Stomp: Difference between revisions
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|title = Stomp | |title = Stomp | ||
|image = | |image = | ||
|japanese | |japanese = {{tt|じひびき|Earth tremor}} | ||
|romaji = Jihibiki | |||
|old = Quake | |old = Quake<br>Boulder Bash (''Joker 1+2'') | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Stomp''' | '''Stomp''' is a recurring ability in the {{DQSeries}}. | ||
It damages all enemies with a tremor, with the elemental damage varying between games. | It damages all enemies with a tremor, with the elemental damage varying between games. | ||
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==Appearances== | ==Appearances== | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
Stomp appears as an enemy-only skill used by the [[ | Stomp appears as an enemy-only skill used by the [[drakulard]]s in the [[bonus dungeon]], the {{Fungeon 4}}. | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
Stomp is used by [[ | Stomp is used by [[metal dragon]]s. | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Stomp is learned by advancing to rank 4 of the [[Ranger]] vocation. It deals 50~65 [[Woosh]]-type damage for 0 {{MP}} and has a {{fraction|1|3}}rd chance to fail regardless of terrain, always failing at sea. | Stomp is learned by advancing to rank 4 of the [[Ranger]] vocation. It deals 50~65 [[Woosh]]-type damage for 0 {{MP}} and has a {{fraction|1|3}}rd chance to fail regardless of terrain, always failing at sea. | ||
It is used by the enemies [[Cabot]], [[Scrimsley Terror]], [[ | It is used by the enemies [[Cabot]], the [[Scrimsley Terror]], [[living statue]]s, and [[stone guardian]]s. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
As there is no [[Ranger]] vocation in {{VII}}, Stomp can only be learned by reaching rank 6 of the [[Golem (vocation)|Golem vocation]] and rank 1 of the [[Paladin]] in the {{3DS}} remake. | As there is no [[Ranger]] vocation in {{VII}}, Stomp can only be learned by reaching rank 6 of the [[Golem (vocation)|Golem vocation]] and rank 1 of the [[Paladin]] in the {{3DS}} remake. | ||
It is used by the enemies [[ | It is used by the enemies [[drakulard]]s, [[drakulord]]s, [[lumberdrak]]s, [[weighvern]]s, and [[warlord weighvern]]s. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
Stomp is an enemy-only skill that can be used by [[ | Stomp is an enemy-only skill that can be used by [[mosstodon]]s and [[snowgre]]s. It inflicts around 50 earth damage to the entire {{Party 11}} and no longer has a chance to fail, even when used at sea. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
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*[[Dual duellers (skill)|Dual duellers]] (21 points) | *[[Dual duellers (skill)|Dual duellers]] (21 points) | ||
*[[Ruin (skill)|Ruin]] (20 points) | *[[Ruin (skill)|Ruin]] (20 points) | ||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
==={{DQM3}}=== | |||
Stomp costs 12 {{MP}} and deals ''(Level x 0.8) + 40'' damage to all enemies. It is learned through the [[Airhead]], [[Bombshell]], [[Crag Afficionado]], [[Hulk]], and [[Wrecker]] talents. | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
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[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Blast skills]] | |||
[[Category:Earth skills]] | |||
[[Category:Wind skills]] | [[Category:Wind skills]] | ||
[[Category:Dragon Quest IV enemy skills]] | [[Category:Dragon Quest IV enemy skills]] | ||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
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[[Category:Dragon Quest Monsters: Joker skills]] | [[Category:Dragon Quest Monsters: Joker skills]] | ||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | [[Category:Dragon Quest Monsters: Joker 2 skills]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | |||
[[Category:Dragon Quest Tact skills]] | [[Category:Dragon Quest Tact skills]] |
Revision as of 20:44, 26 February 2024
Stomp | |
---|---|
Japanese | じひびき |
Rōmaji | Jihibiki |
Type | Skill |
Older names | Quake Boulder Bash (Joker 1+2) |
Stomp is a recurring ability in the Dragon Quest series.
It damages all enemies with a tremor, with the elemental damage varying between games.
Appearances
Dragon Quest IV: Chapters of the Chosen
Stomp appears as an enemy-only skill used by the drakulards in the bonus dungeon, the Fungeon.
Dragon Quest V: Hand of the Heavenly Bride
Stomp is used by metal dragons.
Dragon Quest VI: Realms of Revelation
Stomp is learned by advancing to rank 4 of the Ranger vocation. It deals 50~65 Woosh-type damage for 0 MP and has a 1⁄3rd chance to fail regardless of terrain, always failing at sea.
It is used by the enemies Cabot, the Scrimsley Terror, living statues, and stone guardians.
Dragon Quest VII: Fragments of the Forgotten Past
As there is no Ranger vocation in VII, Stomp can only be learned by reaching rank 6 of the Golem vocation and rank 1 of the Paladin in the 3DS remake.
It is used by the enemies drakulards, drakulords, lumberdraks, weighverns, and warlord weighverns.
Dragon Quest IX: Sentinels of the Starry Skies
A handful of enemies will throw their weight around in IX, dealing anywhere from 15~19 damage to 90~108 damage. Naturally, the obese Drakulord hits heaviest with the skill. Stomp's element has switched from wind to earth as well. This marks the first time the skill has not dealt 50~65 damage.
Monster | Damage range |
---|---|
Garth Goyle | 15~19 |
Stone guardian | 24~30 |
Drastic drackal | 27~32 |
Gadrongo | 33~41 |
Rover | 72~87 |
Nodoph | 79~95 |
Drakulord | 90~108 |
Dragon Quest XI: Echoes of an Elusive Age
Stomp is an enemy-only skill that can be used by mosstodons and snowgres. It inflicts around 50 earth damage to the entire party and no longer has a chance to fail, even when used at sea.
Dragon Quest Monsters: Joker
Boulder Bash costs 8 MP to use and deals around 80~100 earth damage to all enemies. In this game, it does not have a chance to fail. The skill can be learned with 60 points in the Cluboon skill or 24 points in Cluboon II.
Dragon Quest Monsters: Joker 2
Boulder Bash now deals a combination of Bang and Donk-element damage. It can still be learned from Cluboon and Cluboon II. The skill can now also be learned from:
- Bjorn (9 points)
- Bombardier (31 points)
- Dual duellers (21 points)
- Ruin (20 points)
Dragon Quest Monsters: Terry's Wonderland 3D
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince
Stomp costs 12 MP and deals (Level x 0.8) + 40 damage to all enemies. It is learned through the Airhead, Bombshell, Crag Afficionado, Hulk, and Wrecker talents.
Dragon Quest Tact
Stomp is an enemy-only skill that can be used by Metal dragon during the Woosh-type Upgrade level on Hell difficulty. It costs 49 MP to use and inflicts major typeless martial damage to a single enemy.
Stomp | |||
Role * | Type * | Element | MP cost |
Attack | Martial | 49 | |
Range | Additional effects | ||
1 |
None | ||
Description | |||
Deals major martial damage to 1 enemy | |||
Naturally learnt by | |||
Metal dragon |