Solar Flair: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Solar Flair
|title = Solar Flair
|image = [[File:Lowres-Solar Flair.jpg|250px]]
|image =  
|japanese = グランドネビュラ
|japanese = グランドネビュラ
|romaji = Grand Nebula
|romaji = Gurando nebura
|old =  
|old = None
|type = Skill
|type = Skill
}}
}}
'''Solar Flair''' is a light-element ability in the [[Dragon Quest (series)|Dragon Quest]] series. It bathes a group of enemies with damaging cosmic light from the very heart of the Milky Way.
'''Solar Flair''' is a light-element ability in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It bathes a group of enemies with damaging cosmic light from the very heart of the Milky Way.
 
==Appearances==
==Appearances==
===[[Dragon Quest IX]]===
==={{DQ9}}===
'''Solar Flair''' can be used by any character that has the [['Paladin's Primer']] (quest #108) item in their inventory. Base damage is [[Pearly Gates|180~210]], and will increase once the user's [[magical mending]] surpasses 200. It will reach it's zenith after the value hits 850, blasting enemies for 375~405.
Solar Flair can be used by any character that has obtained the [['Paladin's Primer']] scroll through [[List of quests in Dragon Quest IX: 101-150|quest #108]] and has the item in their inventory. Base damage is 180~210, and will increase once the user's [[magical mending]] surpasses 200. It will reach it's zenith after the value hits 850, blasting enemies for 375~405.
*Because it uses magical mending as it's power source, the skill is considerably more potent when used by a [[Priest]] or [[Sage]].
 
==={{DQ10}}===
{{Stub}}
==={{DQ11}}===
Solar Flair functions as a [[Pep]] power, being activated when both the [[Luminary (Dragon Quest XI)|Luminary]] and [[Rab]] are in the zone. It deals 285~315 light damage to all enemies with a high range of 625~655, and has a chance to increase lightning-elemental damage by 25% for 4~6 turns. If an enemy is a [[Undead family|bag of bones or a ghoul]], then damage is increased by 50%.
*The return of [[Pearly Gates]] to the series is likely the reason that Solar Flair was designated as a pep ability. The skill now appears to be a combination of [[Quadraslash]] and Pearly Gates.
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQH2}}===
Solar Flair is one of [[Cesar]]'s crowd control skills
 
==Battle Visuals==
<center>
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:Solar Flair DQIX DS.gif]]|game={{DQ9}}|platform={{DS}}}}
{{ScreenshotGallery/End}}
</center>
{{Clear}}
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Solar Flair DQXI 2D.gif]]|game={{DQ11}}|platform={{Switch}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Solar Flair DQXI 3D.gif]]|game={{DQ11}}|platform={{Switch}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Solar Flair DQM 3DS.gif]]|game={{DQM3D}}|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Solar flair dqmj3.gif]]|game={{DQMJ3}}|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Solar Flair Heroes II.gif]]|game={{DQH2}}|platform={{PlayStation 4}}}}
{{ScreenshotGalleryXL/End}}
</center>
 


Because it uses magical mending as it's power source, the skill is considerably more potent when used by a [[priest]] or [[sage]].
{{DQSkills}}


[[category:Skills]]
[[category:Skills]]
[[category:Light skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Heroes II: Twin Kings and the Prophecy's End skills]]

Latest revision as of 16:19, 19 August 2025

Solar Flair is a light-element ability in the Dragon Quest series. It bathes a group of enemies with damaging cosmic light from the very heart of the Milky Way.

Appearances[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Solar Flair can be used by any character that has obtained the 'Paladin's Primer' scroll through quest #108 and has the item in their inventory. Base damage is 180~210, and will increase once the user's magical mending surpasses 200. It will reach it's zenith after the value hits 850, blasting enemies for 375~405.

  • Because it uses magical mending as it's power source, the skill is considerably more potent when used by a Priest or Sage.

Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Solar Flair functions as a Pep power, being activated when both the Luminary and Rab are in the zone. It deals 285~315 light damage to all enemies with a high range of 625~655, and has a chance to increase lightning-elemental damage by 25% for 4~6 turns. If an enemy is a bag of bones or a ghoul, then damage is increased by 50%.

  • The return of Pearly Gates to the series is likely the reason that Solar Flair was designated as a pep ability. The skill now appears to be a combination of Quadraslash and Pearly Gates.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Solar Flair is one of Cesar's crowd control skills

Battle Visuals[edit]