness. His soul is imprisoned in the magical scepter of Trodain Castle, while his physical form is entombed within the Goddess Statue on the Holy Isle of Neos. He dreams of ruling the World of Light.

The little twerp has a nasty resistance to all three types of flame on top of sap, but he doesn't have any other strengths besides that. Dazzleflash and Lullab-eye can get annoying, but the glorified anemone doesn't bring too much to the table that can give players a hard time.


#287 - Rhapthorne
HP MP Experience Gold
5640 255 0 0
Attack Defense Speed
428 161 115
Locations The Vast Skies
Skills Attacks twice per round
Disruptive Wave
Freezing Blizzard
Scorch
Anger of the Gods (84~96)
Burst out in defiant laughter
Lullab-Eye
Meditation
Sceptre Ball (attack/2 +67)
Summons Meteors (80~96)
Spells Kafrizzle
Kaboom
Magic Burst (250~290)
Family ???
Bestiary # 287
Game Dragon Quest VIII
Console PS2
Description The Lord of Darkness himself, taken physical form, and grown powerful enough to absorb the massive Black Citadel into his new body.

Once his shield is broken, Rhapthorne can be attacked in earnest. He has no resistance to elemental damage, a 25% resistance to sap, and immunity to all other debilitation. He'll put his girth to use when swiping with his arm, dealing 100~120 defense piercing damage, and can knock out a character after it connects. The ball on his scepter will deal 281 points of pierce damage to two random targets, and can confuse a character. Anger of the Gods will deal 84~96 points of bang damage to four random targets. Because his physical skills ignore defence, Kabuff is useless; cast Acceleratle to boost evasion and Insulatle to take the sting out of his breath attacks. Anger of the Gods can devastate the party if the player isn't careful while praying, so don't be afraid to take a turn to heal. Rhapthorne's random targeting can be tricky to counter, but as long as the party is above 50% health throughout the battle, victory is assured.

3DS Abilities

#287 - Rhapthorne
HP MP Experience Gold
6500 255 0 0
Attack Defense Speed
448 191 125
Locations The Vast Skies
Skills Attacks twice per round
Disruptive Wave
Freezing Blizzard
Scorch
Anger of the Gods (160~192)
Burst out in defiant laughter
Lullab-Eye
Meditation
Sceptre Ball (attack/2 +87)
Summons Meteors (80~96)
Spells Kafrizzle
Kaboom
Magic Burst (250~290)
Family ???
Bestiary # 287
Game Dragon Quest VIII
Console 3DS
Description The Lord of Darkness himself, taken physical form, and grown powerful enough to absorb the massive Black Citadel into his new body.
  • Party members cannot be switched out during the final battle as the wagon is left behind.

Other Appearances

Outside his main role in Dragon Quest VIII, Rhapthorne also makes appearances in these titles.

Dragon Quest IX

#307 - Rhapthorne
HP MP Experience Gold
8500
17074 (99)
255 69600 2490
Attack Defense Speed
670
1406 (99)
550
825 (99)
230
336 (99)
Family ???
Bestiary # 307
Game Dragon Quest IX
Console DS
Description "Evil incantations and Kafrizz form just part of this portly demon's plan to exterminate his enemies. Lick him with light.

Some say his body is so big that is contains enough cursed power to contort the space-time continuum itself."

Additional Attributes
Fire Ice Wind Earth Light Dark
100 100 100 100 150 100
Blast Dazzle Sleep Death Drain MP Confusion
50 0 0 0 100 0
Fizzle Inaction Paralyze Poison Charm Magic Res
0 0 0 0 5 50
Blunt Sap Decelerate
5 25 75

Rhapthorne also appears as a Legacy Boss in Dragon Quest IX, obtained after completing Quest #179 (or received at special events). He will become enraged once his health drops to orange range.

Treasure

Level Range Secondary Drop Orb
1-3 Alefgard gloves 20% Purple Orb 5%
4-8 Alefgard gloves 25% Purple Orb 5%
9-15 Trodain trousers 15% Purple Orb 6%
16-25 Trodain trousers 20% Purple Orb 6%
26-40 Trodain trousers 25% Purple Orb 7%
41-56 Trodain bandana 20% Purple Orb 7%
57-68 Trodain bandana 25% Purple Orb 8%
69-80 Trodain togs 15% Purple Orb 8%
81-90 Trodain togs 20% Purple Orb 9%
91-99 Trodain togs 25% Purple Orb 10%

Skills

Level New abilities
Initial Kafrizz, Kaboom, Disruptive Wave, Defiant Laughter, Slap on the Chops, Scepter Ball, attacks twice per turn
5 Lullab-Eye
10 Wrath of the Gods (attack/2 +37, hits 1~4 times)
16 C-c-cold Breath
22 Meditation
28 Starfall
34 Kafrizzle
41 Kaboomle, stops using Kafrizz & Kaboom
57 Restore all MP, Magic Burst

Dragon Quest Monsters: Joker 2

  • Rhapthorne (first forme) is a one-slot Rank X monster. He can be synthesized by combining Dhoulmagus and Nimzo.
  • Rhapthorne (second forme) is a great two-slot Rank X monster. He can be synthesized by combining his first forme with Zoma.

Dragon Quest Monsters: Joker 2 Professional

Both formes appear as separate monsters in Dragon Quest Monsters: Joker 2 Professional.

Trivia

  • Rhapthorne's diminutive first form bears a slight resemblance to real world Sea Angels. Both feature prominent bio-luminescence in their abdomens, stubby appendages, and the Angel's antennae approximate with Rhapthorne's horns.
  • When possessing both Dhoulmagus and Leopold, both hosts developed large, black-feathered wings reminiscent of a bird of prey. Neither of Rhapthorne's actually bodies have these traits, with his petit form bearing no wings at all, and his larger form having smaller bat-like wings.
  • In Dragon Quest Monsters: Joker 2, the evil scepter is called Malevolence.

Gallery