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The '''[[Immigrant Town]]''' is a town that can be created by the player in ''[[Dragon Quest III]]'' in the present day field west of [[Eginbear]] and on the other side of some mountains east of [[Soo]]. The development of the town is necessary to obtain the [[Yellow Orb]].
{{LocationInfobox
|game = {{DQ3}}
|title = Immigrant Town
|type= Town
|image = [[Image:DQ III NES New Town Overworld.gif|center|250px]]
|caption = Overworld location ({{NES}}).
|japanese=○○○○バーク
|romanji=○○○○burg
|old=Same
}}
 
The '''[[Immigrant Town]]''' is a town that can be created by the player in {{Dragon Quest III}} in the field at the north eastern tip of the North American continent and on the other side of mountains east of [[Persistence]].
 
The development of the town is necessary to obtain the [[Yellow Orb]].


==Synopsis==
==Synopsis==
An old man from [[Soo]] arrived in a field in hopes of making a town. but needs a [[dealer]] to help. The [[Hero (Dragon Quest III)|Hero]] agrees to provide him with one and parts way with his companion.
An old man from [[Persistence]] arrived in a field in hopes of making a town, but needs a [[merchant]] to help. The {{Hero 3}} agrees to provide him with one and parts way with his companion--this leads to a permanent separation in the {{NES}} version and a temporary farewell in the remakes of the game. The turbulent development of the immigrant town reflects the near-disaster of the Jamestown colony, the first permanent English settlement on American soil.


==Nearby enemies==
*[[Big horn]]
*[[Blue beak]]
*[[Dread admiral]]
*[[Merdane]]
*[[Shaman]]
*[[Toxic zombie]]


==Stage One==
==Stages of development==
The dealer has built a shop and runs it himself.
===Stage One===
===Shop===
The [[merchant]] has built a shop and runs it themself.
{{Shop|header|title=Item Shop|subtitle=}}
====Shop====
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{Shop|entry|item=[[Leather hat]]|price=80|attributes=2}}
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{Shop|footer}}
{{ItemShop/Item|name=Leather hat|price=80|attributes=Defense +2}}
{{ItemShop/End|note=}}
{{Clear}}


==Stage Two==
===Stage Two===
Triggered by defeating [[Orochi]]. Changes include:
Triggered by defeating [[Orochi]]. Changes include:
*The item shop has several additional items for sale and is ran by someone else.
*The [[item shop]] has several additional items for sale and is ran by someone else.
*The town has an inn.
*The town has an [[inn]].
*The old man's house has an additional.
*The old man's house has an additional floor.
*The merchant is in the middle of building a theater.
*The [[merchant]] is in the middle of building a theater.
===Treasure===
====Shop====
*[[Token]]
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
===Shops and servicess===
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{Shop|header|title=Item Shop|subtitle=}}
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
{{Shop|entry|item=[[Repellent]]|price=20|attributes=}}
{{ItemShop/Item|name=Leather hat|price=80|attributes=Defense +2}}
{{Shop|entry|item=[[Warp Wing]]|price=25|attributes=}}
{{ItemShop/End|note=}}
{{Shop|entry|item=[[Leather hat]]|price=80|attributes=2}}
{{Clear}}
{{Shop|footer}}
====Treasure====
*[[T'n'T ticket]] ({{SNES}} & {{GBC}} version)


{{Inn|entry|price=2 gold per person}}
===Stage Three===
Triggered by defeating the [[Boss troll]] and obtaining the [[Mod Rod]] in the kingdom of [[Manoza]]. The town has grown greatly, though some of the townspeople feel that they're being overworked, with some planning a revolution against the [[merchant]]. Changes include:
*The town is named after the [[merchant]].
*The theater is completed and has dancing girls as the entertainment. Upon leaving, The {{Hero 3}} and their {{Party 3}} will be charged 50,000 {{Gold}}, only to be able to leave for free since they are friends with The [[Merchant]].
*The [[merchant]] became mayor and had a manor built.
*An [[item shop]] being built where the old man use to live.
*The previous [[item shop]] is replaced with a [[Weapon shop|weapon]] and [[armour shop]].
*A jail is built.


