Kaswoosh: Difference between revisions

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|image = [[Image:DQ3 Spell Kaswoosh.png|170px]]
|image = [[Image:DQ3 Spell Kaswoosh.png|170px]]
|japanese =  バギクロス
|japanese =  バギクロス
|romaji = Bagicross
|romaji = {{tt|Bagikurosu|Bagicross}}
|type = Offensive
|type = Offensive
|old=Infermost, Aerocross
|old=Infermost<br>Aerocross
}}
}}


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==Appearances==
==Appearances==
===''[[Dragon Quest III]]''===
==={{DQ3}}===
Kaswoosh is learned by [[Priest]]s and [[Sage]]s at level 36, dealing between 60~120 damage for 9 MP. [[Ortega]] uses this spell in his fight with [[King Hydra]].
Kaswoosh is learned by [[Priest]]s and [[Sage]]s at level 36, dealing between 60~120 damage for 9 {{MP}}. [[Ortega]] uses this spell in his fight with [[King Hydra]]. It can also be cast by using the [[Sword of Kings]] as a tool in battle.


===''[[Dragon Quest IV]]''===
==={{DQ4}}===
Kaswoosh is learned by [[Meena]] at level 32 and is identical to its previous appearance.
Kaswoosh is learned by [[Meena Mahabala]] at level 32 and is identical to its previous appearance.


===''[[Dragon Quest V]]''===
The enemies [[Whirly girly]], [[Red dragon (biped)]], [[Drakulard]] (in the remakes), and [[Aamon]] use this spell against the {{Party 4}}.
As the only end-game offensive spell of the main character, Kaswoosh has been enhanced to deal between 80~180 damage and is cast for 8 MP.
 
==={{DQ5}}===
As the only end-game offensive spell of the main character, Kaswoosh has been enhanced to deal between 80~180 damage and is cast for 8 {{MP}}.
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Hyperanemon/recruit|Hyperanemon]]||--
|{{Hyperanemon R}}||--
|-
|-
|[[Goodybag/recruit|Goodybag]]||7
|{{Goodybag R}}||7
|-
|-
|[[Mandrake marshal/recruit|Mandrake marshal]]||15
|{{Mandrake marshal R}}||15
|-
|-
|[[Old man of the sea/recruit|Old man of the sea]]||23
|{{Old man of the sea R}}||23
|-
|-
|[[Hawk man/recruit|Hawk man]]||25
|{{Hawk man R}}||25
|-
|-
|[[Magic marionette/recruit|Magic marionette]]||30
|{{Magic marionette R}}||30
|-
|-
|[[Hero (Dragon Quest V)|Hero]]||32
|{{Hero 5}}||32
|-
|-
|[[Conkuistador/recruit|Conkuistador]]||50
|{{Conkuistador R}}||50
|-
|-
|[[Epipany/recruit|Epipany]]||55
|{{Epipany R}}||55
|}
|}


===''[[Dragon Quest VI]]''===
[[Wight king (Dragon Quest V)|Wight king]], [[Moosifer]], [[Kon the Knight]], and [[Balhib]] use it as enemies.
Kaswoosh is learned by advancing to rank 4 of the [[Paladin]] vocation, keeping the parameters of it's previous appearance
 
==={{DQ6}}===
Kaswoosh is learned by advancing to rank 4 of the [[Paladin]] vocation, keeping the parameters of its previous appearance.
 
It is also used by the enemies [[High djinks]], and [[Stormsgate Citadel (boss)]].
 
==={{DQ7}}===
Kaswoosh is learned by advancing to rank 4 as a [[Paladin]] and rank 8 as the [[Draguar (vocation)|Draguar]] vocation.
 
In the [[Nintendo 3DS]] version, it can also be learned at rank 6 as a [[Sage]], rank 5 as a [[Pirate]], rank 2 as a [[Druid]], and rank 5 as a [[Hero (vocation)|Hero]]. However, it is an advanced spell and can only be learned permanently by mastering the [[Draguar (vocation) |Draguar]] vocation.
 
It can be cast by the enemies [[Vaipur]], [[Djinn genie]], [[Drakulard]], [[Envoy]], [[Hirsute hexer (Dragon Quest VII)|Hirsute hwxer]], and [[Wind Spirit]].


