List of items in Dragon Quest VIII: Difference between revisions

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|Crystal ball || [[File:CrystalBall.png|center|60px]] || N/A || N/A || Return to [[Kalderasha]]. || The crystal ball for fortune-telling which Valentina asked you to find.
|Crystal ball || [[File:CrystalBall.png|center|60px]] || N/A || N/A || Return to [[Kalderasha]]. || The crystal ball for fortune-telling which Valentina asked you to find.
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|Tool Bag|| || N/A|| N/A || Return to the man in the [[Waterfall Shack]] for 8 pieces of [[Plain cheese]].|| ||
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|[[Jessica's letter]] || [[File:Jessicas_Letter.png|center|60px]] || N/A || N/A ||Give to Rosalind to advance the story.||A note left behind by Jessica.  
|[[Jessica's letter]] || [[File:Jessicas_Letter.png|center|60px]] || N/A || N/A ||Give to Rosalind to advance the story.||A note left behind by Jessica.  
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|World map || || N/A || N/A ||Allows you to see your current location in the world. ||A highly-detailed map of the world.
|World map || || N/A || N/A ||Allows you to see your current location in the world. ||A highly-detailed map of the world.
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|Morrie's Memo #1| || || N/A||N/A|| Contains information on [[Smiles]]. || ||
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|Morrie's Memo #2| || || N/A||N/A|| Contains information on [[Lonely Joe]].|| ||
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|Morrie's Memo #3| || || N/A||N/A|| Contains information on [[Squiggles]].|| ||
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|Monster Arena Key ||  || N/A || N/A ||Allows entrance to [[Morrie's Place]]. ||A key received from Morrie that allows you to enter the Monster Arena.
|Monster Arena Key ||  || N/A || N/A ||Allows entrance to [[Morrie's Place]]. ||A key received from Morrie that allows you to enter the Monster Arena.
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|[[Moonshadow harp]] || [[File:Moonshadow_Harp.png|center|60px]] || N/A || N/A|| Allows Ishmari to get the ship to the ocean. || A royal treasure from Ascantha that contains some sort of mysterious power.
|[[Moonshadow harp]] || [[File:Moonshadow_Harp.png|center|60px]] || N/A || N/A|| Allows Ishmari to get the ship to the ocean. || A royal treasure from Ascantha that contains some sort of mysterious power.
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|[[Sun mirror]] || [[File:Sun_Mirror.png|center|60px]] || N/A || N/A || Allows entry into the [[Dark Ruins]] || Once a magical mirror. Now drained of its former power.
|[[Sand of serenity]] || [[File:Sand_of_Serenity.png|center|60px]] || N/A || N/A ||Puts Baurem's soul to rest at the [[Yggdrasil|Tree of Styx]]. ||A phial of mysterious powder received from Felix.
The magic mirror, restored to its true from by the power of the sea dragon.
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|[[Baumren's bell]] || [[File:BaumrensBell.png|center|60px]] || N/A || N/A || Summons a [[Great sabrecat]]. || A bell received from Master Felix.
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|Lizard Humour|| || N/A||N/A||Use before entering the [[Royal Hunting Ground]] to avoid scaring [[Argon lizard]]s off.|| ||
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|[[Argon heart]] || [[File:ArgonHeart.png|center|60px]] || N/A || N/A || Nothing. || A gizzard stone from an [[Argon lizard|argon lizard]]
|[[Argon heart]] || [[File:ArgonHeart.png|center|60px]] || N/A || N/A || Nothing. || A gizzard stone from an [[Argon lizard|argon lizard]]
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|Great big Argon heart || [[File:GreatBigArgonHeart.png|center|60px]] || N/A || N/A || Return to Argonia in exchange for the Magic Mirror. || A gizzard stone from the [[Great Argon lizard]].
|Great big Argon heart || [[File:GreatBigArgonHeart.png|center|60px]] || N/A || N/A || Return to Argonia in exchange for the Magic Mirror. || A gizzard stone from the [[Great Argon lizard]].
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|[[Sand of serenity]] || [[File:Sand_of_Serenity.png|center|60px]] || N/A || N/A ||Puts Baurem's soul to rest at the [[Yggdrasil|Tree of Styx]]. ||A phial of mysterious powder received from Felix.
|[[Sun mirror]] || [[File:Sun_Mirror.png|center|60px]] || N/A || N/A || Allows entry into the [[Dark Ruins]] || Once a magical mirror. Now drained of its former power.
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The magic mirror, restored to its true from by the power of the sea dragon.
|[[Baumren's bell]] || [[File:BaumrensBell.png|center|60px]] || N/A || N/A || Summons a [[Great sabrecat]]. || A bell received from Master Felix.
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|The Big Book of Barriers || N/A || N/A || N/A || Give to [[Dominico]] for him to create a magic barrier. || An encyclopaedia of the world's magic barriers.
|The Big Book of Barriers || N/A || N/A || N/A || Give to [[Dominico]] for him to create a magic barrier. || An encyclopaedia of the world's magic barriers.

