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In a break from the series' tradition of the Archfiend being a distant figure removed from much of the narrative, Rhapthorne is actually present from the very beginning of the game thanks to his possession of [[Dhoulmagus]]. He is aware of the party's actions against him from the start, and as such his loathing for them is significantly more personal than that of final foes past.  
In a break from the series' tradition of the Archfiend being a distant figure removed from much of the narrative, Rhapthorne is actually present from the very beginning of the game thanks to his possession of [[Dhoulmagus]]. He is aware of the party's actions against him from the start, and as such his loathing for them is significantly more personal than that of final foes past.  
==Abilities==
==Abilities==
{{VersionTabs|First battle|
''The Lord of Darkness.  His soul is imprisoned in the magical scepter of Trodain Castle, while his physical form is entombed within the Goddess Statue on the Holy Isle of Neos.  He dreams of ruling the World of Light.''
{{Enemy
{{DQ8Enemy
|image=
|name=Lord Rhapthorne (first form)
|name=Rhapthorne
|kanji=  
|game=''[[Dragon Quest VIII]]''
|console=PS2
|romanji=
|romanji=
|sprite=[[Image:Rhapthorne DQVIII PS2.png]]
|hp=4850
|hp=4850
|mp=255
|mp=255
|exp=0
|gold=0
|attack=346
|attack=346
|defense=186
|defense=186
|agility=115
|agility=115
|experience=0
|bestiaryNumber=286
|gold=0
|droppedItem=
|skills=Desperate Attack<br>[[Disruptive Wave]]<br>[[Freezing Blizzard]]<br>[[Dazzleflash]]<br>[[Lullab-Eye]]<br>Attacks twice per round
|spells=[[Kafrizz]]le<br>[[Kaboom]]
|family=???
|family=???
|bestiaryNumber=286
|spells=[[Kafrizzle]]<br>[[Kaboom]]
|description=The Lord of Darkness.  His soul is imprisoned in the magical scepter of Trodain Castle, while his physical form is entombed within the Goddess Statue on the Holy Isle of Neos.  He dreams of ruling the World of Light.
|skills=Acts twice per turn<br>Desperate Attack<br>[[Disruptive Wave]]<br>[[Freezing Blizzard]]<br>[[Dazzleflash]]<br>[[Lullab-Eye]]
|locations=[[Black Citadel]]
|locations=[[Black Citadel]]
|items=None
|evasion={{fraction|0|64}}
|attack-resist=0%
|frizz-resist=20%
|sizz-resist=20%
|bang-resist=0%
|woosh-resist=0%
|crack-resist=0%
|zap-resist=0%
|flame-resist=20%
|ice-resist=0%
|grapple-resist=0%
|troop-resist=0%
|death-resist=100%
|poison-resist=100%
|paralysis-resist=100%
|shock-resist=100%
|sleep-resist=100%
|confusion-resist=100%
|dazzle-resist=100%
|fizzle-resist100%
|dance-resist=100%
|sap-resist=50%
|drain-resist=100%
|remake-sprite=
|remake-changes=HP 5350<br>Defence 196<br>Agility 125
}}
===Second battle===
''The Lord of Darkness himself, taken physical form, and grown powerful enough to absorb the massive Black Citadel into his new body.''
|}}
|}}
 
{{DQ8Enemy
The little twerp has a nasty resistance to all three types of flame on top of [[sap]], but he doesn't have any other strengths besides that. Dazzleflash and Lullab-eye can get annoying, but the glorified anemone doesn't bring too much to the table that can give players a hard time.
|name=Lord Rhapthorne (second form)
|Second&nbsp;battle|
|kanji=  
{{Enemy
|image=
|name=Rhapthorne
|game=''[[Dragon Quest VIII]]''
|console=PS2
|romanji=
|romanji=
|sprite=[[Image:Rhapthorne2 DQVIII PS2.png]]
|hp=5640
|hp=5640
|mp=255
|mp=255
|exp=0
|gold=0
|attack=428
|attack=428
|defense=161
|defense=161
|agility=115
|agility=115
|experience=0
|bestiaryNumber=287
|gold=0
|family=???
|droppedItem=
|skills=Attacks twice per round<br>[[Disruptive Wave]]<br>[[Freezing Blizzard]]<br>[[Scorch]]<br>Anger of the Gods (84~96)<br>Burst out in defiant laughter<br>[[Lullab-Eye]]<br>[[Meditation]]<br>Sceptre Ball (attack/2 +67)<br>Summons Meteors (80~96)<br>
|spells=[[Kafrizzle]]<br>[[Kaboom]]<br>[[Magic Burst]] (250~290)
|spells=[[Kafrizzle]]<br>[[Kaboom]]<br>[[Magic Burst]] (250~290)
|family=???
|skills=Attacks twice per turn<br>Anger of the Gods (84~96)<br>Burst out in defiant laughter<br>[[Disruptive Wave]]<br>[[Freezing Blizzard]]<br>[[Scorch]]<br>[[Lullab-Eye]]<br>[[Meditation]]<br>Sceptre Ball (attack/2 + 67)<br>Summons Meteors (80~96)
|bestiaryNumber=287
|description=The Lord of Darkness himself, taken physical form, and grown powerful enough to absorb the massive Black Citadel into his new body.
|locations=The Vast Skies
|locations=The Vast Skies
|}}
|items=None
 