===''[[Dragon Quest VII]]''===
==={{DQ8}}===
Kaswoosh is learned by advancing to rank 4 as a [[Paladin]] and rank 8 as the [[Draguar (Class)|Draguar]] class.
Kaswoosh is learned by [[Angelo]] at level 32. It possesses a base damage of 64~144 for 8 {{MP}}, and will steadily grow towards a cap of 120~200 damage once Angelo's {{Wisdom}} surpasses 450.
*As with other third-tier spells, Kaswoosh was modified in the {{3DS}} port. The base range is now 112~152, and the cap is 164~224 at 520 {{Wisdom}}.


===''[[Dragon Quest VIII]]''===
The enemies [[Dark minister]], [[Statue of Angelo]], and [[Wight king]] also use it.
Kaswoosh is learned by [[Angelo]] at level 32. It possesses a base damage of 64~144 for 8 MP, and will steadily grow towards a cap of 120~200 damage once Angelo's wisdom surpasses 450.
It can be cast by the Infamous Monsters [[Barry Wight]], [[Harry (Recruit)]], [[Lumpy]], and [[Priestley]].
*As with other third-tier spells, Kaswoosh was modified in the 3DS port. The base range is now 112~152, and the cap is 164~224 at 520 wisdom.


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
Learned by [[Minstrel]] Level 36 [[Luminary]] Level 45, requiring 26 MP to cast.
Kaswoosh is learned by [[Minstrel]]s at level 36 and {{Luminaries V}} at level 45, requiring 26 {{MP}} to cast.
Rips through a group of enemies with a ferocious whirlwind, dealing 80~180 base damage. The spell will begin to reach it's cap of 155~255 once the caster's magical might surpasses 200.
Rips through a group of enemies with a ferocious whirlwind, dealing 80~180 base damage. The spell will begin to reach it's cap of 155~255 once the caster's {{Magical Might}} surpasses 200.


Kaswoosh will deal 30~130 damage when cast by an enemy.
Kaswoosh will deal 30~130 damage when cast by an enemy.


===''[[Dragon Quest X]]''===
==={{DQ10}}===
[[Minstrel]]s will learn the spell upon reaching level 51, and [[Luminary|Luminaries]] at level 50. Both vocations can cast it for 12 MP as of the 2.1 update. The spell's formula is ''Magical might x 0.45 + 35.9'', leading to a base range of 57~87 and max range of 177~207. The tornadoes conjured by the incantation radiate out from the caster in a counter-clockwise patter, striking enemies within the range multiple times.
[[Minstrel]]s will learn the spell upon reaching level 51, {{Luminaries V}} at level 50, and [[Pirate]]s at level 65. All vocations can cast it for 12 {{MP}} as of the 2.1 update. The spell's formula is ''({{Magical Might}} - 79) x 0.54 + 57~87'', leading to a base range of 57~87 and max range of 177~207. The calculation alters when the caster's might exceeds 300, becoming ''({{Magical Might}} - 300) / 20 + 177~207'' for a new cap of 211~241.
The tornadoes conjured by the incantation radiate out from the caster for 15 meters in a counter-clockwise patter, striking enemies within the range multiple times.
*In the ''[[Dragon Quest X Offline|Offline]]'' version of the game, the {{Hero 10}} can learn Kaswoosh at level 51 as a [[Minstrel]] and 51 as a {{Luminary V}}, while [[Raguas]] learns it at level 45 and [[Fuura]] learns it at level 46. As the game has changed back to a traditional turn-based battle system, Kaswoosh deals wind damage to a group of enemies for 10 {{MP}}. The damage range is 72~245 dependent on the caster's {{Magical Might}}.


==={{DQ11}}===
==={{DQ11}}===
[[Serena (XI)|Serena]] will learn Kaswoosh during a story event, and can cast it for 20 MP. Kaswoosh's base range is 124~252 and the maximum range is 162~290. Because Senya never develops '''any''' magical might save for equipment bonuses and seeds, the growth range for the spell is 1~250 magical might.
{{Serena 11}} will learn Kaswoosh during a story event, and can cast it for 20 {{MP}}. Kaswoosh's base range is 124~252 and the maximum range is 162~290. Because {{Serena 11}} never develops '''any''' {{Magical Might}} save for equipment bonuses and seeds, the growth range for the spell is 1~250 magical might.
*On the enemy side, it can be cast by [[Hyperanemon]] and [[Grey gordon|Malicious grey gordon]].


