Dodgy Dance: Difference between revisions

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|image =  
|image =  
|japanese = みかわしきゃく
|japanese = みかわしきゃく
|romaji = mikawashi kyaku
|romaji = Mikawashi kyaku
|old = Sidestep
|old = Sidestep
|type = Dance
|type = Dance
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Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's {{Evasion}} to '''50%''' for 2~3 turns.
Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's {{Evasion}} to '''50%''' for 2~3 turns.


It is used by the enemies [[Hellstalker]] and [[Bronson]].
It is used by the enemies [[hellstalker]]s and [[Bronson]].


==={{DQ7}}===
==={{DQ7}}===
Localized as Sidestep, this skill is learned by reaching rank 5 of the [[Dancer]] vocation and rank 3 in the [[Slime (vocation)|Slime]] vocation.
Localized as Sidestep, this skill is learned by reaching rank 5 of the [[Dancer]] vocation and rank 3 in the [[Slime (vocation)|Slime]] vocation.


It can also be used by [[Magic marionette]]s.
It can also be used by [[magic marionette]]s.


==={{DQM}}===
==={{DQM}}===
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*[[Speedster]] (25 points)
*[[Speedster]] (25 points)
*[[Über Healer]] (13 points)
*[[Über Healer]] (13 points)
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Dodgy Dance costs just one {{MP}} and doubles evasion for 4~7 turns, stacking with the related traits. It is learned via the [[Altruist]], [[Cutpurse]], [[Fuzzy Thinker]], [[Musclehead]], [[Party Monster]], [[Pop Idol]], [[Rockin’ Roller]], [[Speedster]] , [[Supreme Healer]], and [[Vexologist]] talents.


{{DQSkills}}
{{DQSkills}}


[[Category:Skills]]
[[Category:Skills]]
[[Category:Dances]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dances]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]

Revision as of 19:29, 1 March 2024

Dodgy Dance is a dance in the Dragon Quest series.

It increases evasion by a substantial amount in all appearances.

Appearances

Dragon Quest VI: Realms of Revelation

Dodgy Dance is obtained by advancing to either rank 2 of the Dancer vocation or rank 4 of the Martial Artist vocation. When used, it boosts the character's Evasion to 50% for 2~3 turns.

It is used by the enemies hellstalkers and Bronson.

Dragon Quest VII: Fragments of the Forgotten Past

Localized as Sidestep, this skill is learned by reaching rank 5 of the Dancer vocation and rank 3 in the Slime vocation.

It can also be used by magic marionettes.

Dragon Quest Monsters

Called SideStep in this game, it requires the monster to reach level 9 with 63 HP and 54 Agility. It is naturally learned by the DanceVegi, MudDoll, PillowRat and Slabbit.

Dragon Quest Monsters 2

The requirement to learn SideStep are unchanged. It is naturally learned by the Inverzon, LandOwl and WildApe.

Dragon Quest Monsters: Joker

Dodgy Dance can be learned from:

Dragon Quest Monsters: Joker 2

Dodgy Dance can no longer be learned from Bounty Hunter, and the point requirement for Speedster has changed. It can now be learned from:

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Dodgy Dance costs just one MP and doubles evasion for 4~7 turns, stacking with the related traits. It is learned via the Altruist, Cutpurse, Fuzzy Thinker, Musclehead, Party Monster, Pop Idol, Rockin’ Roller, Speedster , Supreme Healer, and Vexologist talents.