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|title = Oomph
|title = Oomph
|image = [[image:DQ3 Spell Oomph.png|170px]]
|image = [[image:DQ3 Spell Oomph.png|170px]]
|japanese = バイキルト<br>バイシオン (''X'' onwards)
|japanese = バイキルト<br>バイシオン ({{X}} onwards)
|romaji = Baikiruto<br>Baishion (''X'' onwards)
|romaji = Baikiruto<br>Baishion ({{X}} onwards)
|old = Bikill<br>TwinHits
|old = Bikill<br>TwinHits
|type = Support
|type = Support
}}
}}
The spell '''Oomph''' is a recurring spell in the {{DQSeries}}. It doubles the benefactor's attack when cast unless noted otherwise below.
The spell '''Oomph''' is a recurring spell in the {{DQSeries}}. It doubles the benefactor's {{Attack}} when cast unless noted otherwise below.


==Localization History==
==Localisation History==
The Japanese spell ''Baikiruto'' has been used as the name for the spell Oomph throughout the series history until the spell ''Baishion'' was introduced. In the ''Monsters: Joker'' subseries of games, ''Baishion'' was a multitarget spell that would raise the party's attack by one stage. However, starting with ''X'', ''Baishion'' would be used as the name for the original spell, while ''Baikiruto'' would raise a single character's attack by two stages. In the English localizations, Oomphle was used for the multitarget spell in the ''Joker'' games, but would correspond to the Japanese ''Baikiruto'' spell in ''XI''. In ''Tact'', the Japanese spell ''Baishion'' was localized by the name Partyboost, while Oomph would be used for ''Baikiruto''.
The Japanese spell ''Baikiruto'' has been used as the name for the spell Oomph throughout the series history until the spell ''Baishion'' was introduced. In the {{Joker}} subseries of games, ''Baishion'' was a multitarget spell that would raise the [[party]]'s {{Attack}} by one stage. However, starting with {{X}}, ''Baishion'' would be used as the name for the original spell, while ''Baikiruto'' would raise a single character's {{Attack}} by two stages. In the English localizations, [[Oomphle]] was used for the multitarget spell in the ''Joker'' games, but would correspond to the Japanese ''Baikiruto'' spell in {{XI}}. In {{Tact}}, the Japanese spell ''Baishion'' was localised with the new name [[Partyboost]], while Oomph would be used once again for ''Baikiruto''.


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
Learned by [[Mage|Magi]] and [[Sage]]s at level 21 and costs 6 MP.
Oomph can be learned by [[Mage]]s and [[Sage]]s at level 21 and costs 6 {{MP}}. On the enemy side, it can be cast by [[Abracadabrer]]s, [[Terror troll]]s, and [[IronNite]]s.
 
It can also be used by the enemies [[Abracadabrer]], [[Terror troll]], and [[IronNite]].


==={{DQ4}}===
==={{DQ4}}===
Oomph is learned by [[Borya]] at level 19, and by [[Psaro (Character)|Psaro]] at level 36.
Oomph is learned by [[Borya]] at level 19 and is already known by {{Psaro 9}} at upon joining the {{Party 4}}.


It can also be used by [[Togre]]s exclusively in the remakes.
It can also be used by [[Togre]]s exclusively in the remakes.