==={{DQM}}===
==={{DQM}}===
Called Infermost in this game, it is an upgraded form of [[Infermore]]. Infermore grows into Infermost when the monster reaches level 27 with 104 MP and 134 intelligence.
Known as '''Infermost''' in this game, it is an upgraded form of [[Swoosh|Infermore]]. [[Swoosh|Infermore]] grows into Infermost when the {{MFamilies}} reaches level 27 with 104 max {{MP}} and 134 {{INT}}.


==={{DQM2}}===
==={{DQM2}}===
Infermost now requires 242 intelligence to learn.
Infermost now requires 242 {{INT}} to learn.


==={{DQMJ}}===
==={{DQMJ}}===
Kaswoosh can be learned from:
Kaswoosh costs 12 {{MP}}, will deal up to 215~245 damage, can be learned from:
*[[Bang & Woosh|Bang & Woosh II]] (42 points)
*[[Bang & Woosh|Bang & Woosh III]] (7 points)
*[[Dhoulmagus (skill)|Dhoulmagus]] (46 points)
*[[Frizz & Woosh|Frizz & Woosh II]] (43 points)
*[[Frizz & Woosh|Frizz & Woosh III]] (7 points)
*[[Rhapthorne (skill)|Rhapthorne]] (65 points)
*[[Über Blessed Blizzardier]] (4 points)
*[[Woosh & Crack|Woosh & Crack II]] (47 points)
*[[Woosh & Crack|Woosh & Crack III]] (7 points)
*[[Woosh & Zam|Woosh & Zam II]] (47 points)
*[[Woosh & Zam|Woosh & Zam III]] (7 points)
*[[Woosh & Zap|Woosh & Zap II]] (45 points)
*[[Woosh & Zap|Woosh & Zap III]] (7 points)
 
==={{DQMJ2}}===
Kaswoosh has a base range of 98~109, and a maximum range of 206~215. It can be learned from all the skills it could be in the previous game, as well as:
*[[Stormsgate Citadel (skill)|Stormsgate Citadel]] (20 points)
*[[Woosh & Sizz|Woosh & Sizz II]] (47 points)
*[[Woosh & Sizz|Woosh & Sizz III]] (7 points)
 
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''===
Kaswoosh costs 22 {{MP}} and will deal 114~126 damage. Once the caster's {{Wisdom}} rises higher than 250, the spell will increase in power until it hits 209~231 damage at 999 {{Wisdom}}.
 
==={{DQMJ3}}===
Kaswoosh has the same parameters as in the prior two ''Monsters'' titles.
 
==={{DQM3}}===
Kaswoosh costs 22 MP and is learned via the [[Aamon (Talent)|Aamon]], [[Polariser]], [[Snow Drifter]], [[Storm Chaser]], [[Vagabond]], and [[Woosh Virtuoso]] talents. It has a base power of 120 and will deal an average of 220 damage at 999 wisdom.


* [[Bang & Woosh | Bang & Woosh II]] (42 points)
==={{DQH}}===
* [[Bang & Woosh | Bang & Woosh III]] (7 points)
{{Descriptions
* [[Dhoulmagus (skill) | Dhoulmagus]] (46 points)
|DQH=Stirs up a hard-hitting hurricane that blows all foes away.<ref>Sony PlayStation 4 and Steam versions.</ref>
* [[Frizz & Woosh | Frizz & Woosh II]] (43 points)
}}
* [[Frizz & Woosh | Frizz & Woosh III]] (7 points)
Kaswoosh is the third tier spell of [[Isla]] and can be learned by investing 16 skill points. After charging her [[Swoosh]] spell for a short time, she can cast Kaswoosh, which creates four whirlwinds in front of her for 26 {{MP}}. The whirlwinds last for 5 seconds, allowing [[Isla]] to rack up lots of hits and damage in conjunction with her other attacks.
* [[Rhapthorne (skill) | Rhapthorne]] (65 points)
* [[Über Blessed Blizzardier]] (4 points)
* [[Woosh & Crack | Woosh & Crack II]] (47 points)
* [[Woosh & Crack | Woosh & Crack III]] (7 points)
* [[Woosh & Zam | Woosh & Zam II]] (47 points)
* [[Woosh & Zam | Woosh & Zam III]] (7 points)
* [[Woosh & Zap | Woosh & Zap II]] (45 points)
* [[Woosh & Zap | Woosh & Zap III]] (7 points)