Revision as of 23:58, 30 April 2024

The following is a list of regular items that can be collected and be used by the party in Dragon Quest VIII: Journey of the Cursed King. See also List of cheeses in Dragon Quest VIII and List of alchemy ingredients in Dragon Quest VIII.

Regular Items

Name Image Price Recipe Effect Description
Medicinal herb
Medicinal Herb art.png
8 Restores around 30-40 HP on use. Restores 30 or more HP to a single ally.
Strong medicine
Strong Medicine.png
N/A Medicinal herb + Medicinal herb Restores around 50-70 HP on use. Restores 50 or more HP to a single ally.
Special medicine
Special Medicine.png
N/A Strong medicine + Strong medicine Restores around 90-120 HP on use. Restores 90 or more HP to a single ally.
Rose-root
DQVIII Rose-root.png
N/A Medicinal herb + Medicinal herb + Medicinal herb
Medicinal herb + Strong medicine
Restores around 70-90 HP on use. Restores 70 or more HP to a single ally.
Amor seco essence
DQVIII Amor Seco Essence.png
120 Holy water + Strong medicine Restores around 70-90 HP on use. Restores 60 or more HP to a single ally.
Antidotal herb
Antidotal Herb art.png
10 Removes poison effect. Cures a single ally of the effects of poison.
Strong antidote
Strong Antidote.png
N/A Antidotal herb + Medicinal herb Removes Poison effect and restores around 30-40 HP on use. Restores 30 or more HP to a single ally and cures the effects of poison.
Special antidote
Special Antidote.png
N/A Medicinal herb + Antidotal herb + Antidotal herb
Strong antidote + Strong antidote
Removes poison effect and restores around 60-80 HP on use. Restores 60 or more HP to a single ally and cures the effects of poison.
Moonwort bulb
Moonwort Bulb.png
30 Removes Paralysis and wakes up all party members. Cures the entire party of the effects of Paralysis.
Rose-wort
Rosewort.png
N/A Medicinal herb + Medicinal herb + Moonwort bulb
Moonwort bulb + Strong medicine
Removes Paralysis effect and restores around 60-80 HP on use. Restores 60 or more HP to a single ally and cures the effects of paralysis.
Moon's mercy
Moons Mercy.png
N/A Moonwort bulb + Moonwort bulb + Moonwort bulb Removes Paralysis effect and restores around 110-120 HP on use.
Lesser panacea
LesserPanacea.png
N/A Special medicine + Special medicine Removes Paralysis and Poison effect and restores all HP on use. Fully restores the HP of a single ally and cures the effects of poison and paralysis.
Greater panacea
GreaterPanacea.png
N/A Special medicine + Special medicine + Special medicine
Lesser panacea + Rose-root + Rose-wort
Removes paralysis and poison effect and restores all HP on use.
Yggdrasil leaf
YggdrasilLeafArt.png
1000 Revives one fallen party member.
Yggdrasil dew
YggdrasilDew.png
N/A Magic water + Yggdrasil leaf Recovers all party members HP.
Magic water
DQVIII Magic Water.png
300 Holy water + Seed of magic Restores around 30-40 MP on use. Restores 30 or more MP to a single ally.
Elfin elixir
DQVIII Elfin Elixir.png
300 Magic water + Yggdrasil dew Restores all MP on use.
Holy water
HolyWaterArt.png
20 Amor seco essence + Rock salt Repels weaker enemies. Temporarily prevents weaker monsters from attacking the party.
Chimaera wing
Chimaera Wing.png
25 Wing of bat + Wing of bat Casts Zoom. Allows you to warp instantly to a selection of places you have previously visited.
Mystifying mixture
MystifyingMixture.png
N/A Antidotal herb + Medicinal herb + Moonwort bulb
Cowpat + Holy water + Wing of bat
