Murdaw (ムドー romanized as Mudou, Mudo in fan translations) appears as the primary antagonist in Dragon Quest VI. He terrorizes the world, and any who challenge him never return. As soon as the game begins, the player character, Carver, and Milly go to fight Murdaw. Upon reaching him, he defeats the party with ease and banishes them from his sight.
Characteristics
Murdaw is one of the four Dread Fiends, and is the first you will encounter. Though he is the weakest of the group, he is by far the most effective at causing chaos. His traps are devilishly clever, locking the kingdom of Somnia in a futile war in the upper world and completely disabling the kingdom in the lower by locking the royal family in an unwaking slumber and spiriting the prince away.
Murdaw also plans far in advance and recognized that Alltrades Abbey would produce endless enemies for him if not sealed away. Defeating him allows access to the vocation system. Murdaw is fought three times, once in the upper world and twice below.
Abilities
Murdaw (ムドー)
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Original (SFC)
Sprites |
Notable Changes |
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None |
The first encounter with Murdaw is in his Upper World stronghold, the Underkeep. Upon defeating him, the player is in for a sobering shock...
Murdaw (ムドー)
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Original (SFC)
Sprites |
Notable Changes |
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None |
The second battle is fought in the scaly sorcerer's keep in the Lower World. He is assisted by two prickly pranksters, and can summon more of them as well as harmours during the battle.
Murdaw (ムドー)
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Original (SFC)
Sprites |
Notable Changes |
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None |
Murdaw gets serious in round two, and fights at full power. Though he loses his flame resistance, he more than makes up for that loss in sheer offense.
Other Appearances
Outside his main role in Dragon Quest VI, Murdaw also makes appearances in these titles.
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7750 13559 (99)
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255
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60600
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2490
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525 1055 (99)
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415 623 (99)
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240 384 (99)
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???
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302
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Dragon Quest IX
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DS
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"Casts Kasap to curb his enemies' enthusiasm, then curbs it further with Dazzleflash and Disruptive Wave.
Gains a hold over people by plunging them into a world of nightmares from which they can't escape. Never sleeps himself."
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Fire
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Ice
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Wind
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Earth
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Light
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Dark
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100
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150
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100
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100
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100
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50
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Blast
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Dazzle
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Sleep
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Death
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Drain MP
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Confusion
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100
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0
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0
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0
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100
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0
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Fizzle
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Inaction
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Paralyze
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Poison
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Charm
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Magic Res
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0
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25
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0
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0
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10
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25
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Blunt
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Sap
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Decelerate
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5
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15
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50
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Murdaw appears as a Legacy Boss in Dragon Quest IX. His map can be dropped from Baramos at higher levels (and thus can be obtained multiple times). He's slightly more powerful, and relies on debuffs rather than attack magic. Similar to Baramos, Murdaw is vulnerable to ice magic.
Treasure
Level Range
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Secondary Drop
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Orb
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1-3 |
Somnia boots |
20% |
Yellow Orb |
5%
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4-8 |
Somnia boots |
25% |
Yellow Orb |
5%
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9-15 |
Somnia clothes |
15% |
Yellow Orb |
6%
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16-25 |
Dhoulmagus's Map |
10% |
Yellow Orb |
6%
|
26-40 |
Dhoulmagus's Map |
15% |
Yellow Orb |
7%
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41-56 |
Dhoulmagus's Map |
20% |
Yellow Orb |
7%
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57-68 |
Dhoulmagus's Map |
25% |
Yellow Orb |
8%
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69-80 |
Dhoulmagus's Map |
30% |
Yellow Orb |
8%
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81-90 |
Dhoulmagus's Map |
35% |
Yellow Orb |
9%
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91-99 |
Dhoulmagus's Map |
40% |
Yellow Orb |
10%
|
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Skills
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Called "Mudou" in the original localization, he appears as the boss of the beast gate.
Murdaw appears as the third-to-last boss, the main character defeats him and learns about Darck.
Related enemies
Gallery