==={{DQMJ2}}===
==={{DQH2}}===
Kaswoosh can be learned from:
Kaswoosh also appears as the third tier spell of {{Meena}} and now only costs 14 {{MP}}. It can be learned by investing 16 skill points after they reach level 22 and have learned Swoosh.
 
==={{DQTact}}===
Kaswoosh can be learned by [[Vis mager (Dragon Quest IV)|Vis mager]] at level 52, [[Wight king]] at level 54, and [[Teeny sanguini]] and [[Wrecktor (Dragon Quest V)|Wrecktor]] through [[Talent Blossoming]]. It costs 108 {{MP}} to cast, has a range of three squares in front of the caster, and inflicts major [[Woosh]]-type spell damage to all enemies in a range of three squares horizontally. Upgrading the spell increases its damage and reduces the amount of {{MP}} it costs to cast.
 
There are also variations of the spell, including [[Kaswoosh Plus]], [[Dual Kaswoosh]], and [[Wight Kaswoosh]].
{{DQTactSkill
|name=Kaswoosh
|kanji=バギクロス
|romanji=Bagikurosu
|type=Spell
|role=Attack
|element=[[Image:DQTact Woosh.png|48px]]
|mp=108
|range=[[Image:DQTact_RangeFront3.png|48px]]<br>Front 3
|status=None
|description=Deals major [[Woosh]]-type spell damage to all enemies in area of effect
|monsters=[[Teeny sanguini]], [[Vis mager (Dragon Quest IV)|Vis mager]], [[Wight king]], [[Wrecktor (Dragon Quest V)|Wrecktor]]
}}


* [[Woosh & Sizz | Woosh & Sizz II]] (47 points)
==={{DQTreasures}}===
* [[Woosh & Sizz | Woosh & Sizz III]] (7 points)
Kaswoosh generates twisters that ram into enemies repeatedly, dealing heavy Wind-element damage for 22 {{MP}}. It can be learned by [[Hat hamwitch]]es, [[Shadow minister]]s, [[Stormy sabrecat]]s, and [[Valhalla vulture]]s at level 33, automatically upgrading from [[Swoosh]].


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===
Kaswoosh appears as the [[Hero (Super Smash Bros.)|Hero]]'s up special move in ''[[Super Smash Bros. Ultimate]]''. It is two large whirlwinds that sends the Hero up far into the air, with the blusters hitting opponents for up to 19% damage and launching them downward. It is the fully charged version of [[Woosh]] and costs 18 MP.
Kaswoosh appears as the {{Hero Smash}}'s up special move in ''[[Super Smash Bros. Ultimate]]''. It is two large whirlwinds that sends the {{Hero Smash}} up far into the air, with the blusters hitting opponents for up to 19% damage and launching them downward. It is the fully charged version of [[Woosh]] and costs 18 {{MP}}.


==Enemy versions==
==Enemy versions==
Kaswoosh dealt 30~62 damage and kept the wind-speed until ''VIII'', when it was changed to 32~76 damage. Beginning with ''IX'' the spell would strike for 30~130 damage.
Kaswoosh dealt 30~62 damage and kept the wind-speed until {{VIII}}, when it was changed to 32~76 damage. Beginning with {{IX}} the spell would strike for 30~130 damage.
 
==Other Languages==
{{OtherLanguages
|es=Megatornado|es-meaning=From the Greek ''{{tt|mega-|great or large}}'' and ''{{tt|tornado|a violent windstorm}}''.
|fr=Mégatornade|fr-meaning=From the Greek ''{{tt|méga-|great or large}}'' and ''{{tt|tornade|a violent windstorm}}''.
|de=Braus|de-meaning=Derived from the German verb ''brausen'', which means to woosh or roar. A dissonant noise made by wind or water.
|it=Tornado|it-meaning=From the English ''tornado'', which means a violent windstorm.
|ko={{tt|바기크로스|Bagikeuroseu}}|ko-meaning=Transliteration of the Japanese name ''Bagicross''.
}}


