The spell Woosh is a recurring offensive wind spell in the Dragon Quest series. It causes a small whirlwind to rip into a group of enemies for around 8~24 damage in most appearances.
Woosh originally debuted in Dragon Quest II where it was learned by the Princess of Moonbrooke. Since then, it is typically learned by priests and similarly pious characters and tends to be one of the only offensive spells they learn. It is related to the stronger spells Swoosh, Kaswoosh, and Kaswooshle.
- 1 Appearances
- 1.1 Dragon Quest II
- 1.2 Dragon Quest III
- 1.3 Dragon Quest IV
- 1.4 Dragon Quest V
- 1.5 Dragon Quest VI
- 1.6 Dragon Quest VII
- 1.7 Dragon Quest VIII
- 1.8 Dragon Quest IX
- 1.9 Dragon Quest X
- 1.10 Dragon Quest XI: Echoes of an Elusive Age
- 1.11 Dragon Quest Heroes: The World Tree's Woe and the Blight Below
- 1.12 Super Smash Bros. Ultimate
- 2 Enemy versions
- 3 Battle Visuals
- 4 In Other Languages
- 5 Gallery
Woosh is learned by the Princess of Moonbrooke at Level 4. It deals 17~33 damage for 4 MP.
Woosh is learned by Meena at level 9, dealing 8~24 for damage for a reduced cost of 2 MP. These are the parameters that will define the spell for subsequent games.
Woosh is already known by Angelo upon joining the party. It possesses a base damage of 6~19, and will begin to approach a cap of 19~32 once Angelo's wisdom reaches 64.
Learned by: Minstrel Level 12 Luminary Level 11 Slices a group of enemies with a small whirlwind, dealing 8~24 base damage for 2 MP. The spell will start to reach it's cap of 61~77 once the caster's magical might reaches 50.
Luminaries and Minstrels learn Woosh at levels 12 and 18, and it costs 3 MP to cast. The spell's strength is calculated as Magical Might x 0.185 + 7.35 for a base range of 9~19 and a cap of 23~33. Like a real twister, Woosh will strike enemies within its range multiple times.
Serena and Sylvando will learn Woosh at level 14 and 20, respectively, ant it costs 5 MP to cast. The base range is 12~36, and will reach the cap of 36~60 once either character's magical might hits 80.
Woosh is already known by Isla when she joins the party and is the main spell that she can use. It costs 7 MP to cast and creates a small whirlwind that damages any enemies caught within it for a few seconds. When used in conjunction with Isla's other attacks, she is able to rack up a lot of hits and damage. Isla can upgrade Woosh and is able to cast Swoosh and Kaswoosh by charging up the spell.
Woosh appears as the Hero's up special move in Super Smash Bros. Ultimate. It is a small whirlwind that sends the Hero up a short distance and costs 5 MP, and is surprisingly quick to cast--the spell activates on the seventh frame after the player's button input. Nearby opponents will also be sent into the air the same distance after taking 7% damage. Holding the special button down will turn the move into Swoosh and then Kaswoosh.
When cast by an enemy in III, woosh deals 6~18 damage. This would be the standard until VIII, where the damage was reduced to 5~14. Beginning with IX it was raised to 6~21.