Dodgy Dance: Difference between revisions
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|image = | |image = | ||
|japanese = みかわしきゃく | |japanese = みかわしきゃく | ||
|romaji = | |romaji = Mikawashi kyaku | ||
|old = Sidestep | |old = Sidestep | ||
|type = Dance | |type = Dance | ||
}} | }} | ||
'''Dodgy Dance''' is a dance in the {{DQSeries}}. It increases evasion by a substantial amount in all appearances. | '''Dodgy Dance''' is a dance in the {{DQSeries}}. | ||
It increases evasion by a substantial amount in all appearances. | |||
==Appearances== | ==Appearances== | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's | Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's {{Evasion}} to '''50%''' for 2~3 turns. | ||
It is used by the enemies [[hellstalker]]s and [[Bronson]]. | |||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Localized as Sidestep, this skill is learned by reaching rank 5 of the Dancer vocation and rank 3 in the Slime vocation. | Localized as Sidestep, this skill is learned by reaching rank 5 of the [[Dancer]] vocation and rank 3 in the [[Slime (vocation)|Slime]] vocation. | ||
It can also be used by [[magic marionette]]s. | |||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called SideStep in this game, it requires the | Called SideStep in this game, it requires the {{MFamilies}} to reach level 9 with 63 {{HP}} and 54 {{Agility}}. It is naturally learned by the [[Wild carrot|DanceVegi]], [[Mud mannequin|MudDoll]], [[Feralball|PillowRat]] and [[Slabbit]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
The requirement to learn SideStep are unchanged. | The requirement to learn SideStep are unchanged. It is naturally learned by the [[Inverzon]], [[Growlbear|LandOwl]] and [[Whackanape|WildApe]]. | ||
==={{DQMJ}}=== | |||
Dodgy Dance can be learned from: | |||
*[[Bounty Hunter]] (10 points) | |||
*[[Dancer (skill)|Dancer]] (4 points) | |||
*[[Guerrilla]] (51 points) | |||
*[[Speedster]] (19 points) | |||
*[[Thief (skill)|Thief]] (70 points) | |||
*[[Wind Blower]] (16 points) | |||
==={{DQMJ2}}=== | |||
Dodgy Dance can no longer be learned from [[Bounty Hunter]], and the point requirement for [[Speedster]] has changed. It can now be learned from: | |||
*[[Dual duellers (skill)|Dual duellers]] (5 points) | |||
*[[Sagittar (skill)|Sagittar]] (5 points) | |||
*[[Speedster]] (25 points) | |||
*[[Über Healer]] (13 points) | |||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
==={{DQM3}}=== | |||
Dodgy Dance costs just one {{MP}} and doubles evasion for 4~7 turns, stacking with the related traits. It is learned via the [[Altruist]], [[Cutpurse]], [[Fuzzy Thinker]], [[Musclehead]], [[Party Monster]], [[Pop Idol]], [[Rockin’ Roller]], [[Speedster]] , [[Supreme Healer]], and [[Vexologist]] talents. | |||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dances]] | |||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category: | [[Category:Dragon Quest Monsters skills]] | ||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] |
Latest revision as of 20:29, 1 March 2024
Dodgy Dance | |
---|---|
Japanese | みかわしきゃく |
Rōmaji | Mikawashi kyaku |
Type | Dance |
Older names | Sidestep |
Dodgy Dance is a dance in the Dragon Quest series.
It increases evasion by a substantial amount in all appearances.
Appearances[edit]
Dragon Quest VI: Realms of Revelation[edit]
Dodgy Dance is obtained by advancing to either rank 2 of the Dancer vocation or rank 4 of the Martial Artist vocation. When used, it boosts the character's Evasion to 50% for 2~3 turns.
It is used by the enemies hellstalkers and Bronson.
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Localized as Sidestep, this skill is learned by reaching rank 5 of the Dancer vocation and rank 3 in the Slime vocation.
It can also be used by magic marionettes.
Dragon Quest Monsters[edit]
Called SideStep in this game, it requires the monster to reach level 9 with 63 HP and 54 Agility. It is naturally learned by the DanceVegi, MudDoll, PillowRat and Slabbit.
Dragon Quest Monsters 2[edit]
The requirement to learn SideStep are unchanged. It is naturally learned by the Inverzon, LandOwl and WildApe.
Dragon Quest Monsters: Joker[edit]
Dodgy Dance can be learned from:
- Bounty Hunter (10 points)
- Dancer (4 points)
- Guerrilla (51 points)
- Speedster (19 points)
- Thief (70 points)
- Wind Blower (16 points)
Dragon Quest Monsters: Joker 2[edit]
Dodgy Dance can no longer be learned from Bounty Hunter, and the point requirement for Speedster has changed. It can now be learned from:
- Dual duellers (5 points)
- Sagittar (5 points)
- Speedster (25 points)
- Über Healer (13 points)
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Dodgy Dance costs just one MP and doubles evasion for 4~7 turns, stacking with the related traits. It is learned via the Altruist, Cutpurse, Fuzzy Thinker, Musclehead, Party Monster, Pop Idol, Rockin’ Roller, Speedster , Supreme Healer, and Vexologist talents.