Dodgy Dance: Difference between revisions
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|image = | |image = | ||
|japanese = みかわしきゃく | |japanese = みかわしきゃく | ||
|romaji = | |romaji = Mikawashi kyaku | ||
|old = Sidestep | |old = Sidestep | ||
|type = Dance | |type = Dance | ||
}} | }} | ||
'''Dodgy Dance''' is a dance in the {{DQSeries}}. It increases evasion by a substantial amount in all appearances. | '''Dodgy Dance''' is a dance in the {{DQSeries}}. | ||
It increases [[evasion]] by a substantial amount in all appearances. | |||
==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | |||
Dodgy Dance was retroactively added to the 2024 remake, learned by the {{Hero 3}} at level 13 if his or her wisdom exceeds 38 points. It costs 5 {{MP}} and increases evasion to 50% for 3~5 turns. | |||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's evasion to | Dodgy Dance is obtained by advancing to either rank 2 of the [[Dancer]] vocation or rank 4 of the [[Martial Artist]] vocation. When used, it boosts the character's evasion to 50% for 2~3 turns. | ||
It is used by the enemies [[hellstalker]]s and [[Bronson]]. | |||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Dodgy Dance is learned by reaching rank 5 of the [[Dancer]] vocation and rank 3 in the [[Slime (vocation)|Slime]] vocation. | |||
It can also be used by [[magic marionette]]s. | |||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called SideStep in | Called SideStep in the Eidos localization, it requires the {{MFamilies}} to reach level 9 with 63 {{HP}} and 54 {{Agility}}. It is naturally learned by the [[Wild carrot|dancevegi]], [[Mud mannequin|muddoll]], [[Feralball|pillowRrat]] and [[slabbit]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
The requirement to learn SideStep are unchanged. It is naturally learned by the [[ | The requirement to learn SideStep are unchanged. It is naturally learned by the [[inverzon]], [[Growlbear|landowl]] and [[Whackanape|wildape]]. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Dodgy Dance can be learned from: | Dodgy Dance can be learned from: | ||
*[[Bounty Hunter]] (10 points) | |||
* [[Bounty Hunter]] (10 points) | *[[Dancer (skill)|Dancer]] (4 points) | ||
* [[Dancer (skill) | Dancer]] (4 points) | *[[Guerrilla]] (51 points) | ||
* [[Guerrilla]] (51 points) | *[[Speedster]] (19 points) | ||
* [[Speedster]] (19 points) | *[[Thief (skill)|Thief]] (70 points) | ||
* [[Thief (skill) | Thief]] (70 points) | *[[Wind Blower]] (16 points) | ||
* [[Wind Blower]] (16 points) | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Dodgy Dance can no longer be learned from [[Bounty Hunter]], and the point requirement for [[Speedster]] has changed. It can now be learned from: | Dodgy Dance can no longer be learned from [[Bounty Hunter]], and the point requirement for [[Speedster]] has changed. It can now be learned from: | ||
*[[Dual duellers (skill)|Dual duellers]] (5 points) | |||
*[[Sagittar (skill)|Sagittar]] (5 points) | |||
*[[Speedster]] (25 points) | |||
*[[Über Healer]] (13 points) | |||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
==={{DQM3}}=== | |||
Dodgy Dance costs just one {{MP}} and doubles evasion for 4~7 turns, stacking with the [[Ace Evader]], [[Artful Dodger]], [[Evasive Impulse]], and [[Supreme Sidestepper]] traits, and is voided by the [[Dodge Denier]] trait. It is learned via the [[Altruist]], [[Cutpurse]], [[Fuzzy Thinker]], [[Musclehead]], [[Party Monster]], [[Pop Idol]], [[Rockin’ Roller]], [[Speedster]] , [[Supreme Healer]], and [[Vexologist]] talents. | |||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dances]] | |||
[[Category:Dragon Quest III HD-2D Remake skills]] | |||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category: | [[Category:Dragon Quest Monsters skills]] | ||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] |
Latest revision as of 23:57, 24 December 2024
Dodgy Dance | |
---|---|
Japanese | みかわしきゃく |
Rōmaji | Mikawashi kyaku |
Type | Dance |
Older names | Sidestep |
Dodgy Dance is a dance in the Dragon Quest series.
It increases evasion by a substantial amount in all appearances.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Dodgy Dance was retroactively added to the 2024 remake, learned by the Hero at level 13 if his or her wisdom exceeds 38 points. It costs 5 MP and increases evasion to 50% for 3~5 turns.
Dragon Quest VI: Realms of Revelation[edit]
Dodgy Dance is obtained by advancing to either rank 2 of the Dancer vocation or rank 4 of the Martial Artist vocation. When used, it boosts the character's evasion to 50% for 2~3 turns.
It is used by the enemies hellstalkers and Bronson.
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Dodgy Dance is learned by reaching rank 5 of the Dancer vocation and rank 3 in the Slime vocation.
It can also be used by magic marionettes.
Dragon Quest Monsters[edit]
Called SideStep in the Eidos localization, it requires the monster to reach level 9 with 63 HP and 54 Agility. It is naturally learned by the dancevegi, muddoll, pillowRrat and slabbit.
Dragon Quest Monsters 2[edit]
The requirement to learn SideStep are unchanged. It is naturally learned by the inverzon, landowl and wildape.
Dragon Quest Monsters: Joker[edit]
Dodgy Dance can be learned from:
- Bounty Hunter (10 points)
- Dancer (4 points)
- Guerrilla (51 points)
- Speedster (19 points)
- Thief (70 points)
- Wind Blower (16 points)
Dragon Quest Monsters: Joker 2[edit]
Dodgy Dance can no longer be learned from Bounty Hunter, and the point requirement for Speedster has changed. It can now be learned from:
- Dual duellers (5 points)
- Sagittar (5 points)
- Speedster (25 points)
- Über Healer (13 points)
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Dodgy Dance costs just one MP and doubles evasion for 4~7 turns, stacking with the Ace Evader, Artful Dodger, Evasive Impulse, and Supreme Sidestepper traits, and is voided by the Dodge Denier trait. It is learned via the Altruist, Cutpurse, Fuzzy Thinker, Musclehead, Party Monster, Pop Idol, Rockin’ Roller, Speedster , Supreme Healer, and Vexologist talents.