Defending Champion is learned by advancing to rank 6 of the Ranger vocation. While physical strikes and magical damage will always be reduce, the skill has no effect on breath attacks, Body Slam, Puff-Puff (male version), Pearly Gates, Tsunami, Lightning, Gigaslash, Lightning Storm, Magic Burst, and Ferocious Roar, so caution must be used depending on the monsters encountered.
Defending Champion is learned by reaching rank 6 of the Pirate vocation in the PSX version and rank 4 of the same in the 3DS remake. It features the same capabilities as in VI. In the 3DS version, it is an advanced skill that can only be used as a Pirate.
Defending Champion is a fisticuffs technique that both the Eight and Angelo can learn. It requires 11 skill points by the Eight, and 68 skill points by Angelo. The characters must be unarmed to use the technique and costs no MP to use, but the skill is affected by Tension; while in a state of Super High Tension, a character can reduce damage to 1.3% (1⁄75).
- In the Nintendo 3DS version, Red can also learn the skill by investing 7 points into her Fisticuffs skill.
Defending Champion can be learned with 18 skill points invested into the Shield skill, now costing 3 MP to use. So long as a shield is equipped, a character can use the skill regardless of what weapon they wield.
Defending Champion can be learned exclusively by Paladins by allocating 100 points into their Virtue skill. It costs 8 MP to use and puts the user into a defensive stance for 15 seconds, greatly reducing damage taken. The damage reduction formula is calculated as 50 + (Resilience ÷ 20)%. No other action can be performed while using the skill, but it can be ended early by pressing the cancel button. It is even possible to reduce damage taken by 100% by combining Defending Champion with other skills.
- In the Offline version of the game, the Hero will learn Defending Champion as a Paladin at level 50 and it costs 4 MP to use. When used, it reduces damage taken by 50%, the same as the Defend command in other games. The damage reduction rate increases by 1% for every 20 points of Resilience.
Defending Champion can be learned from:
Defending Champion can be learned by Yangus by spending 6 skill points and costs 5 MP to use. It surrounds him with a dome-shaped barrier that nullifies all physical attacks. However, the stance will be cancelled if Yangus attacks or moves even slightly. It can be used in combination with the Whistle skill to focus enemy attacks on Yangus while defending his allies.
|A defensive stance that can stave off enemy attacks entirely.
Defending Champion appeared in the 5th card pack, "Heroic Tales of Bravery" as a normal card exclusive for Warrior leaders. It cost 2 MP to use and would give a +2/+2 status buff to an allied unit.
Known as Big Defence in this game, it is known naturally by Cluboon ace at level 1 and costs 32 MP to use. It reduces damage taken by the user by 90% for a single turn.
- Sony PlayStation 4 and Steam versions.