Casts Fuddle.
Rockbomb shard
RockbombShard.png
450 50-100 damage on all enemies.
Timbrel of tension
DQVIII Timbrel of Tension.png
N/A Magic beast hide + Sun crown + Tough guy tattoo Increases all party members' Tension by one level.
Seed of life
SeedOfLifeArt.png
N/A Augments max HP. Permanently increases the maximum HP of a single ally.
Seed of magic
SeedOfMagicArt.png
N/A Augments max MP. Permanently increases the maximum MP of a single ally.
Seed of strength
SeedOfStrengthArt.png
N/A Augments strength. Permanently increases the strength of a single ally.
Seed of defence
SeedOfDefenseArt.png
N/A Augments resilience. Permanently increases the resilience of a single ally.
Seed of agility
SeedOfAgilityArt.png
N/A Augments agility. Permanently increases the agility of a single ally.
Seed of wisdom
SeedOfWisdomArt.png
N/A Augments wisdom. Permanently increases the wisdom of a single ally.
Seed of skill
DQVIII Seed Of Skill.png
2000
(one time offer)
Adds 5 skill points.
Copper Monster Coin N/A N/A N/A A copper coin dropped by special monsters when defeated. Can be sold for money.
Silver Monster Coin N/A N/A N/A A silver coin dropped by special monsters when defeated. Can be sold for money.
Gold Monster Coin N/A N/A N/A A golden coin dropped by special monsters when defeated. Can be sold for money.

Incredible Items

These items are (usually) one of a kind and cannot be sold to merchants.

Name Image Price Recipe Effect Description
Mini medal
DQVIII Mini Medal.png
N/A N/A Exchange for prizes at Princess Minnie's Castle. A tiny medal. Gather enough and you can exchange them with Princess Minnie for prizes.
Crystal ball
CrystalBall.png
N/A N/A Return to Kalderasha. The crystal ball for fortune-telling which Valentina asked you to find.
Tool Bag N/A N/A Return to the man in the Waterfall Shack for 8 pieces of Plain cheese.
Jessica's letter
Jessicas Letter.png
N/A N/A Give to Rosalind to advance the story. A note left behind by Jessica.
World map N/A N/A Allows you to see your current location in the world. A highly-detailed map of the world.
N/A N/A Contains information on Smiles.
N/A N/A Contains information on Lonely Joe.
N/A N/A Contains information on Squiggles.
Monster Arena Key N/A N/A Allows entrance to Morrie's Place. A key received from Morrie that allows you to enter the Monster Arena.
Venus' Tear
DQVIII Venus Tear.png
N/A N/A Give to Red in exchange for Medea. A beautiful gemstone shaped like a teardrop.
Magic Key
DQVIIIMagicKey.png
N/A N/A Opens locked treasure chests. Opens any treasure chest.
Moonshadow harp
Moonshadow Harp.png
N/A N/A Allows Ishmari to get the ship to the ocean. A royal treasure from Ascantha that contains some sort of mysterious power.
Sand of serenity
Sand of Serenity.png
N/A N/A Puts Baurem's soul to rest at the Tree of Styx. A phial of mysterious powder received from Felix.
Baumren's bell
BaumrensBell.png
N/A N/A Summons a Great sabrecat. A bell received from Master Felix.
Lizard Humour N/A N/A Use before entering the Royal Hunting Ground to avoid scaring Argon lizards off.
Argon heart
ArgonHeart.png
N/A N/A Nothing. A gizzard stone from an argon lizard
Great big Argon heart
GreatBigArgonHeart.png
N/A N/A Return to Argonia in exchange for the Magic Mirror. A gizzard stone from the Great Argon lizard.
Sun mirror
Sun Mirror.png
N/A N/A Allows entry into the Dark Ruins Once a magical mirror. Now drained of its former power.