==Stage Three==
====Shops====
Triggered by defeating [[Boss troll]] and obtaining the [[Staff of Change]].  The town has grown greatly, though some of the townspeople felt they're being overworked, with some planning a revolution against the merchant.  Changes include:
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
*The town is named after the merchant.
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
*The theater is completed and has dancing girls as the entertainment.  Upon leaving, The Hero and his party will be charged 50,000 Gold Coins, only to be able to leave for free since they are friends with The Merchant.
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
*The merchant became mayor and had a manor built.
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
*An item shop being built where the old man use to live.
{{ItemShop/Item|name=Coagulant|price=310|attributes=}}
*The previous item shop is replaced with a weapon and armor shop.
{{ItemShop/Item|name=Tangleweb|price=35|attributes=}}
*A jail was built.
{{ItemShop/Item|name=nopic|display='''[[Fading Jenny]]'''|price=300|attributes=}}
===Treasures===
{{ItemShop/End|note=}}
*[[Token]]
{{Clear}}
*[[Tiny medal]]
{{WeaponShop/Start|title=Weapon and armor shop (NES)|subtitle=|float=}}
*[[Gold beak]]
{{WeaponShop/Item|name=Zombiesbane|price=9,800|attributes=Attack +65}}
{{WeaponShop/Item|name=Dragonsbane|price=15,000|attributes=Attack +65}}
{{WeaponShop/Item|name=Staff of sentencing|price=2,700|attributes=Attack +35}}
{{WeaponShop/Item|name=Magic armour|price=5,800|attributes=Defense +40}}
{{WeaponShop/Item|name=Magic vestment|price=4,400|attributes=Defense +30}}
{{WeaponShop/Item|name=Dragon mail|price=9,800|attributes=Defense +45}}
{{WeaponShop/Item|name=Silver shield|price=8,800|attributes=Defense +30}}
{{WeaponShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (remakes)|subtitle=|float=}}
{{WeaponShop/Item|name=Staff of sentencing|price=2,700|attributes=Attack +37}}
{{WeaponShop/Item|name=Abracadabracus|price=7,700|attributes=Attack +45}}
{{WeaponShop/Item|name=Zombiesbane|price=9,800|attributes=Attack +67}}
{{WeaponShop/Item|name=War hammer|price=9,500|attributes=Attack +70}}
{{WeaponShop/Item|name=nopic|display='''[[Epic apron]]'''|price=9,900|attributes=Defense +45}}
{{WeaponShop/End|note=}}
{{Clear}}
====Treasures====
*240 {{Gold}} ({{NES}} version)
*[[Bunny ears]]
*[[Hen's tooth]]
*[[Garter]]
*[[Garter]]
*[[Bunny hat]]
*[[Mini medal]]
===Shops and services===
*[[Seed of luck]] ({{NES}} version)
{{Shop|header|title=Item Shop|subtitle=}}
*[[T'n'T ticket]] ({{SNES}} & {{GBC}} versions)
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}
{{Shop|entry|item=[[Repellent]]|price=20|attributes=}}
{{Shop|entry|item=[[Warp Wing]]|price=25|attributes=}}
{{Shop|entry|item=[[Poison moth powder]]|price=310|attributes=}}
{{Shop|entry|item=[[Spider's web]]|price=35|attributes=}}
{{Shop|entry|item=[[Invisibility herb]]|price=300|attributes=}}
{{Shop|footer}}


{{Shop|header|title=Weapon and Armor Shop|subtitle=}}
===Stage Four===
{{Shop|entry|item=[[Zombie slasher]]|price=9,800|attributes=+67}}
Originally the Final Stage in the {{NES}} Version. This is triggered by visiting the jail at [[Day-night cycle|night]] in Stage Three and overhearing the revolution conspirators. Though in the {{NES}} version, leaving town during the Third Stage and returning triggered the change. Changes included:
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=+70}}
*The [[merchant]] being jailed.
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=+37}}
*The [[Weapon shop|weapon]] and [[armour shop]] getting new merchandise. The [[item shop]] and [[inn]] remain the same.
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=+45}}
*The theater is holding a children singing contest, and is closed at [[Day-night cycle|night]].
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=+45}}
====Shop====
{{Shop|footer}}
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
{{ItemShop/Item|name=Coagulant|price=310|attributes=}}
{{ItemShop/Item|name=Tangleweb|price=35|attributes=}}
{{ItemShop/Item|name=nopic|display='''[[Fading Jenny]]'''|price=300|attributes=}}
{{ItemShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop ({{NES}})|subtitle=|float=}}
{{WeaponShop/Item|name=Zombiesbane|price=9,800|attributes=Attack +65}}
{{WeaponShop/Item|name=Dragonsbane|price=15,000|attributes=Attack +65}}
{{WeaponShop/Item|name=Staff of sentencing|price=2,700|attributes=Attack +35}}
{{WeaponShop/Item|name=Magic armour|price=5,800|attributes=Defense +40}}
{{WeaponShop/Item|name=Magic vestment|price=4,400|attributes=Defense +30}}
{{WeaponShop/Item|name=Dragon mail|price=9,800|attributes=Defense +45}}
{{WeaponShop/Item|name=Silver shield|price=8,800|attributes=Defense +30}}
{{WeaponShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (remakes)|subtitle=|float=}}
{{WeaponShop/Item|name=Abracadabracus|price=7,700|attributes=Defense +45}}
{{WeaponShop/Item|name=War hammer|price=9,500|attributes=Defense +70}}
{{WeaponShop/Item|name=Dragonsbane|price=15,000|attributes=Defense +79}}
{{WeaponShop/Item|name=nopic|display='''[[Epic apron]]'''|price=9,900|attributes=Defense +45}}
{{WeaponShop/Item|name=Dragon shield|price=3,500|attributes=Defense +32}}
{{WeaponShop/Item|name=Angel's robe|price=3,000|attributes=Defense +35}}
{{WeaponShop/End|note=}}
{{Clear}}
====Treasure====
*[[Yellow Orb]]