==={{DQ5}}===
==={{DQ5}}===
Beginning with the PS2 version, Oomph only increases damage by 80%.
Beginning with the {{PS2}} version, Oomph only increases damage by 80%.
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Warhog/recruit|Warhog]]||10
|{{Warhog R}}||10
|-
|-
|[[Bianca]]||13
|[[Bianca Whitaker|Bianca]]||13
|-
|-
|[[Nera Briscoletti|Nera]]||13
|[[Nera Briscoletti|Nera]]||13
Line 37: Line 35:
|[[Debora Briscoletti|Debora]]||15
|[[Debora Briscoletti|Debora]]||15
|-
|-
|[[Hero's Daughter (Dragon Quest V)|Daughter]]||16
|{{Madchen}}||16
|-
|-
|[[Grudgerigar/recruit|Grudgerigar]]||20
|{{Grudgerigar R}}||20
|-
|-
|[[Revaulting horse/recruit|Revaulting horse]]||20
|{{Revaulting horse R}}||20
|-
|-
|[[Beastmaster/recruit|Beastmaster]]||28
|{{Beastmaster R}}||28
|-
|-
|[[Dwight]]||45
|[[Dwight]]||45
|-
|-
|[[Pip fighter/recruit|Pip fighter]]||55
|{{Pip fighter R}}||55
|}
|}


==={{DQ6}}===
==={{DQ6}}===
Oomph is obtained by advancing to either Rank 2 of the [[Armamentalist]] vocation or rank 3 of the Sage vocation. It can also be cast by using the [[Sword of Ramias]] as an item.
Oomph is obtained by advancing to either Rank 2 of the [[Armamentalist]] vocation or rank 3 of the [[Sage]] vocation. It can also be cast by using the [[Sword of Ramias]] as an item.
 
On the enemy side, it can be cast by [[Annihilantern]]s, [[Jugular joker]]s, [[Sorcerer]]s, [[Brick]], [[Mortamor]]'s second form, and [[Nokturnus]].


==={{DQ7}}===
==={{DQ7}}===
In the original Sony PlayStation version, Oomph can be learned by advancing to rank 4 as an Armamentalist or rank 6 as a [[Jawtoise (vocation)|Jawtoise]]. In the Nintendo 3DS version, it is an advanced spell that can be learned by advancing to rank 2 as a Sage, rank 6 as a [[Pirate]], rank 6 as a [[Paladin]], rank 5 as a [[Champion]], and rank 1 as a [[Hero (Class)|Hero]] or [[Druid]]. It can also be cast by using the [[Okeanos Sword]] in battle.
In the original Sony [[PlayStation]] version, Oomph can be learned by advancing to rank 4 as an [[Armamentalist]] or rank 6 as a [[Jawtoise (vocation)|Jawtoise]]. In the [[Nintendo 3DS]] version, it is an advanced spell that can be learned by advancing to rank 2 as a [[Sage]], rank 6 as a [[Pirate]], rank 6 as a [[Paladin]], rank 5 as a [[Champion]], and rank 1 as a [[Hero (vocation)|Hero]] or [[Druid]]. It can also be cast by using the [[Okeanos Sword]] in battle.
 
It can be cast by the enemies [[Fighting batboon]], [[Beastly priest]], [[Sorcerer]], [[Hideous eyesaur]], [[Notso macho]], [[Mucho macho]], [[Macho Picchu]], [[Togre]], [[Terracotta warrior]], and [[Mandrake major]].


==={{DQ8}}===
==={{DQ8}}===
Oomph is learned by [[Jessica]] at level 19, by [[Angelo]] after adding 65 points to his Staff skillset, and in the 3DS version, by [[Morrie]] after investing 3 points into his Passion skillset. Interestingly, the spell only increases damage by '''80%''' in this game, likely due to the addition of the [[Tension]] system.
Oomph is learned by [[Jessica Albert|Jessica]] at level 19, by [[Angelo]] by investing 65 points into his Staves skill, and in the {{3DS}} version, by [[Morrie]] after investing 3 skill points into his Passion skill. It costs 6 MP to cast and doubles the attack damage of a single character for 6~9 turns. However, in the case of skills that hit multiple times such as [[Falcon Slash]] and [[Twin Dragon Lash]], the damage is only doubled for the first hit. For group-targeting attacks, the damage will only be doubled for the leftmost enemy that is struck.
 