==Battle Visuals==
==Battle Visuals==
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:DQ3-SNES-Kaswoosh.gif]]|game={{DQ3}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:DQ3-SNES-Kaswoosh.gif]]|game={{DQ3}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ5-SNES-Kaswoosh.gif]]|game={{DQ5}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh 3 gbc.gif]]|game={{DQ3}}|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ6-SNES-Kaswoosh.gif]]|game={{DQ6}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh 4 psx.gif]]|game={{DQ4}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:DQ7-PSX-Kaswoosh.gif]]|game={{DQ7}}|platform=PSX}}
{{ScreenshotGallery/Item|image=[[File:DQ5-SNES-Kaswoosh.gif]]|game={{DQ5}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ8-PS2-Kaswoosh.gif]]|game={{DQ8}}|platform=PS2}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh 5 ps2.gif]]|game={{DQ5}}|platform={{PS2}}}}
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Kaswoosh.gif]]|game={{DQ9}}|platform=DS}}
{{ScreenshotGallery/Item|image=[[File:DQ6-SNES-Kaswoosh.gif]]|game={{DQ6}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Kaswoosh.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/Item|image=[[File:DQ7-PSX-Kaswoosh.gif]]|game={{DQ7}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh 7 3ds.gif]]|game={{DQ7}}|platform={{3DS}}}}
{{ScreenshotGallery/Item|image=[[File:DQ8-PS2-Kaswoosh.gif]]|game={{DQ8}}|platform={{PS2}}}}
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Kaswoosh.gif]]|game={{DQ9}}|platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Kaswoosh.gif]]|game={{DQ11}}|platform={{PS4}}}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh dqm.gif]]|game={{DQM}}|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh dqm psx.gif]]|game={{DQM1·2}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh caravan.gif]]|game=''[[Dragon Quest Monsters: Caravan Heart|Caravan Heart]]''|platform={{GBA}}}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh dqm joker 2.gif]]|game={{DQMJ2}}|platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh dqm 3ds.gif]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]''|platform={{3DS}}}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh dqm joker 3.gif]]|game={{DQMJ3}}|platform={{3DS}}}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh heroes.gif]]|game={{DQH}}|platform={{PS4}}}}
{{ScreenshotGallery/Item|image=[[File:Kaswoosh 5 ds.gif]]|game=''[[Zenithia trilogy]]''|platform={{DS}}}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
</center>
{{Clear}}
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:XI Kaswoosh 2D.gif]]|game={{DQ11}}|platform=2D}}
{{ScreenshotGalleryXL/End}}
</center>


==Trivia==
==Trivia==
Prior to the debut of animated spells in ''V'', Kaswoosh was depicted as being two powerful blades of wind striking enemies in a Greek cross pattern. This is still reflected in the spell's Japanese name of Bagi''cross''. When it was decided that the spell would be animated as a twister, the idea of striking enemies with a burst of holy wind would be retained and manifest in ''VI'' as [[Pearly Gates]] (Grand ''Cross'' in Japanese).
Prior to the debut of animated spells in {{V}}, Kaswoosh was depicted as being two powerful blades of wind striking enemies in a Greek cross pattern. This is still reflected in the spell's Japanese name of Bagi''cross''. When it was decided that the spell would be animated as a twister, the idea of striking enemies with a burst of holy wind would be retained and manifest in {{VI}} as [[Pearly Gates]] (Grand ''Cross'' in Japanese).


==Gallery==
==Gallery==
<gallery>
<center><gallery>
Image:DQVHeroSpell.png|[[Hero (Dragon Quest V)|Madason]] casting Kaswoosh
DQVHeroSpell.png|{{Madason}} casting Kaswoosh.
DQH Meena Kaswoosh.jpg|{{Meena}} casting Kaswoosh on a group of {{MFamilies}}s.
SSB Kaswoosh.jpg|{{Eleven}} casting Kaswoosh.
</gallery>
</gallery>


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Wind spells]]
[[Category:Wind spells]]
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[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes II spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[fr:Mégatornade]]

Latest revision as of 10:59, 18 April 2024

The spell Kaswoosh conjures a colossal tornado to shred a group of enemies with blades of wind. It is related to the weaker spells Woosh and Swoosh, and the stronger spell Kaswooshle.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Kaswoosh is learned by Priests and Sages at level 36, dealing between 60~120 damage for 9 MP. Ortega uses this spell in his fight with King Hydra. It can also be cast by using the Sword of Kings as a tool in battle.

