Crack is a recurring offensive spell in the Dragon Quest series and the first in the Crack family of ice spells. Introduced in Dragon Quest III, it has become a staple commonly learned by Mages and other users of offensive magic in the series.
Crack is often depicted as a sudden growth of ice crystals that cut into a single enemy. The crystals become larger, more abundant, and far more chilling in appearance as the spell family advances, extending its target range along with its power.
- 1 Appearances
- 1.1 Dragon Quest III
- 1.2 Dragon Quest IV
- 1.3 Dragon Quest V
- 1.4 Dragon Quest VI
- 1.5 Dragon Quest VII: Fragments of the Forgotten Past
- 1.6 Dragon Quest VIII
- 1.7 Dragon Quest IX
- 1.8 Dragon Quest X
- 1.9 Dragon Quest XI
- 1.10 Dragon Quest Monsters
- 1.11 Dragon Quest Monsters: Joker
- 1.12 Dragon Quest Heroes: The World Tree's Woe and the Blight Below
- 2 Description
- 3 Enemy versions
- 4 Battle Visuals
- 5 Gallery
Crack is learned by Mages and Sages at level 5, and deals 25~35 points of damage for 3 MP.
Crack is automatically known by Borya at level 1, and deals around 10~16 damage for 2 MP. The reason for the lowered damage output is the concern over difficulty balance in the beginning of the second chapter.
Crack targets a single foe, and deals between 25~35 damage for 3 mp. It is learned by the following playable characters.
Milly learns this spell at level 9, and is the only character in the game who can cast it. It allows her to pierce an enemy for between 25~35 points of damage.
Crack is learned by Mages at level 6 and Minstrels at level 8, and costs 3 MP. It pierces a single enemy with razor-sharp icicles, dealing 25~35 base damage before the caster's magical might reaches 50 and capping at 114~123 at 999 magical might.
IceBolt deals 25-35 points of ice damage for 5 MP. It is learned naturally by 1EyeClown, BigEye, GoatHorn, IceMan, Metaly, Mommonja, Servant, Snaily, TreeBoy, WindBeast, Yeti as long as they have 16 max MP and 30 INT. Crack will naturally upgrade into Crackle and later into Kacrackle as the monster levels up.
Crack pierces an enemy with sharp icicles. It costs 2 MP to cast and can be learned from the Aquapothecary, Bang & Crack, Crack & Zam, Crack & Zap, Diamagon, Ice, Icemeister, Niflheim, and Woosh & Crack skillsets.
Crack is the main spell that Jessica can cast in battle. She fires three ice shards in front of her for 6 MP. As her level increases, she can upgrade the spell and also cast Crackle and Kacrackle by charging up Crack.
- Pierces a single enemy with razor-sharp icicles. (Nintendo DS version of Dragon Quest IV.)
Crack will deal 16~24 damage when used against the player in III, and 12~20 in V, VI, and VII. In IV and VIII it deals 10~16 damage, and in IX it hits for 12~21.
Jessica casting Crack on a group of skeletons.