Path of Promise: Difference between revisions
Antiyonder (talk | contribs) No edit summary |
Antiyonder (talk | contribs) No edit summary |
||
| (5 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{LocationInfobox | {{LocationInfobox | ||
|game = {{Dragon Quest III}} | |game = {{Dragon Quest III}}<br>{{DQ3HD}} | ||
|title = Path of Promise | |title = Path of Promise | ||
|type= Dungeon | |type= Dungeon | ||
|image = [[Image:DQ III Android Path | |image = [[Image:DQ III Android Path Of Promise.jpg|250px]] | ||
|caption = | |caption = | ||
|japanese=いざないの洞窟 | |japanese=いざないの洞窟 | ||
| | |romaji=Izanai no Doukutsu | ||
|old=Cave of enticement, Tempt cave | |old=Cave of enticement, Tempt cave | ||
}} | }} | ||
'''Path of Promise''' is a dungeon in {{ | '''Path of Promise''' is a dungeon in {{Dragon Quest III}}. | ||
It connects the continent of [[Aliahan]] to the [[Shrine of Promise]]<ref>Name given when Storeyteller is used in the [[Cell phone]] version</ref>, which is south of [[Romaria]]. | It connects the continent of [[Aliahan]] to the [[Shrine of Promise]]<ref>Name given when Storeyteller is used in the [[Cell phone]] version</ref>, which is south of [[Romaria]]. | ||
| Line 15: | Line 15: | ||
==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the | The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the {{Party 3}} must use the [[wrecking ball]] on the blocking wall. By doing so, the wall is destroyed and the {{Party 3}} may continue into the cave. | ||
The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor. | The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor. | ||
====Treasures==== | ====Treasures==== | ||
| Line 29: | Line 24: | ||
===={{Monster}}s==== | ===={{Monster}}s==== | ||
*[[ | *[[Antgobbler]] | ||
*[[Batterfly]] | *[[Batterfly]] | ||
*[[ | *[[Killerpillar]] | ||
*[[Prestidigitator (Dragon Quest III)|Prestidigitator]] | *[[Prestidigitator (Dragon Quest III)|Prestidigitator]] | ||
*[[Spiked hare]] | *[[Spiked hare]] | ||
====Remake changes==== | |||
In the {{NES}} version, it's possible to travel to a majority of locations on the overworld after defeating [[Baramos]], before talking to the King of [[Aliahan]], by going through the cave and taking the [[Teleportal]] leading to [[Romaria]]. In the remake, the [[teleportal]] is blocked off by the old man in the first room of the cave, preventing any further progress until the player has an audience with the king. | |||
In the remakes, the [[world map]] is located in a [[treasure chest]] just beyond the blocking wall. | |||
==={{DQ3HD}}=== | |||
The wall that must be destroyed with the [[wrecking ball]] now depicts two soldiers clashing, alluding to the militaristic history of ancient [[Aliahan]]. The basement floor has been changed, and there is a [[List of recruitable monsters in Dragon Quest III HD-2D Remake|prestidigitator]] disguised as a [[human]] lurking about. | |||
====Treasures==== | |||
{| class="wikitable" | |||
| [[File:Magic water III HD icon.png|link=Magic water]] || [[File:Seed of life III HD icon.png|link=Seed of life]] || [[File:Seed of wisdom III HD icon.png|link=Seed of wisdom]] || [[File:Bunny tail III HD icon.png|link=Bunny tail]] || [[File:Cower ring III HD icon.png|link=Cower ring]] || [[File:Rousing ring III HD icon.png|link=Rousing ring]] || [[File:Chain sickle III HD icon.png|link=Chain sickle]] || [[File:Tortoise shell III HD icon.png|link=Tortoise shell]] | |||
|- | |||
|} | |||
====Monsters==== | |||
{| class="wikitable" | |||
