List of items in Dragon Quest VIII: Difference between revisions
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|Crystal ball || [[File:CrystalBall.png|center|60px]] || N/A || N/A || Return to [[Kalderasha]]. || The crystal ball for fortune-telling which Valentina asked you to find. | |Crystal ball || [[File:CrystalBall.png|center|60px]] || N/A || N/A || Return to [[Kalderasha]]. || The crystal ball for fortune-telling which Valentina asked you to find. | ||
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|Tool Bag|| || N/A|| N/A || Return to the man in the [[Waterfall Shack]] for 8 pieces of [[Plain cheese]].|| || | |||
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|[[Jessica's letter]] || [[File:Jessicas_Letter.png|center|60px]] || N/A || N/A ||Give to Rosalind to advance the story.||A note left behind by Jessica. | |[[Jessica's letter]] || [[File:Jessicas_Letter.png|center|60px]] || N/A || N/A ||Give to Rosalind to advance the story.||A note left behind by Jessica. | ||
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|World map || || N/A || N/A ||Allows you to see your current location in the world. ||A highly-detailed map of the world. | |World map || || N/A || N/A ||Allows you to see your current location in the world. ||A highly-detailed map of the world. | ||
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|Morrie's Memo #1| || || N/A||N/A|| Contains information on [[Smiles]]. || || | |||
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|Morrie's Memo #2| || || N/A||N/A|| Contains information on [[Lonely Joe]].|| || | |||
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|Morrie's Memo #3| || || N/A||N/A|| Contains information on [[Squiggles]].|| || | |||
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|Monster Arena Key || || N/A || N/A ||Allows entrance to [[Morrie's Place]]. ||A key received from Morrie that allows you to enter the Monster Arena. | |Monster Arena Key || || N/A || N/A ||Allows entrance to [[Morrie's Place]]. ||A key received from Morrie that allows you to enter the Monster Arena. | ||
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|[[Moonshadow harp]] || [[File:Moonshadow_Harp.png|center|60px]] || N/A || N/A|| Allows Ishmari to get the ship to the ocean. || A royal treasure from Ascantha that contains some sort of mysterious power. | |[[Moonshadow harp]] || [[File:Moonshadow_Harp.png|center|60px]] || N/A || N/A|| Allows Ishmari to get the ship to the ocean. || A royal treasure from Ascantha that contains some sort of mysterious power. | ||
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|[[ | |[[Sand of serenity]] || [[File:Sand_of_Serenity.png|center|60px]] || N/A || N/A ||Puts Baurem's soul to rest at the [[Yggdrasil|Tree of Styx]]. ||A phial of mysterious powder received from Felix. | ||
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|[[Baumren's bell]] || [[File:BaumrensBell.png|center|60px]] || N/A || N/A || Summons a [[Great sabrecat]]. || A bell received from Master Felix. | |||
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|Lizard Humour|| || N/A||N/A||Use before entering the [[Royal Hunting Ground]] to avoid scaring [[Argon lizard]]s off.|| || | |||
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|[[Argon heart]] || [[File:ArgonHeart.png|center|60px]] || N/A || N/A || Nothing. || A gizzard stone from an [[Argon lizard|argon lizard]] | |[[Argon heart]] || [[File:ArgonHeart.png|center|60px]] || N/A || N/A || Nothing. || A gizzard stone from an [[Argon lizard|argon lizard]] | ||
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|Great big Argon heart || [[File:GreatBigArgonHeart.png|center|60px]] || N/A || N/A || Return to Argonia in exchange for the Magic Mirror. || A gizzard stone from the [[Great Argon lizard]]. | |Great big Argon heart || [[File:GreatBigArgonHeart.png|center|60px]] || N/A || N/A || Return to Argonia in exchange for the Magic Mirror. || A gizzard stone from the [[Great Argon lizard]]. | ||
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|[[ | |[[Sun mirror]] || [[File:Sun_Mirror.png|center|60px]] || N/A || N/A || Allows entry into the [[Dark Ruins]] || Once a magical mirror. Now drained of its former power. | ||
The magic mirror, restored to its true from by the power of the sea dragon. | |||
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|The Big Book of Barriers || N/A || N/A || N/A || Give to [[Dominico]] for him to create a magic barrier. || An encyclopaedia of the world's magic barriers. | |The Big Book of Barriers || N/A || N/A || N/A || Give to [[Dominico]] for him to create a magic barrier. || An encyclopaedia of the world's magic barriers. |
Revision as of 23:58, 30 April 2024
The following is a list of regular items that can be collected and be used by the party in Dragon Quest VIII: Journey of the Cursed King. See also List of cheeses in Dragon Quest VIII and List of alchemy ingredients in Dragon Quest VIII.
