Soul of Baramos
Dragon Quest monster | |
---|---|
Soul of Baramos | |
Art by Akira Toriyama | |
Japanese | バラモスブロス |
Romaji | Baramosu Burosu |
First appearance | Dragon Quest III |
Old localization | Baramos Bomus (III NES), Barabomus (III GBC) |
The Soul of Baramos is a monster that was first introduced in Dragon Quest III. Despite what it's name implies, it is not the soul of Zoma's right-hand demon made manifest but a separate monster with it's an identity all it's own.
Characterisctics[edit]
The design of Soul of Baramos is merely a different color scheme of Baramos. However, instead of using a warm color scheme, this monster is portrayed with a cool color scheme. Disposition-wise it is more proactive than Baramos, personally ambushing the Hero instead of relying on minions to do the dirty work.
Appearences[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Sprite | Level | HP | MP | |
63 | 450 1,100 (Remakes) |
255 | ||
Attack | Defense | Agility | Experience | Gold |
210 | 200 300 (Remakes) |
72 | 12,200 | 450 |
Bestiary No. | #131 |
Spell(s) | Kaboom Kafrizzle Fuddle Blasto |
Skill(s) | Acts thrice per turn (25%) Inferno |
Location(s) | Zoma's Castle |
Item Dropped | Shield of shame1⁄256 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
1/16 | 25% | 25% | 25% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
25% | 100% | 100% | 100% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
100% | 100% | 100% | 25% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
70% | 25% | 100% |
Dragon Quest III HD-2D Remake[edit]
Sprite | HP | MP | Attack |
4,300 | 500 | 310 | |
Defense | Agility | Experience | Gold |
340 | 168 | 54,000 | 0 |
Bestiary No. | #159 |
Family | None |
In-game description | A demon of pure darkness that has formed a brotherly bond with Baramos. It often acts of its own accord, and this proactive approach has earned its underlings' respect |
Spell(s) | Blasto Dazzle Kaboom |
Skill(s) | Acts 1~2 times per turn Inferno Paralysis Attack |
Location(s) | Tower of Rubiss |
Item Dropped | None |
Evasion | Fire Resistance * | Explosion Resistance * | Ice Resistance * | |
1/64 | 75% | 75% | -125% | |
Wind Resistance * | Strike Resistance * | Lightning Resistance * | Drain Magic Resistance | |
0% | 0% | -125% | 0% | |
Whack Resistance * | Kamikazee Resistance | Poof Resistance * | Dazzle Resistance | |
100% | 100% | 100% | 0% | |
Fizzle Resistance | Fuddle Resistance * | Paralysis Resistance * | Snooze Resistance * | |
0% | 0% | 0% | 0% | |
Stumble Resistance * | Stun Resistance * | Deceleratle Resistance | Sap Resistance * | |
0% | 25% | 0% | 0% |
Sprite | HP | MP | Attack |
6,100 | 920 | 310 | |
Defense | Agility | Experience | Gold |
340 | 175 | 108,000 | 0 |
Bestiary No. | #159 |
Family | None |
In-game description | A demon of pure darkness that has formed a brotherly bond with Baramos. It often acts of its own accord, and this proactive approach has earned its underlings' respect |
Spell(s) | Blasto Dazzle Kaboom Thwack |
Skill(s) | Acts 2~3 times per turn Inferno Paralysis Attack |
Location(s) | Zoma's Citadel |
Item Dropped | Fail is a Four-Letter Word1⁄64 |
Evasion | Fire Resistance * | Explosion Resistance * | Ice Resistance * | |
1/64 | 75% | 75% | -125% | |
Wind Resistance * | Strike Resistance * | Lightning Resistance * | Drain Magic Resistance | |
0% | 0% | -125% | 0% | |
Whack Resistance * | Kamikazee Resistance | Poof Resistance * | Dazzle Resistance | |
100% | 100% | 100% | 0% | |
Fizzle Resistance | Fuddle Resistance * | Paralysis Resistance * | Snooze Resistance * | |
0% | 0% | 0% | 0% | |
Stumble Resistance * | Stun Resistance * | Deceleratle Resistance | Sap Resistance * | |
0% | 25% | 0% | 0% |
Draconian difficulty strategy[edit]
The initial fight at the Tower of Rubiss isn't that bad. Just make sure to run the full complement of 7 asbestos earrings to neuter Kafrizz and Inferno, keep buffs up and clear out the ashdemon support and he shouldn't be too much of a problem.
His rematch in the bottom of Zoma's Citadel is a different story. Blasto being a possibility as soon as the fight starts combined with 2-3 actions and Thwack throws reliability off the table, as asbestos earrings stacking won't save you now. However, unlike the older versions, he is not immune to Snooze this time around, with zero resistance like the King Hydra. Therefore, the strategy is still the same: have the duplic hat holder outspeed him with Snooze to deny him as many turns as possible. As long as the duplic hat holder isn't Thwacked or ejected by Blasto, the party should have little issue surviving the rest of the boss' moveset, and due to a lack of passive regeneration on the boss, the player shouldn't have much problem simply healing off any damage taken during the turns where the Soul of Baramos isn't asleep.
Dragon Quest X[edit]
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Dragon Quest Monsters: Super Light[edit]
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Dragon Quest of the Stars[edit]
Soul of Baramos appears as a minor boss in the final dungeon in the Dragon Quest III story events, as well as in Guided by Rubiss Light.
Similar species[edit]
Gallery[edit]
Artwork in Dragon Quest X
Model in Dragon Quest of the Stars.