|evasion={{fraction|0|64}}
Once his shield is broken, Rhapthorne can be attacked in earnest. He has no resistance to elemental damage, a 25% resistance to [[sap]], and immunity to all other debilitation. He'll put his girth to use when swiping with his arm, dealing 100~120 defense piercing damage, and can knock out a character after it connects. The ball on his scepter will deal 281 points of pierce damage to two random targets, and can confuse a character. Anger of the Gods will deal 84~96 points of [[bang]] damage to four random targets. Because his physical skills ignore defence, [[Kabuff]] is useless; cast [[Acceleratle]] to boost evasion and [[Insulatle]] to take the sting out of his breath attacks. Anger of the Gods can devastate the party if the player isn't careful while praying, so don't be afraid to take a turn to heal. Rhapthorne's random targeting can be tricky to counter, but as long as the party is above 50% health throughout the battle, victory is assured.
|attack-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=0%
|woosh-resist=0%
|crack-resist=0%
|zap-resist=0%
|flame-resist=0%
|ice-resist=0%
|grapple-resist=0%
|troop-resist=100%
|death-resist=100%
|poison-resist=100%
|paralysis-resist=100%
|shock-resist=100%
|sleep-resist=100%
|confusion-resist=100%
|dazzle-resist=100%
|fizzle-resist100%
|dance-resist=100%
|sap-resist=15%
|drain-resist=100%
|remake-sprite=
|remake-changes=HP 6500<br>Attack 448<br>Defence 191<br>Agility 125<br>No longer wastes turn laughing<br>Anger of the Gods (160~192)<br>Sceptre Ball (attack/2 +'''87''')
}}
}}
===3DS Abilities===
{{Enemy
|image=
|name=Rhapthorne
|game=''[[Dragon Quest VIII]]''
|console=3DS
|romanji=
|hp=6500
|mp=255
|attack=448
|defense=191
|agility=125
|experience=0
|gold=0
|droppedItem=
|skills=Attacks twice per round<br>[[Disruptive Wave]]<br>[[Freezing Blizzard]]<br>[[Scorch]]<br>Anger of the Gods (160~192)<br>Burst out in defiant laughter<br>[[Lullab-Eye]]<br>[[Meditation]]<br>Sceptre Ball (attack/2 +'''87''')<br>Summons Meteors (80~96)<br>
|spells=[[Kafrizzle]]<br>[[Kaboom]]<br>[[Magic Burst]] (250~290)
|family=???
|bestiaryNumber=287
|description=The Lord of Darkness himself, taken physical form, and grown powerful enough to absorb the massive Black Citadel into his new body.
|locations=The Vast Skies
|}}
*Party members '''cannot''' be switched out during the final battle as the wagon is left behind.


==Other Appearances==
==Other Appearances==

Revision as of 11:53, 19 March 2017

Rhapthorne
Dragon Quest VIII
Rhapthorne Second Forme.png
Japanese name ラプソーン
Romaji Rapusōn
Title Lord of Darkness

Lord Rhapthorne is the central antagonist of Dragon Quest VIII. A demon of untold legend, Rhapthorne is the party's final opponent in their quest to rid the world of an evil curse.

Characteristics

Rhapthorne had power over the World of Darkness and planned to take control of the World of Light, but was stopped by the Seven Sages with the help of Empyrea, the Godbird. He returned centuries later to kill the heirs of Seven Sages and take over the World of Light.

In a break from the series' tradition of the Archfiend being a distant figure removed from much of the narrative, Rhapthorne is actually present from the very beginning of the game thanks to his possession of Dhoulmagus. He is aware of the party's actions against him from the start, and as such his loathing for them is significantly more personal than that of final foes past.

Abilities

The Lord of Darkness. His soul is imprisoned in the magical scepter of Trodain Castle, while his physical form is entombed within the Goddess Statue on the Holy Isle of Neos. He dreams of ruling the World of Light.