Regular Items
Name | Image | Price | Recipe | Effect | Description |
---|---|---|---|---|---|
Medicinal herb | 8 | Restores around 30-40 HP on use. | Restores 30 or more HP to a single ally. | ||
Strong medicine | N/A | Medicinal herb + Medicinal herb | Restores around 50-70 HP on use. | Restores 50 or more HP to a single ally. | |
Special medicine | N/A | Strong medicine + Strong medicine | Restores around 90-120 HP on use. | Restores 90 or more HP to a single ally. | |
Rose-root | N/A | Medicinal herb + Medicinal herb + Medicinal herb Medicinal herb + Strong medicine |
Restores around 70-90 HP on use. | Restores 70 or more HP to a single ally. | |
Amor seco essence | 120 | Holy water + Strong medicine | Restores around 70-90 HP on use. | Restores 60 or more HP to a single ally. | |
Antidotal herb | 10 | Removes poison effect. | Cures a single ally of the effects of poison. | ||
Strong antidote | N/A | Antidotal herb + Medicinal herb | Removes Poison effect and restores around 30-40 HP on use. | Restores 30 or more HP to a single ally and cures the effects of poison. | |
Special antidote | N/A | Medicinal herb + Antidotal herb + Antidotal herb Strong antidote + Strong antidote |
Removes poison effect and restores around 60-80 HP on use. | Restores 60 or more HP to a single ally and cures the effects of poison. | |
Moonwort bulb | 30 | Removes Paralysis and wakes up all party members. | Cures the entire party of the effects of Paralysis. | ||
Rose-wort | N/A | Medicinal herb + Medicinal herb + Moonwort bulb Moonwort bulb + Strong medicine |
Removes Paralysis effect and restores around 60-80 HP on use. | Restores 60 or more HP to a single ally and cures the effects of paralysis. | |
Moon's mercy | N/A | Moonwort bulb + Moonwort bulb + Moonwort bulb | Removes Paralysis effect and restores around 110-120 HP on use. | ||
Lesser panacea | N/A | Special medicine + Special medicine | Removes Paralysis and Poison effect and restores all HP on use. | Fully restores the HP of a single ally and cures the effects of poison and paralysis. | |
Greater panacea | N/A | Special medicine + Special medicine + Special medicine Lesser panacea + Rose-root + Rose-wort |
Removes paralysis and poison effect and restores all HP on use. | ||
Yggdrasil leaf | 1000 | Revives one fallen party member. | |||
Yggdrasil dew | N/A | Magic water + Yggdrasil leaf | Recovers all party members HP. | ||
Magic water | 300 | Holy water + Seed of magic | Restores around 30-40 MP on use. | Restores 30 or more MP to a single ally. | |
Elfin elixir | 300 | Magic water + Yggdrasil dew | Restores all MP on use. | ||
Holy water | 20 | Amor seco essence + Rock salt | Repels weaker enemies. | Temporarily prevents weaker monsters from attacking the party. | |
Chimaera wing | 25 | Wing of bat + Wing of bat | Casts Zoom. | Allows you to warp instantly to a selection of places you have previously visited. | |
Mystifying mixture | N/A | Antidotal herb + Medicinal herb + Moonwort bulb Cowpat + Holy water + Wing of bat |
Casts Fuddle. | ||
Rockbomb shard | 450 | 50-100 damage on all enemies. | |||
Timbrel of tension | N/A | Magic beast hide + Sun crown + Tough guy tattoo | Increases all party members' Tension by one level. | ||
Seed of life | N/A | Augments max HP. | Permanently increases the maximum HP of a single ally. | ||
Seed of magic | N/A | Augments max MP. | Permanently increases the maximum MP of a single ally. | ||
Seed of strength | N/A | Augments strength. | Permanently increases the strength of a single ally. | ||
Seed of defence | N/A | Augments resilience. | Permanently increases the resilience of a single ally. | ||
Seed of agility | N/A | Augments agility. | Permanently increases the agility of a single ally. | ||
Seed of wisdom | N/A | Augments wisdom. | Permanently increases the wisdom of a single ally. | ||
Seed of skill | 2000 (one time offer) |
Adds 5 skill points. | |||
Copper Monster Coin | N/A | N/A | N/A | A copper coin dropped by special monsters when defeated. Can be sold for money. | |
Silver Monster Coin | N/A | N/A | N/A | A silver coin dropped by special monsters when defeated. Can be sold for money. | |
Gold Monster Coin | N/A | N/A | N/A | A golden coin dropped by special monsters when defeated. Can be sold for money. |
Incredible Items
These items are (usually) one of a kind and cannot be sold to merchants.