| [[File:Antgobbler DQ III HD sprite.png|link=Antgobbler]] || [[File:Batterfly DQ III HD sprite.png|link=Batterfly]] || [[File:Bubble slime DQ III HD sprite.png|link=Bubble slime]] || [[File:Killerpillar DQ III HD sprite.png|link=Killerpillar]] || [[File:Prestidigitator DQ III HD sprite.png|link=Prestidigitator (Dragon Quest III)]] || [[File:Spiked hare DQ III HD sprite.png|link=Spiked hare]] || [[File:Waspion DQ III HD sprite.png|link=Waspion]] | |||
|} | |||
==Gallery== | ==Gallery== | ||
| Line 39: | Line 53: | ||
DQ III NES Cave of Enticement.png|Map. ({{NES}}) | DQ III NES Cave of Enticement.png|Map. ({{NES}}) | ||
Path of Promise 16-bit.png|Map ({{SFC}}) | Path of Promise 16-bit.png|Map ({{SFC}}) | ||
Path of promise map III HD2D.png|HD map. | |||
DQ III Android Path Of Promise 1.jpg|Lake. ([[Cell phone]]) | |||
DQ III Android Path Of Promise 2.jpg| | |||
DQ III Android Path Of Promise 3.jpg| | |||
DQ III Android Path Of Promise 4.jpg| | |||
DQ III Android Path Of Promise 5.jpg|Teleportal to the [[Shrine of Promise]]. ([[Cell phone]]) | |||
DQ III Android Path Of Promise 6.jpg|[[Teleportal]] to [[Shrine of Promise]] temporarily blocked until someone makes [[Zoma|himself]] known. ([[Cell phone]]) | |||
</gallery></center> | </gallery></center> | ||
| Line 46: | Line 66: | ||
{{DQIII}} | {{DQIII}} | ||
{{DQIIIHD}} | |||
[[Category:Dragon Quest III locations]] | [[Category:Dragon Quest III locations]] | ||
[[Category:Dragon Quest III HD-2D Remake locations]] | |||
Latest revision as of 07:18, 5 September 2025
| Dungeon | |
|---|---|
| Path of Promise | |
Error creating thumbnail: File missing
| |
| Japanese | いざないの洞窟 |
| Romaji | Izanai no Doukutsu |
| Game | Dragon Quest III Dragon Quest III HD-2D Remake |
| Old localization | Cave of enticement, Tempt cave |
Path of Promise is a dungeon in Dragon Quest III.
It connects the continent of Aliahan to the Shrine of Promise[1], which is south of Romaria.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the party must use the wrecking ball on the blocking wall. By doing so, the wall is destroyed and the party may continue into the cave.
The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor.
Treasures[edit]
Monsters[edit]
Remake changes[edit]
In the NES version, it's possible to travel to a majority of locations on the overworld after defeating Baramos, before talking to the King of Aliahan, by going through the cave and taking the Teleportal leading to Romaria. In the remake, the teleportal is blocked off by the old man in the first room of the cave, preventing any further progress until the player has an audience with the king.
In the remakes, the world map is located in a treasure chest just beyond the blocking wall.
Dragon Quest III HD-2D Remake[edit]
The wall that must be destroyed with the wrecking ball now depicts two soldiers clashing, alluding to the militaristic history of ancient Aliahan. The basement floor has been changed, and there is a prestidigitator disguised as a human lurking about.
Treasures[edit]
Monsters[edit]
Gallery[edit]
Map. (NES)
Map (SFC)
- Error creating thumbnail: File missing
Lake. (Cell phone)
- Error creating thumbnail: File missing
- Error creating thumbnail: File missing
- Error creating thumbnail: File missing
- Error creating thumbnail: File missing
Teleportal to the Shrine of Promise. (Cell phone)
- Error creating thumbnail: File missing
Teleportal to Shrine of Promise temporarily blocked until someone makes himself known. (Cell phone)
Reference[edit]
- ↑ Name given when Storeyteller is used in the Cell phone version