Dragon Quest IV: Chapters of the Chosen[edit]

Kaswoosh is learned by Meena Mahabala at level 32 and is identical to its previous appearance.

The enemies Whirly girly, Red dragon (biped), Drakulard (in the remakes), and Aamon use this spell against the party.

Dragon Quest V: Hand of the Heavenly Bride[edit]

As the only end-game offensive spell of the main character, Kaswoosh has been enhanced to deal between 80~180 damage and is cast for 8 MP.

Name Level
Hyperanemon --
Goodybag 7
Mandrake marshal 15
Old man of the sea 23
Hawk man 25
Magic marionette 30
Hero 32
Conkuistador 50
Epipany 55

Wight king, Moosifer, Kon the Knight, and Balhib use it as enemies.

Dragon Quest VI: Realms of Revelation[edit]

Kaswoosh is learned by advancing to rank 4 of the Paladin vocation, keeping the parameters of its previous appearance.

It is also used by the enemies High djinks, and Stormsgate Citadel (boss).

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Kaswoosh is learned by advancing to rank 4 as a Paladin and rank 8 as the Draguar vocation.

In the Nintendo 3DS version, it can also be learned at rank 6 as a Sage, rank 5 as a Pirate, rank 2 as a Druid, and rank 5 as a Hero. However, it is an advanced spell and can only be learned permanently by mastering the Draguar vocation.

It can be cast by the enemies Vaipur, Djinn genie, Drakulard, Envoy, Hirsute hwxer, and Wind Spirit.

Dragon Quest VIII: Journey of the Cursed King[edit]

Kaswoosh is learned by Angelo at level 32. It possesses a base damage of 64~144 for 8 MP, and will steadily grow towards a cap of 120~200 damage once Angelo's Wisdom surpasses 450.

  • As with other third-tier spells, Kaswoosh was modified in the 3DS port. The base range is now 112~152, and the cap is 164~224 at 520 Wisdom.

The enemies Dark minister, Statue of Angelo, and Wight king also use it. It can be cast by the Infamous Monsters Barry Wight, Harry (Recruit), Lumpy, and Priestley.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Kaswoosh is learned by Minstrels at level 36 and Luminaries at level 45, requiring 26 MP to cast. Rips through a group of enemies with a ferocious whirlwind, dealing 80~180 base damage. The spell will begin to reach it's cap of 155~255 once the caster's Magical Might surpasses 200.

Kaswoosh will deal 30~130 damage when cast by an enemy.

Dragon Quest X[edit]

Minstrels will learn the spell upon reaching level 51, Luminaries at level 50, and Pirates at level 65. All vocations can cast it for 12 MP as of the 2.1 update. The spell's formula is (Magical Might - 79) x 0.54 + 57~87, leading to a base range of 57~87 and max range of 177~207. The calculation alters when the caster's might exceeds 300, becoming (Magical Might - 300) / 20 + 177~207 for a new cap of 211~241. The tornadoes conjured by the incantation radiate out from the caster for 15 meters in a counter-clockwise patter, striking enemies within the range multiple times.

  • In the Offline version of the game, the Hero can learn Kaswoosh at level 51 as a Minstrel and 51 as a Luminary, while Raguas learns it at level 45 and Fuura learns it at level 46. As the game has changed back to a traditional turn-based battle system, Kaswoosh deals wind damage to a group of enemies for 10 MP. The damage range is 72~245 dependent on the caster's Magical Might.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Serena will learn Kaswoosh during a story event, and can cast it for 20 MP. Kaswoosh's base range is 124~252 and the maximum range is 162~290. Because Serena never develops any Magical Might save for equipment bonuses and seeds, the growth range for the spell is 1~250 magical might.

Dragon Quest Monsters[edit]

Known as Infermost in this game, it is an upgraded form of Infermore. Infermore grows into Infermost when the monster reaches level 27 with 104 max MP and 134 INT.

Dragon Quest Monsters 2[edit]

Infermost now requires 242 INT to learn.