On the enemy side, it can be cast by [[Notso macho]]s, [[Mucho macho]]s, [[Dark sea-diva]]s, and [[Dullahan]]s, as well as [[Tortured Soul in Memoriam]] and [[Dancing Flame in Memoriam]] in the 3DS version.
The Infamous Monsters [[Dumbking]] and [[Mornstar]] have access to it.


==={{DQ9}}===
==={{DQ9}}===
Oomph is learned by Magi at level 33 and Armamentalists at level 39. It costs 8 MP to cast and will raise the recipient's attack by 25%, capping at 50%.
Oomph is learned by [[Mage]]s at level 33 and [[Armamentalist]]s at level 39. It costs 8 {{MP}} to cast and will raise the recipient's {{Attack}} by 25%, capping at 50%.


==={{DQ10}}===
==={{DQ10}}===
Beginning with X, the localization name "Oomph" refers to the new spell Baishion. The new spell Oomphle is the current localization of Baikiruto.
Beginning with {{X}}, the localisation name "Oomph" refers to the new spell Baishion. The new spell [[Oomphle]] is the current localization of Baikiruto.


Oomph is learned by [[Minstrel]]s at level 15, [[Armamentalist]]s at level 14, and [[Item Master]]s at level 55. It costs 2 MP to cast and will raise the recipient's attack by 25% for 120 seconds.
Oomph is learned by [[Minstrel]]s at level 15, [[Armamentalist]]s at level 14, and [[Item Master]]s at level 55. It costs 2 {{MP}} to cast and will raise the recipient's {{Attack}} by 25% for 120 seconds.


==={{DQ11}}===
==={{DQ11}}===
Oomph is already learned by [[Sylvando]] upon joining , and can cast it for 4 MP. It increases the target's attack by 25% for 4~6 turns.
Oomph is already known by [[Sylvando]] upon joining, and can cast it for 4 {{MP}}. It increases the target's {{Attack}} by 25% for 4~6 turns.


==={{DQM}}===
==={{DQM}}===
TwinHits is learned by monsters beginning at level 17 if the monster has at least 72 MP and 66 Intelligence. It is learned naturally by [[AmberWeed]], [[ArmorPede]], [[BeanMan]], [[ChopClown]], [[CurseLamp]], [[Pixy]], and [[StubBird]]. Additionally, the [[Diago]] summoned by [[DiagoCall]] can use TwinHits. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160]
Known as '''TwinHits''' in this game, it can learned by {{MFamilies}}s beginning at level 17 if the {{MFamilies}} has at least 72 {{MP}} and 66 {{Intelligence}}. It is learned naturally by [[Amber weed|AmberWeed]], [[Sentripede|ArmorPede]], [[Beanie meanie|BeanMan]], [[Prickly prankster|ChopClown]], [[Malevolantern|CurseLamp]], [[Picksy|Pixy]], and [[Crested loon|StubBird]]. Additionally, the [[Deago|Diago]] summoned by [[DiagoCall]] can use TwinHits. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160]
===''[[Dragon Quest Monsters 2]]''===
 
TwinHits now requires 119 intelligence to learn. It is naturally learned by the [[Grakos]], [[MultiEyes]], [[Orligon]] and [[Petiteel]].
==={{DQM2}}===
TwinHits now requires 119 {{Intelligence}} to learn. It is naturally learned by the [[Gracos|Grakos]], [[Eyesaur|MultiEyes]], [[Stalagosaur|Orligon]] and [[Petiteel]].


==={{DQMJ}}===
==={{DQMJ}}===
Oomph can be learned from various skill trees.
Oomph increases the Attack of a single monster by two stages. It can be learned from various skill trees.
 