The magic mirror, restored to its true from by the power of the sea dragon.

The Big Book of Barriers N/A N/A N/A Give to Dominico for him to create a magic barrier. An encyclopaedia of the world's magic barriers.
Kran Spinels
Kran Spinels.png
N/A N/A Give to Dominico to help him create a barrier. A pair of precious jewels that were set into the eyes of the statue of Alexandra.
Marta's bag
Martas Bag.png
N/A N/A Give to Marek in the Herb Grotto to save him from hypothermia. A pouch prepared by Marta for the medicine man, Marek.
Ultimate Key
DQVIIIUltimateKey.png
N/A N/A Opens locked treasure chests and doors. Opens any treasure chest or door.
Illuminated sea chart
DQVIII Illuminated sea chart.png
N/A N/A Reveals the path to the Godbird Isle. An old sea chart that shows the secret path to the Godbird Isle.
Godbird's soulstone
GodbirdsSoulstone.png
N/A N/A Grants the power of flying. A sacred gem that allows the party to fly freely through the skies.
Darktree leaf
DQVIII Darktree Leaf.png
N/A N/A Shows the location of Rhapthorne on the world map. Works like a compass, guiding the user to the source of evil.
Echo Flute N/A N/A Used to judge the proximity of the Seven Orbs A mysterious flute that locates orbs using echoes.
Purple Orb
PurpleOrb.png
N/A N/A Present to Empyrea to initiate the final battle. A purple orb that contains the soul of one of the great sages.
Blue Orb
BlueOrb.png
N/A N/A Present to Empyrea to initiate the final battle. A blue orb that contains the soul of one of the great sages.
Gold Orb N/A N/A Present to Empyrea to initiate the final battle. A golden orb that contains the soul of one of the great sages.
Yellow Orb
YellowOrb.png
N/A N/A Present to Empyrea to initiate the final battle. A yellow orb that contains the soul of one of the great sages.
Green Orb
GreenOrb.png
N/A N/A Present to Empyrea to initiate the final battle. A green orb that contains the soul of one of the great sages.
Red Orb
RedOrb.png
N/A N/A Present to Empyrea to initiate the final battle. A red orb that contains the soul of one of the great sages.
Silver Orb]]
SilverOrb.png
N/A N/A Present to Empyrea to initiate the final battle. A silver orb that contains the soul of one of the great sages.
Godbird sceptre
GodbirdSceptre.png
N/A N/A Destroys the barrier protecting Rhapthorne. A divine scepter created to seal away the power of the Lord of Darkness.
Sage's stone
DQV Sages Stone.png
N/A Gold bar + Orichalcum + Yggdrasil dew Restores HP to the party when used in battle. Restores 100* or more HP to the entire party when used as an item in battle.
Double bubble
DQM2 3DS Double Bubble.png
N/A N/A Doubles experience and gold earned by the party for 10 battles after using. A shining sphere with the power to double the experience and double the gold earned from battles!