Dragon Quest Monsters: Joker[edit]

Kaswoosh costs 12 MP, will deal up to 215~245 damage, can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Kaswoosh has a base range of 98~109, and a maximum range of 206~215. It can be learned from all the skills it could be in the previous game, as well as:

Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key[edit]

Kaswoosh costs 22 MP and will deal 114~126 damage. Once the caster's Wisdom rises higher than 250, the spell will increase in power until it hits 209~231 damage at 999 Wisdom.

Dragon Quest Monsters: Joker 3[edit]

Kaswoosh has the same parameters as in the prior two Monsters titles.

Dragon Quest Monsters: The Dark Prince[edit]

Kaswoosh costs 22 MP and is learned via the Aamon, Polariser, Snow Drifter, Storm Chaser, Vagabond, and Woosh Virtuoso talents. It has a base power of 120 and will deal an average of 220 damage at 999 wisdom.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

GameDescription
DQH Logo.png
Stirs up a hard-hitting hurricane that blows all foes away.[1]

Kaswoosh is the third tier spell of Isla and can be learned by investing 16 skill points. After charging her Swoosh spell for a short time, she can cast Kaswoosh, which creates four whirlwinds in front of her for 26 MP. The whirlwinds last for 5 seconds, allowing Isla to rack up lots of hits and damage in conjunction with her other attacks.

Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Kaswoosh also appears as the third tier spell of Meena and now only costs 14 MP. It can be learned by investing 16 skill points after they reach level 22 and have learned Swoosh.

Dragon Quest Tact[edit]

Kaswoosh can be learned by Vis mager at level 52, Wight king at level 54, and Teeny sanguini and Wrecktor through Talent Blossoming. It costs 108 MP to cast, has a range of three squares in front of the caster, and inflicts major Woosh-type spell damage to all enemies in a range of three squares horizontally. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast.

There are also variations of the spell, including Kaswoosh Plus, Dual Kaswoosh, and Wight Kaswoosh.

Kaswoosh (バギクロス Bagikurosu)Tactlogo.png
Ability information
Kaswoosh
Role * Type * Element MP cost
Attack Spell DQTact Woosh.png 108
Range Additional effects
DQTact RangeFront3.png
Front 3
None
Description
Deals major Woosh-type spell damage to all enemies in area of effect
Naturally learnt by
Teeny sanguini, Vis mager, Wight king, Wrecktor


Dragon Quest Treasures[edit]

Kaswoosh generates twisters that ram into enemies repeatedly, dealing heavy Wind-element damage for 22 MP. It can be learned by Hat hamwitches, Shadow ministers, Stormy sabrecats, and Valhalla vultures at level 33, automatically upgrading from Swoosh.

Super Smash Bros. Ultimate[edit]

Kaswoosh appears as the Hero's up special move in Super Smash Bros. Ultimate. It is two large whirlwinds that sends the Hero up far into the air, with the blusters hitting opponents for up to 19% damage and launching them downward. It is the fully charged version of Woosh and costs 18 MP.

Enemy versions[edit]

Kaswoosh dealt 30~62 damage and kept the wind-speed until VIII, when it was changed to 32~76 damage. Beginning with IX the spell would strike for 30~130 damage.

Other Languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolMegatornadoFrom the Greek mega- and tornado.
ICON-FLAG-FR.png FrançaisMégatornadeFrom the Greek méga- and tornade.
ICON-FLAG-DE.png DeutschBrausDerived from the German verb brausen, which means to woosh or roar. A dissonant noise made by wind or water.
ICON-FLAG-IT.png ItalianoTornadoFrom the English tornado, which means a violent windstorm.
ICON-FLAG-KO.png 한국어바기크로스Transliteration of the Japanese name Bagicross.

Battle Visuals[edit]


Trivia[edit]

Prior to the debut of animated spells in V, Kaswoosh was depicted as being two powerful blades of wind striking enemies in a Greek cross pattern. This is still reflected in the spell's Japanese name of Bagicross. When it was decided that the spell would be animated as a twister, the idea of striking enemies with a burst of holy wind would be retained and manifest in VI as Pearly Gates (Grand Cross in Japanese).

Gallery[edit]

  1. Sony PlayStation 4 and Steam versions.