Sage: Difference between revisions

386 bytes added ,  19:37, 4 February 2020
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In order to become a Sage, the party member must first master the [[Mage]] and the [[Priest]] vocations. As a Sage, that particular party member's spells will cost less MP to cast as their rank increases, eventually casting for only 50% of the original cost.
In order to become a Sage, the party member must first master the [[Mage]] and the [[Priest]] vocations. As a Sage, that particular party member's spells will cost less MP to cast as their rank increases, eventually casting for only 50% of the original cost.


===Vocation trait===
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In order to become a sage the party member must first master both the Priest and Mage vocations as before. By also mastering the [[Luminary]], characters can become [[Druid]]s and gain even more magical skill.
In order to become a sage the party member must first master both the Priest and Mage vocations as before. By also mastering the [[Luminary]], characters can become [[Druid]]s and gain even more magical skill.


===Vocation trait===
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==''[[Dragon Quest Walk]]''==
[[File:Walk sages.jpg|right|thumb|Sages are they appear in ''Walk''|200px]]
Sages were added to the game in the January 2020 update. A character must have first reached level 50 in the mage and priest vocations to unlock the sage, and the weapon choices are [[Booomerang]]s, [[Staves]], [[Wands]], and [[Whips]].
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==Notable Sages==
==Notable Sages==
*[[Princess of Moonbrooke]]
*[[Princess of Moonbrooke]]
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File:DQ Heroines.png|Disciplining the thief
File:DQ Heroines.png|Disciplining the thief
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{{DQIIIClasses}}
{{DQIIIClasses}}
{{DQVIClasses}}
{{DQVIClasses}}