Name | Image | Price | Recipe | Effect | Description | |
---|---|---|---|---|---|---|
Mini medal | N/A | N/A | Exchange for prizes at Princess Minnie's Castle. | A tiny medal. Gather enough and you can exchange them with Princess Minnie for prizes. | ||
Crystal ball | N/A | N/A | Return to Kalderasha. | The crystal ball for fortune-telling which Valentina asked you to find. | ||
Tool Bag | N/A | N/A | Return to the man in the Waterfall Shack for 8 pieces of Plain cheese. | |||
Jessica's letter | N/A | N/A | Give to Rosalind to advance the story. | A note left behind by Jessica. | ||
World map | N/A | N/A | Allows you to see your current location in the world. | A highly-detailed map of the world. | ||
N/A | N/A | Contains information on Smiles. | ||||
N/A | N/A | Contains information on Lonely Joe. | ||||
N/A | N/A | Contains information on Squiggles. | ||||
Monster Arena Key | N/A | N/A | Allows entrance to Morrie's Place. | A key received from Morrie that allows you to enter the Monster Arena. | ||
Venus' Tear | N/A | N/A | Give to Red in exchange for Medea. | A beautiful gemstone shaped like a teardrop. | ||
Magic Key | N/A | N/A | Opens locked treasure chests. | Opens any treasure chest. | ||
Moonshadow harp | N/A | N/A | Allows Ishmari to get the ship to the ocean. | A royal treasure from Ascantha that contains some sort of mysterious power. | ||
Sand of serenity | N/A | N/A | Puts Baurem's soul to rest at the Tree of Styx. | A phial of mysterious powder received from Felix. | ||
Baumren's bell | N/A | N/A | Summons a Great sabrecat. | A bell received from Master Felix. | ||
Lizard Humour | N/A | N/A | Use before entering the Royal Hunting Ground to avoid scaring Argon lizards off. | |||
Argon heart | N/A | N/A | Nothing. | A gizzard stone from an argon lizard | ||
Great big Argon heart | N/A | N/A | Return to Argonia in exchange for the Magic Mirror. | A gizzard stone from the Great Argon lizard. | ||
Sun mirror | N/A | N/A | Allows entry into the Dark Ruins | Once a magical mirror. Now drained of its former power.
The magic mirror, restored to its true from by the power of the sea dragon. | ||
The Big Book of Barriers | N/A | N/A | N/A | Give to Dominico for him to create a magic barrier. | An encyclopaedia of the world's magic barriers. | |
Kran Spinels | N/A | N/A | Give to Dominico to help him create a barrier. | A pair of precious jewels that were set into the eyes of the statue of Alexandra. | ||
Marta's bag | N/A | N/A | Give to Marek in the Herb Grotto to save him from hypothermia. | A pouch prepared by Marta for the medicine man, Marek. | ||
Ultimate Key | N/A | N/A | Opens locked treasure chests and doors. | Opens any treasure chest or door. | ||
Illuminated sea chart | N/A | N/A | Reveals the path to the Godbird Isle. | An old sea chart that shows the secret path to the Godbird Isle. | ||
Godbird's soulstone | N/A | N/A | Grants the power of flying. | A sacred gem that allows the party to fly freely through the skies. | ||
Darktree leaf | N/A | N/A | Shows the location of Rhapthorne on the world map. | Works like a compass, guiding the user to the source of evil. | ||
Echo Flute | N/A | N/A | Used to judge the proximity of the Seven Orbs | A mysterious flute that locates orbs using echoes. | ||
Purple Orb | N/A | N/A | Present to Empyrea to initiate the final battle. | A purple orb that contains the soul of one of the great sages. | ||
Blue Orb | N/A | N/A | Present to Empyrea to initiate the final battle. | A blue orb that contains the soul of one of the great sages. | ||
Gold Orb | N/A | N/A | Present to Empyrea to initiate the final battle. | A golden orb that contains the soul of one of the great sages. | ||
Yellow Orb | N/A | N/A | Present to Empyrea to initiate the final battle. | A yellow orb that contains the soul of one of the great sages. | ||
Green Orb | N/A | N/A | Present to Empyrea to initiate the final battle. | A green orb that contains the soul of one of the great sages. | ||
Red Orb | N/A | N/A | Present to Empyrea to initiate the final battle. | A red orb that contains the soul of one of the great sages. | ||
Silver Orb]] | N/A | N/A | Present to Empyrea to initiate the final battle. | A silver orb that contains the soul of one of the great sages. | ||
Godbird sceptre | N/A | N/A | Destroys the barrier protecting Rhapthorne. | A divine scepter created to seal away the power of the Lord of Darkness. | ||
Sage's stone | N/A | Gold bar + Orichalcum + Yggdrasil dew | Restores HP to the party when used in battle. | Restores 100* or more HP to the entire party when used as an item in battle. | ||
Double bubble | N/A | N/A | Doubles experience and gold earned by the party for 10 battles after using. | A shining sphere with the power to double the experience and double the gold earned from battles! |