Burning Breath: Difference between revisions

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|title = Burning Breath
|title = Burning Breath
|image =  
|image =  
|japanese = やけつくいき
|japanese = やけつくいき<br>やけつく息
|romaji = Burning Breath
|romaji = {{tt|Yaketsuku iki|Burning breath}}
|old = PalsyAir
|old = PalsyAir
|type = Breath
|type = Breath
}}
}}
'''Burning Breath''' is a breath skill in the [[Dragon Quest]] series. It may paralyze opponents when used, and affects a group of enemies.  
'''Burning Breath''' is a [[breath]] skill in the [[Dragon Quest]] series. When used, it attempts to paralyze a group of enemies.
 
==Appearances==
==Appearances==
===''[[Dragon Quest III]]''===
In the original NES version, [[Armful]] is the only monster that can use Burning Breath. It can also be used by [[Grievous bodily arm]]s and [[Pandora's box]]es in remake versions of the game.
===''[[Dragon Quest IV]]''===
Burning Breath is an enemy-only skill that can be used by [[Bulldozer]]s, [[Cocoon goon]]s, [[Hellspawn]]s, [[Incineraytor]]s, and [[Joojoo gooroo]]s.
===''[[Dragon Quest V]]''===
===''[[Dragon Quest V]]''===
Burning Breath is learned by several monster companions such as the [[flamethrower]] and [[man o' war]]. It does not cost MP to use, and the affliction lasts for 1~3 turns. The skill uses the same element as [[Whack]] and is ineffective against monsters immune to instant death.
Burning Breath is learned by several monster companions such as the [[Flamethrower]] and [[Man o' war]]. It does not cost MP to use, and the affliction lasts for 1~3 turns. The skill uses the same element as [[Whack]] and is ineffective against monsters immune to instant death.
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===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
Paralysis has been given an element independent to instant death beginning with ''VI'' and the skill is obtained by advancing to rank 7 of the [[Monster Master]] vocation. Paralysis lasts 4~7 turns and, when used by an ally, the skill has a 50%, 20%, 10%, and 0% chance to connect depending on the enemy's resistance.
Paralysis has been given an element independent from instant death beginning with ''VI'' and the skill is obtained by advancing to rank 7 of the [[Monster Master]] vocation. Paralysis lasts 4~7 turns and, when used by an ally, the skill has a 50%, 20%, 10%, and 0% chance to connect depending on the enemy's resistance.


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Burning breath is learned by reaching rank 4 of the [[Monster Master|Monster Masher]] vocation in the PSX and 3DS version, as well as rank 4 of the [[Bone Baron (Class)|Bone Baron]] and rank 2 of the [[Gripevine (Class)|Gripevine]] monster vocations. In has the same aspects as ''VI's'' in the original release, but now lasts 6~9 turns in the remake.
Burning Breath is learned by reaching rank 4 of the [[Monster Master|Monster Masher]] vocation in the PSX and 3DS version, as well as rank 4 of the [[Bone Baron (Class)|Bone Baron]] and rank 2 of the [[Gripevine (Class)|Gripevine]] monster vocations. In has the same aspects as ''VI's'' in the original release, but now lasts 6~9 turns in the remake.
 
===''[[Dragon Quest VIII]]''===
Burning Breath returns to being an enemy-only skill that can be used by Bulldozers, [[Dark star]]s, Hell gladiators, the [[Killer croaker]]'s backs, Soulspawns, and the [[Lord of the Dragovians|Emerald dragon]].
* In the [[Nintendo 3DS]] version of the game, [[Ziggy]] is the only recruitable monster in the game that can use Burning Breath.


===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
Burning Breath is used by various monsters, but is unable to be performed by any player-controlled characters.
Burning Breath is used by various monsters, but is unable to be performed by any player-controlled characters. It can be used by [[Bagma]]s, [[Freaky tiki]]s, [[Gadrongo]]s, Men o' war, [[Rashaverak]]s, [[Sail serpent]]s [[Scarlet fever]]s, [[Corvus]]'s second form, and [[Orgodemir]] starting at level 24.
 
===''[[Dragon Quest X]]''===
Burning Breath is an enemy-only skill that can be used by various monsters, such as [[Corpse corporal]]s and [[Hell gladiator]]s. Weaker enemies have a 30% chance of inflicting paralysis on characters, while the breath emitted by stronger monsters has a 70% chance of inflicting paralysis.
 
===''[[Dragon Quest XI]]''===
Burning Breath appears once again as an enemy-only skill that can be used by various monsters such as the Armful and the [[Auroral serpent]]. There is also a cutscene in the game where the Auroral serpent paralyzes the party with its burning breath even after being defeated.