{{Inn|entry|price=15 gold per person}}
===Final Stage (Remakes only)===
This is triggered when the {{Hero 3}} and {{Party 3}} awaken [[Ramia]] and the changes include:
*A new house is built on the site of the jail, with a family living there.
*The old man who was first here moved in with the old woman running the [[item shop]].
*The [[merchant]] is out of jail and chooses someone from the town to take over as mayor. If you talk to the [[merchant]], they will return to [[Patty's Party Planning Place]].
*A different kid is now singing at the theater.  The theater remains open at [[Day-night cycle|night]] and has a poet singing.
====Shops====
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
{{ItemShop/Item|name=Coagulant|price=310|attributes=}}
{{ItemShop/Item|name=Tangleweb|price=35|attributes=}}
{{ItemShop/Item|name=nopic|display='''[[Fading Jenny]]'''|price=300|attributes=}}
{{ItemShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (remakes)|subtitle=|float=}}
{{WeaponShop/Item|name=Abracadabracus|price=7,700|attributes=Defense +45}}
{{WeaponShop/Item|name=War hammer|price=9,500|attributes=Defense +70}}
{{WeaponShop/Item|name=Dragonsbane|price=15,000|attributes=Defense +79}}
{{WeaponShop/Item|name=nopic|display='''[[Epic apron]]'''|price=9,900|attributes=Defense +45}}
{{WeaponShop/Item|name=Dragon shield|price=3,500|attributes=Defense +32}}
{{WeaponShop/Item|name=Angel's robe|price=3,000|attributes=Defense +35}}
{{WeaponShop/End|note=}}
{{Clear}}


==Stage Four==
====Treasure====
Originally the Final Stage in the [[NES]] Version.  This is triggered by visiting the jail at night in Stage Three and overhearing the revolution.  Though in the NES Version, leaving town during the Third Stage and returning triggered the change.  Changes included:
*[[Mini medal]]
*The merchant being jailed.
 
*The weapon and armor shop getting new merchandise.  The item shop and inn remain the same.
==Usage of the Immigrant Town in another area==
*The theater is holding a children singing contest, and is closed at night.
*The town's theater is used in a village during the [[Dream Scenario#Dancer Scenario|Dancer Scenario]] at the beginning.
===Treasure===
 
*[[Yellow Orb]]
==Nearby {{MFamilies}}s (all stages)==
===Shop===
*[[Battering ram (Recurring)|Battering ram]]
{{Shop|header|title=Weapon and Armor Shop|subtitle=}}
*[[Belisha beakon]]
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=+70}}
*[[Dread admiral]]
{{Shop|entry|item=[[Dragon Killer]]|price=15,000|attributes=+79}}
*[[Hades' Condor]]
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=+45}}
*[[Heedoo voodoo]]
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=+45}}
*[[Mermaniac]]
{{Shop|entry|item=[[Dragon shield]]|price=3,500|attributes=+32}}
*[[Toxic zombie]]
{{Shop|entry|item=[[Angel's robe]]|price=3,000|attributes=+35}}
{{Shop|footer}}


