Kazing is a recurring spell in the Dragon Quest series. Unlike Zing, it always succeeds at resurrecting a dead party member and is much more reliable in times of trouble. The amount of HP restored to the fallen character varies from game to game.
- 1 Appearances
- 1.1 Dragon Quest II
- 1.2 Dragon Quest III
- 1.3 Dragon Quest IV
- 1.4 Dragon Quest V
- 1.5 Dragon Quest VI
- 1.6 Dragon Quest VII
- 1.7 Dragon Quest VIII
- 1.8 Dragon Quest IX
- 1.9 Dragon Quest X
- 1.10 Dragon Quest XI: Echoes of an Elusive Age
- 1.11 Dragon Quest Monsters
- 1.12 Dragon Quest Monsters 2
- 1.13 Dragon Quest Monsters: Joker 2
- 2 Gallery
First introduced as Revive, Kazing revives a dead party member, but only gives them 1 HP.
Kazing is learned at rank 6 of the Sage vocation, rank 6 of the Champion vocation, rank 3 of the Druid vocation(3DS only), rank 3 (PSX) or 4 (3DS) of the Hero vocation, as well as the Black bishop (rank 2) and Platinum king jewel (rank 4) monster vocations.
- In the 3DS version, Morrie is able to learn the spell by investing 88 skill points into his Passion skill.
Kazing is only available to Sages at level 45. Once again, it costs 15 MP to cast.
Kazing is only learnable by Sages at level 65. It costs 15 MP to cast.
Called Revive in this game, it is an upgraded form of Vivify. Vivify grows into Revive when the monster reaches level 27 with 174 MP and 152 intelligence.
Revive now requires 274 intelligence to learn.
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