==={{DQM}}===
==={{DQM}}===
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==={{DQMJ2}}===
==={{DQMJ2}}===
Burning Breath can be learned from all the skills it could be previously, as well as from [[Wormonger (skill) | Wormonger]] for 18 points.
Burning Breath can be learned from all the skills it could be previously, as well as from [[Wormonger (skill) | Wormonger]] for 18 points.
==={{DQTact}}===
Burning Breath is known naturally by Armful, Flamethrower, [[Grillerpillar]], and Man o' War at level 1, costing 11 MP to use. It has a range of three squares in front of the user and will occasionally inflict paralysis on all enemies in the area of effect.
{{DQTactSkill
|name=Burning Breath
|kanji=やけつく息
|romanji=Yaketsuku iki
|type=Breath
|role=Debuff
|element=[[Image:DQTact Non-elemental.png|48px]]
|mp=11
|range=[[Image:DQT_SkillRangeStraight3.png|48px]]<br>Straight line
|status=[[Image:DQTact_Paralysis.png]]<br>Paralysis
|description=Occasionally paralyses all enemies in area of effect
|monsters=Armful, Flamethrower, Grillerpillar, Man o' war
}}


==Etymology==
==Etymology==
While the skill's name may imply that it is another type of fire breath, in actuality people who are afflicted with neuro-toxins describe a painful burning sensation in addition to other sensory anomalies.
While the skill's name may imply that it is another type of fire breath, in actuality people who are afflicted with neuro-toxins describe a painful burning sensation in addition to other sensory anomalies.


==Related skills==
*[[Paralysis Attack]]
{{clear}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Dragon Quest V skills]]
[[Category:Dragon Quest V skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Tact skills]]

Revision as of 18:07, 6 November 2021

This article is about the attack skill, for the enemy see Burning Breath (Monster)

Burning Breath is a breath skill in the Dragon Quest series. When used, it attempts to paralyze a group of enemies.

Appearances

Dragon Quest III

In the original NES version, Armful is the only monster that can use Burning Breath. It can also be used by Grievous bodily arms and Pandora's boxes in remake versions of the game.

Dragon Quest IV

Burning Breath is an enemy-only skill that can be used by Bulldozers, Cocoon goons, Hellspawns, Incineraytors, and Joojoo gooroos.

Dragon Quest V

Burning Breath is learned by several monster companions such as the Flamethrower and Man o' war. It does not cost MP to use, and the affliction lasts for 1~3 turns. The skill uses the same element as Whack and is ineffective against monsters immune to instant death.

Name Level
Man o' war 5
Revaulting horse 5
Drag-goof 10
Flamethrower 15
Hulagan 15
Great dragon 20

Dragon Quest VI

Paralysis has been given an element independent from instant death beginning with VI and the skill is obtained by advancing to rank 7 of the Monster Master vocation. Paralysis lasts 4~7 turns and, when used by an ally, the skill has a 50%, 20%, 10%, and 0% chance to connect depending on the enemy's resistance.

Dragon Quest VII

Burning Breath is learned by reaching rank 4 of the Monster Masher vocation in the PSX and 3DS version, as well as rank 4 of the Bone Baron and rank 2 of the Gripevine monster vocations. In has the same aspects as VI's in the original release, but now lasts 6~9 turns in the remake.

Dragon Quest VIII

Burning Breath returns to being an enemy-only skill that can be used by Bulldozers, Dark stars, Hell gladiators, the Killer croaker's backs, Soulspawns, and the Emerald dragon.

  • In the Nintendo 3DS version of the game, Ziggy is the only recruitable monster in the game that can use Burning Breath.

Dragon Quest IX

Burning Breath is used by various monsters, but is unable to be performed by any player-controlled characters. It can be used by Bagmas, Freaky tikis, Gadrongos, Men o' war, Rashaveraks, Sail serpents Scarlet fevers, Corvus's second form, and Orgodemir starting at level 24.

Dragon Quest X

Burning Breath is an enemy-only skill that can be used by various monsters, such as Corpse corporals and Hell gladiators. Weaker enemies have a 30% chance of inflicting paralysis on characters, while the breath emitted by stronger monsters has a 70% chance of inflicting paralysis.

Dragon Quest XI

Burning Breath appears once again as an enemy-only skill that can be used by various monsters such as the Armful and the Auroral serpent. There is also a cutscene in the game where the Auroral serpent paralyzes the party with its burning breath even after being defeated.

Dragon Quest Monsters

Called PalsyAir in this game, this ability can be learned by various monsters. It requires the monster to reach at least level 16 with at least 112 HP, and 96 intelligence. It is learned by the Biguana, DarkEye, FireWeed and Saccer, among others.

Dragon Quest Monsters 2

PalsyAir now requires 173 intelligence to learn. It is naturally learned by the MultiEyes.

Dragon Quest Monsters: Joker

Burning Breath can be learned from:

Dragon Quest Monsters: Joker 2

Burning Breath can be learned from all the skills it could be previously, as well as from Wormonger for 18 points.

Dragon Quest Tact

Burning Breath is known naturally by Armful, Flamethrower, Grillerpillar, and Man o' War at level 1, costing 11 MP to use. It has a range of three squares in front of the user and will occasionally inflict paralysis on all enemies in the area of effect.

Burning Breath (やけつく息 Yaketsuku iki)Tactlogo.png
Ability information
Burning Breath
Role * Type * Element MP cost
Debuff Breath DQTact Non-elemental.png 11
Range Additional effects
DQT SkillRangeStraight3.png
Straight line
DQTact Paralysis.png
Paralysis
Description
Occasionally paralyses all enemies in area of effect
Naturally learnt by
Armful, Flamethrower, Grillerpillar, Man o' war


Etymology

While the skill's name may imply that it is another type of fire breath, in actuality people who are afflicted with neuro-toxins describe a painful burning sensation in addition to other sensory anomalies.

Related skills