==Final Stage (Remakes only)==
==Gallery==
This is triggered when The Hero and his party awaken [[Ramia]]. Changes include:
<center><gallery>
*A new house is built on the site of the jail, with a family living there.
DQ III GBC New Town as field.png‎|Field. ({{GBC}})
*The old man who was first here moved in with the old woman running the item shop.
DQ III GBC New Town 1st stage.png|First shop. ({{GBC}})
*The merchant is out of jail and chooses someone from the town to take over as mayor. If you talk to the merchant, he/she will return to [[Ruida's Tavern]].
DQ III GBC New Town 2nd stage.png|Town developing. ({{GBC}})
*A different kid is now singing at the theater. The theater remains open at night and has a poet singing.
DQ III GBC New Town 3rd Stage.png|Town expanded. ({{GBC}})
===Treasure===
DQ III GBC New Town final stage.png‎|Final stage. (Remake only)
*[[Tiny medal]]
DQ III Android Field Town.jpg|Field outside. ([[Cell phone]])
</gallery></center>


==Remake==
==Remake changes==
In addition to being let out of prison, the [[Super Famicom]] and [[GBC]] Version of the game maintained the merchant's unique sprite, whereas the NES Version sees him/her taking the sprite of the usual town merchant.
In addition to being let out of prison, the {{Super Famicom}} and {{GBC}} version of the game maintained the [[merchant]]'s unique sprite, whereas the {{NES}} version sees them taking the sprite of the usual town [[merchant]].


==See Also==
==See also==
*[[Immigrant Town (Dragon Quest IV)]]
*[[Pioneer Town]]
*[[Immigrant Town (Dragon Quest VII)]]
*[[The Haven]]


{{DQIII}}
{{DQIII}}
[[Category:Sidequests]]
[[Category:Sidequests]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]
{{Wikia}}

Latest revision as of 03:58, 2 January 2024

The Immigrant Town is a town that can be created by the player in Dragon Quest III in the field at the north eastern tip of the North American continent and on the other side of mountains east of Persistence.

The development of the town is necessary to obtain the Yellow Orb.

Synopsis[edit]

An old man from Persistence arrived in a field in hopes of making a town, but needs a merchant to help. The Hero agrees to provide him with one and parts way with his companion--this leads to a permanent separation in the NES version and a temporary farewell in the remakes of the game. The turbulent development of the immigrant town reflects the near-disaster of the Jamestown colony, the first permanent English settlement on American soil.


Stages of development[edit]

Stage One[edit]

The merchant has built a shop and runs it themself.

Shop[edit]

ICON-ITEM-SHOP.png Item shop 
Item Price Attributes
ICON-Medicinal herb.png Medicinal herb8?
ICON-Leather hat.png Leather hat80Defense +2


Stage Two[edit]

Triggered by defeating Orochi. Changes include:

  • The item shop has several additional items for sale and is ran by someone else.
  • The town has an inn.
  • The old man's house has an additional floor.
  • The merchant is in the middle of building a theater.

Shop[edit]

ICON-ITEM-SHOP.png Item shop 
Item Price Attributes
ICON-Medicinal herb.png Medicinal herb8?
ICON-Holy water.png Holy water20?
ICON-Chimaera wing.png Chimaera wing25?
ICON-Leather hat.png Leather hat80Defense +2


Treasure[edit]

Stage Three[edit]

Triggered by defeating the Boss troll and obtaining the Mod Rod in the kingdom of Manoza. The town has grown greatly, though some of the townspeople feel that they're being overworked, with some planning a revolution against the merchant. Changes include:

  • The town is named after the merchant.
  • The theater is completed and has dancing girls as the entertainment. Upon leaving, The Hero and their party will be charged 50,000 gold coins, only to be able to leave for free since they are friends with The Merchant.
  • The merchant became mayor and had a manor built.
  • An item shop being built where the old man use to live.
  • The previous item shop is replaced with a weapon and armour shop.
  • A jail is built.

Shops[edit]

ICON-ITEM-SHOP.png Item shop 
Item Price Attributes
ICON-Medicinal herb.png Medicinal herb8?
ICON-Holy water.png Holy water20?
ICON-Chimaera wing.png Chimaera wing25?
ICON-Coagulant.png Coagulant310?
ICON-Tangleweb.png Tangleweb35?
ICON-nopic.png Fading Jenny300?