*[[Anti-metal]] (20 points)
* [[Anti-metal]] (20 points)
*[[Champion (skill)|Champion]] (31 points)
* [[Champion (skill) | Champion]] (31 points)
*[[Fortifier]] (32 points)
* [[Fortifier]] (32 points)
*[[Wulfspade (Skill)|Wulfspade]] (11 points)
* [[Wulfspade (Skill) | Wulfspade]] (11 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Oomph can be learned from all the skills it could be previously. It can now also be learned from:
Oomph can be learned from all the skills it could be previously. It can now also be learned from:
 
*[[Hero of the Heavens]] (15 points)
* [[Hero of the Heavens]] (15 points)
*[[Missing lynx (skill)|Missing lynx]] (44 points)
* [[Missing lynx (skill) | Missing lynx]] (44 points)
*[[Morrie's Melange]] (27 points)
* [[Morrie's Melange]] (27 points)


==={{DQM3D}}===
==={{DQM3D}}===
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==={{DQM3}}===
==={{DQM3}}===
{{Stub}}
Oomph costs 6 MP and will raise one monster's attack by 50% for 2~5 turns, and cannot be stacked with multiple castings. It is learned through the [[Bang Afficionado]], [[Cleric]], [[Fortifier]], [[Frizz Afficionado]], [[Good Knight]], [[Magic Maven]], [[Mortamor (Talent)|Mortamor]], [[Nelgel the Netherfiend (Talent)|Nelgel the Netherfiend]], [[Nokturnus (Talent)|Nokturnus]], [[Power Player]], [[Strong Speller]], [[Taste Buddies]], and [[Willing Helper]] talents.
 
==={{DQTreasures}}===
Oomph doubles the physical power of one ally for limited amount of time and costs 20 {{MP}}. It can be learned by [[Amber dracky|Amber drackies]], [[Fiery dragling]]s, [[Orc queen]]s, [[Queen slime]]s, [[Shiny dragling]]s. The [[oomph pellet]] can duplicate the spell's effect.


==={{DQR}}===
==={{DQR}}===
Oomph appears as a playable card.
Oomph appeared under the name '''Oomph Scroll''' as an ability for [[Merchant]] leaders in the standard card pack, costing 3 MP to use. When played, all friendly units in a single column would gain +2 to attack power.


==={{DQTact}}===
==={{DQTact}}===
Known as '''Partyboost''' in this game, it raises a single ally's ATK by one stage, while [[Oomph]] which can be learned by [[Bianca]] raises an ally's ATK by two stages. It can be learned by [[Mandrake marauder]] and [[Wharfhorse]] at level 22 and costs 16 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and raises the ATK of one ally for 3 turns. The [[Dragonlord|Dragonlord's True Form]] and [[Alena]] also possess the awakening perk '''Instant Partyboost''', which gives them a self-cast Partyboost at the start of battle which lasts 3 turns.  
Oomph is known naturally by [[Ace of spades]], {{Bianca}}, and [[Schwarzchuld]] at level 1, costs 24 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and increases the target's ATK by 2 stages for 3 turns.
{{DQTactSkill
{{DQTactSkill
|name=Partyboost
|name=Oomph
|kanji=バイシオン
|kanji=バイキルト
|romanji=Baishion
|romanji=Baikiruto
|type=Spell
|type=Spell
|role=Support
|role=Support
|element=[[Image:DQTact Non-elemental.png|48px]]
|element=[[Image:DQTact Non-elemental.png]]
|mp=16
|mp=24
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=[[Image:DQTact ATKUp.png|48px]]<br>ATK Up
|status=[[Image:DQTact ATKUp.png]]<br>ATK Up
|description=Raises 1 ally's ATK for 3 turns
|description=Greatly raises 1 ally's ATK for 3 turns
|monsters=Mandrake marauder, Wharfhorse
|monsters=Ace of spades, Bianca, Schwarzchuld
}}
}}
==={{DQTreasures}}===
Oomph doubles the physical power of one ally for limited amount of time and costs 20 MP. It is learned by [[Amber dracky|Amber drackies]], [[Fiery dragling]]s, [[Orc queen]], [[Queen slime]], [[Shiny dragling]]s. The [[oomph pellet]] can duplicate the spell's effect.


