Dodgy Dance: Difference between revisions

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'''Dodgy Dance''' is a dance in the {{DQSeries}}.
'''Dodgy Dance''' is a dance in the {{DQSeries}}.


It increases evasion by a substantial amount in all appearances.
It increases [[evasion]] by a substantial amount in all appearances.


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
Dodgy Dance was retroactively added to the 2024 remake, learned by the {{Hero 3}} at level 13. It costs 5 {{MP}}.
Dodgy Dance was retroactively added to the 2024 remake, learned by the {{Hero 3}} at level 13 if his or her wisdom exceeds 38 points. It costs 5 {{MP}} and increases evasion to 50% for 3~5 turns.
==={{DQ6}}===
==={{DQ6}}===
Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's {{Evasion}} to '''50%''' for 2~3 turns.
Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's evasion to 50% for 2~3 turns.


It is used by the enemies [[hellstalker]]s and [[Bronson]].
It is used by the enemies [[hellstalker]]s and [[Bronson]].


==={{DQ7}}===
==={{DQ7}}===
Localized as Sidestep, this skill is learned by reaching rank 5 of the [[Dancer]] vocation and rank 3 in the [[Slime (vocation)|Slime]] vocation.
Dodgy Dance is learned by reaching rank 5 of the [[Dancer]] vocation and rank 3 in the [[Slime (vocation)|Slime]] vocation.


It can also be used by [[magic marionette]]s.
It can also be used by [[magic marionette]]s.


==={{DQM}}===
==={{DQM}}===
Called SideStep in this game, it requires the {{MFamilies}} to reach level 9 with 63 {{HP}} and 54 {{Agility}}. It is naturally learned by the [[Wild carrot|DanceVegi]], [[Mud mannequin|MudDoll]], [[Feralball|PillowRat]] and [[Slabbit]].
Called SideStep in the Eidos localization, it requires the {{MFamilies}} to reach level 9 with 63 {{HP}} and 54 {{Agility}}. It is naturally learned by the [[Wild carrot|dancevegi]], [[Mud mannequin|muddoll]], [[Feralball|pillowRrat]] and [[slabbit]].


==={{DQM2}}===
==={{DQM2}}===
The requirement to learn SideStep are unchanged. It is naturally learned by the [[Inverzon]], [[Growlbear|LandOwl]] and [[Whackanape|WildApe]].
The requirement to learn SideStep are unchanged. It is naturally learned by the [[inverzon]], [[Growlbear|landowl]] and [[Whackanape|wildape]].


==={{DQMJ}}===
==={{DQMJ}}===
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[[Category:Skills]]
[[Category:Skills]]
[[Category:Dances]]
[[Category:Dances]]
[[Category:Dragon Quest III HD-2D Remake skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]

Revision as of 04:57, 25 December 2024

Dodgy Dance is a dance in the Dragon Quest series.

It increases evasion by a substantial amount in all appearances.

Appearances

Dragon Quest III: The Seeds of Salvation

Dodgy Dance was retroactively added to the 2024 remake, learned by the Hero at level 13 if his or her wisdom exceeds 38 points. It costs 5 MP and increases evasion to 50% for 3~5 turns.

Dragon Quest VI: Realms of Revelation

Dodgy Dance is obtained by advancing to either rank 2 of the Dancer vocation or rank 4 of the Martial Artist vocation. When used, it boosts the character's evasion to 50% for 2~3 turns.

It is used by the enemies hellstalkers and Bronson.

Dragon Quest VII: Fragments of the Forgotten Past

Dodgy Dance is learned by reaching rank 5 of the Dancer vocation and rank 3 in the Slime vocation.

It can also be used by magic marionettes.

Dragon Quest Monsters

Called SideStep in the Eidos localization, it requires the monster to reach level 9 with 63 HP and 54 Agility. It is naturally learned by the dancevegi, muddoll, pillowRrat and slabbit.

Dragon Quest Monsters 2

The requirement to learn SideStep are unchanged. It is naturally learned by the inverzon, landowl and wildape.

Dragon Quest Monsters: Joker

Dodgy Dance can be learned from:

Dragon Quest Monsters: Joker 2

Dodgy Dance can no longer be learned from Bounty Hunter, and the point requirement for Speedster has changed. It can now be learned from:

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Dodgy Dance costs just one MP and doubles evasion for 4~7 turns, stacking with the Ace Evader, Artful Dodger, Evasive Impulse, and Supreme Sidestepper traits, and is voided by the Dodge Denier trait. It is learned via the Altruist, Cutpurse, Fuzzy Thinker, Musclehead, Party Monster, Pop Idol, Rockin’ Roller, Speedster , Supreme Healer, and Vexologist talents.