ICON-WEAPON-SHOP.png Weapon and armor shop (NES) 
Item Price Attributes
ICON-Zombiesbane.png Zombiesbane9,800Attack +65
ICON-Dragonsbane.png Dragonsbane15,000Attack +65
ICON-Staff of sentencing.png Staff of sentencing2,700Attack +35
ICON-Magic armour.png Magic armour5,800Defense +40
ICON-Magic vestment.png Magic vestment4,400Defense +30
ICON-Dragon mail.png Dragon mail9,800Defense +45
ICON-Silver shield.png Silver shield8,800Defense +30


ICON-WEAPON-SHOP.png Weapon and armor shop (remakes) 
Item Price Attributes
ICON-Staff of sentencing.png Staff of sentencing2,700Attack +37
ICON-Abracadabracus.png Abracadabracus7,700Attack +45
ICON-Zombiesbane.png Zombiesbane9,800Attack +67
ICON-War hammer.png War hammer9,500Attack +70
ICON-nopic.png Epic apron9,900Defense +45


Treasures[edit]

Stage Four[edit]

Originally the Final Stage in the NES Version. This is triggered by visiting the jail at night in Stage Three and overhearing the revolution conspirators. Though in the NES version, leaving town during the Third Stage and returning triggered the change. Changes included:

Shop[edit]

ICON-ITEM-SHOP.png Item shop 
Item Price Attributes
ICON-Medicinal herb.png Medicinal herb8?
ICON-Holy water.png Holy water20?
ICON-Chimaera wing.png Chimaera wing25?
ICON-Coagulant.png Coagulant310?
ICON-Tangleweb.png Tangleweb35?
ICON-nopic.png Fading Jenny300?


ICON-WEAPON-SHOP.png Weapon and armor shop (NES
Item Price Attributes
ICON-Zombiesbane.png Zombiesbane9,800Attack +65
ICON-Dragonsbane.png Dragonsbane15,000Attack +65
ICON-Staff of sentencing.png Staff of sentencing2,700Attack +35
ICON-Magic armour.png Magic armour5,800Defense +40
ICON-Magic vestment.png Magic vestment4,400Defense +30
ICON-Dragon mail.png Dragon mail9,800Defense +45
ICON-Silver shield.png Silver shield8,800Defense +30


ICON-WEAPON-SHOP.png Weapon and armor shop (remakes) 
Item Price Attributes
ICON-Abracadabracus.png Abracadabracus7,700Defense +45
ICON-War hammer.png War hammer9,500Defense +70
ICON-Dragonsbane.png Dragonsbane15,000Defense +79
ICON-nopic.png Epic apron9,900Defense +45
ICON-Dragon shield.png Dragon shield3,500Defense +32
ICON-Angel's robe.png Angel's robe3,000Defense +35


Treasure[edit]

Final Stage (Remakes only)[edit]

This is triggered when the Hero and party awaken Ramia and the changes include:

  • A new house is built on the site of the jail, with a family living there.
  • The old man who was first here moved in with the old woman running the item shop.
  • The merchant is out of jail and chooses someone from the town to take over as mayor. If you talk to the merchant, they will return to Patty's Party Planning Place.
  • A different kid is now singing at the theater. The theater remains open at night and has a poet singing.

Shops[edit]

ICON-ITEM-SHOP.png Item shop 
Item Price Attributes
ICON-Medicinal herb.png Medicinal herb8?
ICON-Holy water.png Holy water20?
ICON-Chimaera wing.png Chimaera wing25?
ICON-Coagulant.png Coagulant310?
ICON-Tangleweb.png Tangleweb35?
ICON-nopic.png Fading Jenny300?


ICON-WEAPON-SHOP.png Weapon and armor shop (remakes) 
Item Price Attributes
ICON-Abracadabracus.png Abracadabracus7,700Defense +45
ICON-War hammer.png War hammer9,500Defense +70
ICON-Dragonsbane.png Dragonsbane15,000Defense +79
ICON-nopic.png Epic apron9,900Defense +45
ICON-Dragon shield.png Dragon shield3,500Defense +32
ICON-Angel's robe.png Angel's robe3,000Defense +35


Treasure[edit]

Usage of the Immigrant Town in another area[edit]

  • The town's theater is used in a village during the Dancer Scenario at the beginning.

Nearby monsters (all stages)[edit]

Gallery[edit]

Remake changes[edit]

In addition to being let out of prison, the Super Famicom and GBC version of the game maintained the merchant's unique sprite, whereas the NES version sees them taking the sprite of the usual town merchant.

See also[edit]