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===
Oomph appears as one of the [[Hero (Super Smash Bros.)|Hero]]'s down special moves in ''[[Super Smash Bros. Ultimate]]'', available from the Command Selection. When activated, it increases the Hero's attack power 60% for a limited time. Also, the spell will increase the damage the hero receives by 20%.
Oomph appears as one of the {{Hero Smash}}'s down special moves in ''[[Super Smash Bros. Ultimate]]'', available from the Command Selection. When activated, it increases the {{Hero Smash}}'s {{Attack}} power 60% for a limited time. Also, the spell will increase the damage the {{Hero Smash}} receives by 20%.


==Related skills & spells==
==Related skills & spells==
*[[Gritty Ditty]]
*[[Gritty Ditty]]
*[[Partyboost]]
*[[Oomphle]]
*[[Oomphle]]


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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:SSBU_Oomph.jpg|[[Solo]] casting Oomph on himself
Oomph DQVI artwork.jpg|[[Ashlynn]] casting Oomph on the {{Hero 6}}
SSBU_Oomph.jpg|{{Solo}} casting Oomph on himself.
</gallery></center>
</gallery></center>


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[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]

Latest revision as of 11:11, 19 June 2024

The spell Oomph is a recurring spell in the Dragon Quest series. It doubles the benefactor's Attack when cast unless noted otherwise below.

Localisation History[edit]

The Japanese spell Baikiruto has been used as the name for the spell Oomph throughout the series history until the spell Baishion was introduced. In the Joker subseries of games, Baishion was a multitarget spell that would raise the party's Attack by one stage. However, starting with X, Baishion would be used as the name for the original spell, while Baikiruto would raise a single character's Attack by two stages. In the English localizations, Oomphle was used for the multitarget spell in the Joker games, but would correspond to the Japanese Baikiruto spell in XI. In Tact, the Japanese spell Baishion was localised with the new name Partyboost, while Oomph would be used once again for Baikiruto.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Oomph can be learned by Mages and Sages at level 21 and costs 6 MP. On the enemy side, it can be cast by Abracadabrers, Terror trolls, and IronNites.

Dragon Quest IV: Chapters of the Chosen[edit]

Oomph is learned by Borya at level 19 and is already known by 9th Chosen One at upon joining the party.

It can also be used by Togres exclusively in the remakes.

Dragon Quest V: Hand of the Heavenly Bride[edit]

Beginning with the PS2 version, Oomph only increases damage by 80%.

Name Level
Warhog 10
Bianca 13
Nera 13
Debora 15
Madchen 16
Grudgerigar 20
Revaulting horse 20
Beastmaster 28
Dwight 45
Pip fighter 55

Dragon Quest VI: Realms of Revelation[edit]

Oomph is obtained by advancing to either Rank 2 of the Armamentalist vocation or rank 3 of the Sage vocation. It can also be cast by using the Sword of Ramias as an item.

On the enemy side, it can be cast by Annihilanterns, Jugular jokers, Sorcerers, Brick, Mortamor's second form, and Nokturnus.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

In the original Sony PlayStation version, Oomph can be learned by advancing to rank 4 as an Armamentalist or rank 6 as a Jawtoise. In the Nintendo 3DS version, it is an advanced spell that can be learned by advancing to rank 2 as a Sage, rank 6 as a Pirate, rank 6 as a Paladin, rank 5 as a Champion, and rank 1 as a Hero or Druid. It can also be cast by using the Okeanos Sword in battle.

It can be cast by the enemies Fighting batboon, Beastly priest, Sorcerer, Hideous eyesaur, Notso macho, Mucho macho, Macho Picchu, Togre, Terracotta warrior, and Mandrake major.