Lord Rhapthorne (first form) DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
Rhapthorne DQVIII PS2.png 4850 255 346
Defense Agility Experience Gold
186 115 0 0
Bestiary no. 286
Family ???
In-game description
Spell(s) Kafrizzle
Kaboom
Skill(s) Acts twice per turn
Desperate Attack
Disruptive Wave
Freezing Blizzard
Dazzleflash
Lullab-Eye
Location(s) Black Citadel
Item(s) dropped None
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 0% 20% 20%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
20% 0% 0% 0%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 100% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 100% ? 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 50% 0%
Remake (3DS, Mobile)
Notable Changes
HP 5350
Defence 196
Agility 125



Second battle

The Lord of Darkness himself, taken physical form, and grown powerful enough to absorb the massive Black Citadel into his new body. |}}

Lord Rhapthorne (second form) DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
Rhapthorne2 DQVIII PS2.png 5640 255 428
Defense Agility Experience Gold
161 115 0 0
Bestiary no. 287
Family ???
In-game description
Spell(s) Kafrizzle
Kaboom
Magic Burst (250~290)
Skill(s) Attacks twice per turn
Anger of the Gods (84~96)
Burst out in defiant laughter
Disruptive Wave
Freezing Blizzard
Scorch
Lullab-Eye
Meditation
Sceptre Ball (attack/2 + 67)
Summons Meteors (80~96)
Location(s) The Vast Skies
Item(s) dropped None
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 0%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 100% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 100% ? 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 15% 100%
Remake (3DS, Mobile)
Notable Changes
HP 6500
Attack 448
Defence 191
Agility 125
No longer wastes turn laughing
Anger of the Gods (160~192)
Sceptre Ball (attack/2 +87)



Other Appearances

Outside his main role in Dragon Quest VIII, Rhapthorne also makes appearances in these titles.

Dragon Quest IX

#307 - Rhapthorne
HP MP Experience Gold
8500
17074 (99)
255 69600 2490
Attack Defense Speed
670
1406 (99)
550
825 (99)
230
336 (99)
Family ???
Bestiary # 307
Game Dragon Quest IX
Console DS
Description "Evil incantations and Kafrizz form just part of this portly demon's plan to exterminate his enemies. Lick him with light.

Some say his body is so big that is contains enough cursed power to contort the space-time continuum itself."

Additional Attributes
Fire Ice Wind Earth Light Dark
100 100 100 100 150 100
Blast Dazzle Sleep Death Drain MP Confusion
50 0 0 0 100 0
Fizzle Inaction Paralyze Poison Charm Magic Res
0 0 0 0 5 50
Blunt Sap Decelerate
5 25 75

Rhapthorne also appears as a Legacy Boss in Dragon Quest IX, obtained after completing Quest #179 (or received at special events). He will become enraged once his health drops to orange range.

Treasure

Level Range Secondary Drop Orb
1-3 Alefgard gloves 20% Purple Orb 5%
4-8 Alefgard gloves 25% Purple Orb 5%
9-15 Trodain trousers 15% Purple Orb 6%
16-25 Trodain trousers 20% Purple Orb 6%
26-40 Trodain trousers 25% Purple Orb 7%
41-56 Trodain bandana 20% Purple Orb 7%
57-68 Trodain bandana 25% Purple Orb 8%
69-80 Trodain togs 15% Purple Orb 8%
81-90 Trodain togs 20% Purple Orb 9%
91-99 Trodain togs 25% Purple Orb 10%

Skills

Level New abilities
Initial Kafrizz, Kaboom, Disruptive Wave, Defiant Laughter, Slap on the Chops, Scepter Ball, attacks twice per turn
5 Lullab-Eye
10 Wrath of the Gods (attack/2 +37, hits 1~4 times)
16 C-c-cold Breath
22 Meditation
28 Starfall
34 Kafrizzle
41 Kaboomle, stops using Kafrizz & Kaboom
57 Restore all MP, Magic Burst

Dragon Quest Monsters: Joker 2

  • Rhapthorne (first forme) is a one-slot Rank X monster. He can be synthesized by combining Dhoulmagus and Nimzo.
  • Rhapthorne (second forme) is a great two-slot Rank X monster. He can be synthesized by combining his first forme with Zoma.

Dragon Quest Monsters: Joker 2 Professional

Both formes appear as separate monsters in Dragon Quest Monsters: Joker 2 Professional.

Trivia

  • Rhapthorne's diminutive first form bears a slight resemblance to real world Sea Angels. Both feature prominent bio-luminescence in their abdomens, stubby appendages, and the Angel's antennae approximate with Rhapthorne's horns.
  • When possessing both Dhoulmagus and Leopold, both hosts developed large, black-feathered wings reminiscent of a bird of prey. Neither of Rhapthorne's actually bodies have these traits, with his petit form bearing no wings at all, and his larger form having smaller bat-like wings.
  • In Dragon Quest Monsters: Joker 2, the evil scepter is called Malevolence.

Gallery