Dragon Quest VIII: Journey of the Cursed King[edit]

Oomph is learned by Jessica at level 19, by Angelo by investing 65 points into his Staves skill, and in the 3DS version, by Morrie after investing 3 skill points into his Passion skill. It costs 6 MP to cast and doubles the attack damage of a single character for 6~9 turns. However, in the case of skills that hit multiple times such as Falcon Slash and Twin Dragon Lash, the damage is only doubled for the first hit. For group-targeting attacks, the damage will only be doubled for the leftmost enemy that is struck.

On the enemy side, it can be cast by Notso machos, Mucho machos, Dark sea-divas, and Dullahans, as well as Tortured Soul in Memoriam and Dancing Flame in Memoriam in the 3DS version. The Infamous Monsters Dumbking and Mornstar have access to it.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Oomph is learned by Mages at level 33 and Armamentalists at level 39. It costs 8 MP to cast and will raise the recipient's Attack by 25%, capping at 50%.

Dragon Quest X[edit]

Beginning with X, the localisation name "Oomph" refers to the new spell Baishion. The new spell Oomphle is the current localization of Baikiruto.

Oomph is learned by Minstrels at level 15, Armamentalists at level 14, and Item Masters at level 55. It costs 2 MP to cast and will raise the recipient's Attack by 25% for 120 seconds.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Oomph is already known by Sylvando upon joining, and can cast it for 4 MP. It increases the target's Attack by 25% for 4~6 turns.

Dragon Quest Monsters[edit]

Known as TwinHits in this game, it can learned by monsters beginning at level 17 if the monster has at least 72 MP and 66 Intelligence. It is learned naturally by AmberWeed, ArmorPede, BeanMan, ChopClown, CurseLamp, Pixy, and StubBird. Additionally, the Diago summoned by DiagoCall can use TwinHits. [1]

Dragon Quest Monsters 2[edit]

TwinHits now requires 119 Intelligence to learn. It is naturally learned by the Grakos, MultiEyes, Orligon and Petiteel.

Dragon Quest Monsters: Joker[edit]

Oomph increases the Attack of a single monster by two stages. It can be learned from various skill trees.

Dragon Quest Monsters: Joker 2[edit]

Oomph can be learned from all the skills it could be previously. It can now also be learned from:

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Oomph costs 6 MP and will raise one monster's attack by 50% for 2~5 turns, and cannot be stacked with multiple castings. It is learned through the Bang Afficionado, Cleric, Fortifier, Frizz Afficionado, Good Knight, Magic Maven, Mortamor, Nelgel the Netherfiend, Nokturnus, Power Player, Strong Speller, Taste Buddies, and Willing Helper talents.

Dragon Quest Treasures[edit]

Oomph doubles the physical power of one ally for limited amount of time and costs 20 MP. It can be learned by Amber drackies, Fiery draglings, Orc queens, Queen slimes, Shiny draglings. The oomph pellet can duplicate the spell's effect.

Dragon Quest Rivals[edit]

Oomph appeared under the name Oomph Scroll as an ability for Merchant leaders in the standard card pack, costing 3 MP to use. When played, all friendly units in a single column would gain +2 to attack power.

Dragon Quest Tact[edit]

Oomph is known naturally by Ace of spades, Bianca, and Schwarzchuld at level 1, costs 24 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and increases the target's ATK by 2 stages for 3 turns.

Oomph (バイキルト Baikiruto)Tactlogo.png
Ability information
Oomph
Role * Type * Element MP cost
Support Spell DQTact Non-elemental.png 24
Range Additional effects
DQTact Range1.png
1-2 (+self)
DQTact ATKUp.png
ATK Up
Description
Greatly raises 1 ally's ATK for 3 turns
Naturally learnt by
Ace of spades, Bianca, Schwarzchuld


Super Smash Bros. Ultimate[edit]

Oomph appears as one of the Hero's down special moves in Super Smash Bros. Ultimate, available from the Command Selection. When activated, it increases the Hero's Attack power 60% for a limited time. Also, the spell will increase the damage the Hero receives by 20%.

Related skills & spells[edit]

See Also[edit]

Gallery[edit]